PatchDiff
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War Thunder
War Thunder
ActionMassively MultiplayerSimulation
Gaijin Entertainment · Gaijin Network Ltd
Apr 4, 2025 · 15mo ago

Update 2.45.1.35

AI summary2mo

Minor update focusing on ammunition explosion bug fixes for various ground vehicles and balance adjustments for 'The Great War' event vehicles.

Images © War Thunder via Steam

Buffs1

  • St-ChamondImproved mobility for the vehicle within The Great War event.Improved

Nerfs1

  • A7VMain Gun:Reduced rate of fire in The Great War event from 15 to 12 rounds per minute.1512 rpm

Bug fixes22

  • T20Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • M51Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • M4A4 (SA50)Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • P.7.T (AA)Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • Lorraine 37LFixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • Flakpanzer 38Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • Flakpanzer IFixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • KugelblitzFixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • WirbelwindFixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • Zerstorer 45Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • Panzerjager IFixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • Sd.Kfz.140/1Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • Pz.II FFixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • Sd.Kfz.221 (s.Pz.B.41)Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • Pvkv IIIFixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • Pvlvv fm/42Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • AEC AAFixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • M2A2Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • GAZ-MM (72-K)Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • T-60Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • ZiS-12 (94-KM)Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
  • A7VFixed a bug where overpressure damage was not being dealt to some crew members.

Other changes1

  • St-ChamondChanged the operator country of the event vehicle to France.France

subjects affected (23)

tap to see balance history

How did this patch land?
🔗
official notes
War Thunder · Apr 4, 2025

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Patch history

see all 461

  1. Update 2.57.0.35
    Jul 3, 2026 · 4d
  2. Update 2.57.0.32 — Sound Mods Available
    Jul 2, 2026 · 5d
    +6
  3. Update 2.57.0.30
    Jul 1, 2026 · 6d
    +79
  4. Update 2.57.0.27
    Jun 30, 2026 · 1w
    +51
  5. Update 2.57.0.25
    Jun 29, 2026 · 1w
    +142
  6. Update 2.57.0.17
    Jun 26, 2026 · 1w
    +52
  7. Update 2.57.0.13
    Jun 25, 2026 · 1w
    +6
  8. Update 2.55.1.165
    Jun 17, 2026 · 2w

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