Update 2.35.1.34 focuses on balancing vehicles in the Mad Thunder event and improving UI clarity and stability.
Images © War Thunder via Steam
▲Buffs5
- Porcupine
- 20 mm belt:The 20 mm belt capacity increased from 75 to 100 rounds, allowing for longer engagements.75→100 rounds
- 20 mm belt:Rate of fire increased from 600 to 840 rounds per minute, significantly increasing burst damage.600→840 rpm
- 20 mm belt:Recoil has been reduced, improving weapon controllability during sustained fire.
- Strong Porcupineflamethrower:Damage dealt by the flamethrower has been doubled, greatly increasing its lethality.1x→2x
- Powerful Porcupineflamethrower:Damage dealt by the flamethrower has been doubled, greatly increasing its lethality.1x→2x
▼Nerfs2
- Strong RhinoGun stabilization accuracy is now reduced when moving at high speeds, making it harder to aim while charging.
- Powerful RhinoGun stabilization accuracy is now reduced when moving at high speeds, making it harder to aim while charging.
✚Bug fixes4
- General
- Fixed a bug that prevented players from respawning due to a vehicle/crew mismatch error message.
- Fixed a bug where the Rage Scanner incorrectly showed players who had already extracted.
- Fixed UI issues including mission window stretching on ultra-wide monitors and out-of-bounds alerts overlapping the resource bar.
- Fixed bugs that prevented the Steam overlay from opening or being interactable.
◆Other changes1
- GeneralAdded a 'Mission objectives' button to the event window, allowing players to view objectives from the hangar.→Added
subjects affected (6)
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Patch history
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