Update 2.35.1.34 focuses on balancing vehicles in the Mad Thunder event and improving UI clarity and stability.
Images © War Thunder via Steam
▲Buffs5
- Porcupine
- 20 mm belt:The 20 mm belt capacity increased from 75 to 100 rounds, allowing for longer engagements.75→100 rounds
- 20 mm belt:Rate of fire increased from 600 to 840 rounds per minute, significantly increasing burst damage.600→840 rpm
- 20 mm belt:Recoil has been reduced, improving weapon controllability during sustained fire.
- Strong Porcupineflamethrower:Damage dealt by the flamethrower has been doubled, greatly increasing its lethality.1x→2x
- Powerful Porcupineflamethrower:Damage dealt by the flamethrower has been doubled, greatly increasing its lethality.1x→2x
▼Nerfs2
- Strong RhinoGun stabilization accuracy is now reduced when moving at high speeds, making it harder to aim while charging.
- Powerful RhinoGun stabilization accuracy is now reduced when moving at high speeds, making it harder to aim while charging.
✚Bug fixes4
- General
- Fixed a bug that prevented players from respawning due to a vehicle/crew mismatch error message.
- Fixed a bug where the Rage Scanner incorrectly showed players who had already extracted.
- Fixed UI issues including mission window stretching on ultra-wide monitors and out-of-bounds alerts overlapping the resource bar.
- Fixed bugs that prevented the Steam overlay from opening or being interactable.
◆Other changes1
subjects affected (6)
tap to see balance history
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Patch history
- →Update 2.57.1.103Aug 20, 2026 · 1d
General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.
- →Update 2.57.1.98Aug 19, 2026 · 2d
Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.
- Update 2.57.1.81Aug 11, 2026 · 1w
A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.
+6→ - Update 2.57.1.70Aug 6, 2026 · 2w
Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.
+2→ - →Update 2.57.1.67Aug 4, 2026 · 2w
Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.
- →Update 2.57.1.60Aug 1, 2026 · 3w
Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.
- Update 2.57.1.58Jul 30, 2026 · 3w
Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.
+1→ - Update 2.57.1.50Jul 28, 2026 · 3w
Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.
+2−1→
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