Update 2.37.0.16 focuses on critical bug fixes for armor calculations, aircraft countermeasures, and a flight speed adjustment for the F-20.
Images © War Thunder via Steam
▲Buffs5
- R3 T106 FAAmmunition Loading:Fixed a bug where only part of the selected ammunition was issued on vehicles with two independent guns.
- Type 60 SPRG (C)Ammunition Loading:Fixed a bug where only part of the selected ammunition was issued on vehicles with two independent guns.
- RaketenautomatAmmunition Loading:Fixed a bug where only part of the selected ammunition was issued on vehicles with two independent guns.
- Kurnass 2000Countermeasures:Fixed a bug where countermeasure pods only contained 1 countermeasure instead of 100.1→100
- MiG-23Countermeasures:Fixed a bug where some variants had missing or insufficient countermeasures.
▼Nerfs1
- F-20Maximum speed decreased to ~M1.95 at 12,000 meters to align with flight manual specifications for the F404 engine.→M1.95 Mach
✚Bug fixes3
- SU-100YFixed a bug where armor elements were ignored after a shell ricocheted, ensuring correct protection for complex-shaped armor.
- SMKFixed a bug where armor elements were ignored after a shell ricocheted, ensuring correct protection for complex-shaped armor.
- Su-25KCountermeasures:Fixed a bug where the maximum number of countermeasures were loaded regardless of custom settings.
◆Other changes2
- MiG-23UI:Fixed an issue where text keys were displayed instead of countermeasure names in the respawn and test flight windows.text keys→names
- Mirage 2000 / JAS39Rearming:Fixed a bug where rearming on an airfield started immediately after respawning.immediate→
subjects affected (10)
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Patch history
- →Update 2.57.1.103Aug 20, 2026 · 1d
General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.
- →Update 2.57.1.98Aug 19, 2026 · 2d
Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.
- Update 2.57.1.81Aug 11, 2026 · 1w
A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.
+6→ - Update 2.57.1.70Aug 6, 2026 · 2w
Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.
+2→ - →Update 2.57.1.67Aug 4, 2026 · 2w
Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.
- →Update 2.57.1.60Aug 1, 2026 · 3w
Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.
- Update 2.57.1.58Jul 30, 2026 · 3w
Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.
+1→ - Update 2.57.1.50Jul 28, 2026 · 3w
Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.
+2−1→
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