Minor update focusing on ammunition explosion bug fixes for various ground vehicles and balance adjustments for 'The Great War' event vehicles.
Images © War Thunder via Steam
▲Buffs1
- St-ChamondImproved mobility for the vehicle within The Great War event.→Improved
▼Nerfs1
- A7VMain Gun:Reduced rate of fire in The Great War event from 15 to 12 rounds per minute.15→12 rpm
✚Bug fixes22
- T20Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
- M51Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
- M4A4 (SA50)Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
- P.7.T (AA)Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
- Lorraine 37LFixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
- Flakpanzer 38Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
- Flakpanzer IFixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
- KugelblitzFixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
- WirbelwindFixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
- Zerstorer 45Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
- Panzerjager IFixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
- Sd.Kfz.140/1Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
- Pz.II FFixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
- Sd.Kfz.221 (s.Pz.B.41)Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
- Pvkv IIIFixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
- Pvlvv fm/42Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
- AEC AAFixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
- M2A2Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
- GAZ-MM (72-K)Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
- T-60Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
- ZiS-12 (94-KM)Fixed a bug where ammunition sometimes failed to explode after the ammo module was destroyed.
- A7VFixed a bug where overpressure damage was not being dealt to some crew members.
◆Other changes1
- St-ChamondChanged the operator country of the event vehicle to France.→France
subjects affected (23)
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Patch history
- →Update 2.57.0.35Jul 3, 2026 · 4d
- Update 2.57.0.32 — Sound Mods AvailableJul 2, 2026 · 5d+6→
- Update 2.57.0.30Jul 1, 2026 · 6d+7−9→
- Update 2.57.0.27Jun 30, 2026 · 1w+5−1→
- Update 2.57.0.25Jun 29, 2026 · 1w+14−2→
- Update 2.57.0.17Jun 26, 2026 · 1w+5−2→
- Update 2.57.0.13Jun 25, 2026 · 1w+6→
- →Update 2.55.1.165Jun 17, 2026 · 2w
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