PatchDiff
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War Thunder
War Thunder
ActionMassively MultiplayerSimulation
Gaijin Entertainment · Gaijin Network Ltd
Jul 23, 2024 · 25mo ago

Update 2.37.0.84

AI summary3mo

This update focuses on correcting base damage multipliers for napalm and low-penetration weaponry, adjusting bombing rewards, and fixing various vehicle-specific bugs across air, ground, and naval platforms.

Images © War Thunder via Steam

Buffs5

  • Napalm BombsNapalm bombs now deal significantly more damage to bases, as fire damage was previously 13 times lower than intended.1/13x1x
  • Base Bombing RewardsRocket weapon presets are now included in the reward multiplier mechanic to equalize rewards with bomb presets.Added
  • Object 279Fixed a bug that allowed low-caliber guns to penetrate the hull between the exhaust grids and the roof.PenetrableImpenetrable
  • Depth ChargesDepth charges with set timers now correctly explode upon hitting naval vessels instead of falling through them to the seabed.Falling throughExploding
  • USS Flagstaff40-mm gun:Target tracking now correctly functions when the 40-mm gun is installed.BrokenWorking

Nerfs2

  • Low-Penetration Bombs/RocketsBombs and rockets with less than 25mm penetration now deal corrected (lower) damage to bases, removing an unintended damage boost.1.7-20x1x
  • PLZ83 / PLZ83-130HE Shells:Low-caliber HE shells can no longer erroneously penetrate armor when hitting the box near the driver.PenetrableImpenetrable

Bug fixes1

Other changes2

  • Base Bombing RewardsRewards for base bombing now correctly account for weaponry quantity and damage sum rather than combined explosive mass.
  • BernauMissiles:Detailed missile characteristics are now displayed when hovering over the icon in the action bar.Detailed

subjects affected (9)

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How did this patch land?
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official notes
War Thunder · Jul 23, 2024

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Patch history

see all 477

  1. Update 2.57.1.103Aug 20, 2026 · 1d

    General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.

  2. Update 2.57.1.98Aug 19, 2026 · 2d

    Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.

  3. Update 2.57.1.81Aug 11, 2026 · 1w

    A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.

    +6
  4. Update 2.57.1.70Aug 6, 2026 · 2w

    Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.

    +2
  5. Update 2.57.1.67Aug 4, 2026 · 2w

    Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.

  6. Update 2.57.1.60Aug 1, 2026 · 3w

    Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.

  7. Update 2.57.1.58Jul 30, 2026 · 3w

    Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.

    +1
  8. Update 2.57.1.50Jul 28, 2026 · 3w

    Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.

    +21

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