This update focuses on correcting base damage multipliers for napalm and low-penetration weaponry, adjusting bombing rewards, and fixing various vehicle-specific bugs across air, ground, and naval platforms.
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▲Buffs5
- Napalm BombsNapalm bombs now deal significantly more damage to bases, as fire damage was previously 13 times lower than intended.1/13x→1x
- Base Bombing RewardsRocket weapon presets are now included in the reward multiplier mechanic to equalize rewards with bomb presets.→Added
- Object 279Fixed a bug that allowed low-caliber guns to penetrate the hull between the exhaust grids and the roof.Penetrable→Impenetrable
- Depth ChargesDepth charges with set timers now correctly explode upon hitting naval vessels instead of falling through them to the seabed.Falling through→Exploding
- USS Flagstaff40-mm gun:Target tracking now correctly functions when the 40-mm gun is installed.Broken→Working
▼Nerfs2
- Low-Penetration Bombs/RocketsBombs and rockets with less than 25mm penetration now deal corrected (lower) damage to bases, removing an unintended damage boost.1.7-20x→1x
- PLZ83 / PLZ83-130HE Shells:Low-caliber HE shells can no longer erroneously penetrate armor when hitting the box near the driver.Penetrable→Impenetrable
✚Bug fixes1
- Su-22M4 (Germany)The Battle Rating for the German Su-22M4 has been corrected to 11.0 in ground battles.→11.0
◆Other changes2
- Base Bombing RewardsRewards for base bombing now correctly account for weaponry quantity and damage sum rather than combined explosive mass.
- BernauMissiles:Detailed missile characteristics are now displayed when hovering over the icon in the action bar.→Detailed
subjects affected (9)
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Patch history
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