PatchDiff
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War Thunder
War Thunder
ActionMassively MultiplayerSimulation
Gaijin Entertainment · Gaijin Network Ltd
Apr 4, 2025 · 16mo ago

Update 2.45.1.35

AI summary3mo

Minor update focusing on ammunition explosion bug fixes for various ground vehicles and balance adjustments for 'The Great War' event vehicles.

Images © War Thunder via Steam

Buffs1

  • St-ChamondImproved mobility for the vehicle within The Great War event.Improved

Nerfs1

  • A7VMain Gun:Reduced rate of fire in The Great War event from 15 to 12 rounds per minute.1512 rpm

Bug fixes22

  • T20Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • M51Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • M4A4 (SA50)Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • P.7.T (AA)Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • Lorraine 37LFixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • Flakpanzer 38Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • Flakpanzer IFixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • KugelblitzFixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • WirbelwindFixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • Zerstorer 45Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • Panzerjager IFixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • Sd.Kfz.140/1Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • Pz.II FFixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • Sd.Kfz.221 (s.Pz.B.41)Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • Pvkv IIIFixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • Pvlvv fm/42Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • AEC AAFixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • M2A2Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • GAZ-MM (72-K)Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • T-60Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • ZiS-12 (94-KM)Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • A7VFixed a bug where overpressure damage was not being dealt to some crew members.

Other changes1

  • St-ChamondChanged the operator country of the event vehicle to France.France

subjects affected (23)

tap to see balance history

How did this patch land?
🔗
official notes
War Thunder · Apr 4, 2025

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Patch history

see all 477

  1. Update 2.57.1.103Aug 20, 2026 · 1d

    General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.

  2. Update 2.57.1.98Aug 19, 2026 · 2d

    Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.

  3. Update 2.57.1.81Aug 11, 2026 · 1w

    A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.

    +6
  4. Update 2.57.1.70Aug 6, 2026 · 2w

    Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.

    +2
  5. Update 2.57.1.67Aug 4, 2026 · 2w

    Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.

  6. Update 2.57.1.60Aug 1, 2026 · 3w

    Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.

  7. Update 2.57.1.58Jul 30, 2026 · 3w

    Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.

    +1
  8. Update 2.57.1.50Jul 28, 2026 · 3w

    Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.

    +21

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