Update 2.43.0.24 introduces angle gating for several ARH missiles, adjusts aircraft battle ratings and loadouts, and implements first-stage ammo stowage for specific SPGs.
Images © War Thunder via Steam
▲Buffs7
- EF-2000Armament:Replaced AIM-9L/I-1 with the superior AIM-9M missiles.AIM-9L/I-1→AIM-9M
- F-5A (Thailand)Battle Rating reduced to 10.3 in Arcade Air and Ground Battles.→10.3
- Rafale C F-3
- Armament:Additional wing pylons for MICA-EM missiles are now available.→Added
- Countermeasures:Countermeasure loadout changed to provide a mix of large and standard caliber flares/chaff.32 large→16 large, 36 standard
- F-15EArmament:AGM-130A replaced with AGM-130A-12, which features an infrared seeker.AGM-130A→AGM-130A-12
- F-111FArmament:AGM-130A replaced with AGM-130A-12, which features an infrared seeker.AGM-130A→AGM-130A-12
- ARH Missiles (PL-12, MICA-EM, Derby, AAM-4, Р-77, AIM-120A/B)Guidance:Enabled angle gating, making missiles more resistant to chaff and requiring targets to maneuver more aggressively to dodge.Absent→Enabled
▼Nerfs4
- AIM-9L/I-1The missile engine is no longer smokeless, making it more visible to targets.smokeless→smoking
- Alpha Jet THBattle Rating increased to 10.7 across all Air Battle modes.→10.7
- Centauro 105
- Total ammunition reduced to 38 rounds to fix a discrepancy between X-ray and stat card.40→38 rounds
- First-stage ammo:First-stage ammunition reduced from 16 to 14 rounds.16→14 rounds
✚Bug fixes5
- EF-2000TWS Mode:Fixed a bug where target markers in TWS mode were not displayed on the HUD in Simulator battles.
- F-111F
- Targeting:Fixed inability to lock on to targets from 3rd person view using GBU-15 and AGM-130.
- AGM-130:Fixed a bug requiring the bomb bay to be open when launching an AGM-130.
- 9M331 / HQ-17Guidance:Fixed a bug where tank IRCM incorrectly affected the guidance of these SAMs.
- IJN HarunaMain Turrets:Fixed a bug where the aft group of main caliber turrets fired in the opposite direction.opposite→correct
◆Other changes5
- Alpha Jet THDefault Loadout:Default weapons preset changed to 2x AIM-9P4 and a gun pod.→2x AIM-9P4 + Gun Pod
- Sholef
- Ammo Stowage:Added first-stage ammo stowage mechanic.→Added
- Reload:Reload time is now 7.5s for the first two shots and 11.9s thereafter.→7.5s / 11.9s s
- PzH 2000
- Ammo Stowage:Added first-stage ammo stowage mechanic.→Added
- Reload:Reload time is now 5s for the first two shots and 7.5s thereafter.→5s / 7.5s s
subjects affected (13)
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Patch history
- →Update 2.57.1.103Aug 20, 2026 · 1d
General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.
- →Update 2.57.1.98Aug 19, 2026 · 2d
Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.
- Update 2.57.1.81Aug 11, 2026 · 1w
A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.
+6→ - Update 2.57.1.70Aug 6, 2026 · 2w
Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.
+2→ - →Update 2.57.1.67Aug 4, 2026 · 2w
Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.
- →Update 2.57.1.60Aug 1, 2026 · 3w
Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.
- Update 2.57.1.58Jul 30, 2026 · 3w
Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.
+1→ - Update 2.57.1.50Jul 28, 2026 · 3w
Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.
+2−1→
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