Update 2.47.0.40 focuses on critical bug fixes for missile damage, radar recognition, and vehicle physics, alongside specific aircraft and SAM adjustments.
Images © War Thunder via Steam
▲Buffs9
- Aircraft
- Fixed a bug where air-to-air and anti-aircraft missiles occasionally failed to damage targets upon close explosion.
- Fixed an issue where HE shells dealt little to no damage to aircraft.
- Fixed a bug where missiles and SAMs would fly through targets without causing damage.
- Fixed IR, ARH, and SARH seekers losing targets for no reason.
- AN/AAQ-33 SNIPER ATPZoom:Maximum zoom has been increased by 2 times, improving long-range target identification.1x→2x x
- Mirage 3S C.70 (Germany)Rocket Booster:Booster no longer requires a dedicated rocket fuel tank, drawing from internal tanks instead.Rocket fuel tank→Internal fuel tanks
- CS/SA5Radar:Detection and tracking radars are now correctly identified by compatible RWRs.→Correct
- Tan-SAM KaiLauncher:Launchers now point slightly above the target to prevent missiles from hitting the ground when targeting low-flying aircraft.Line of sight→Slightly above LOS
- Yamato155 mm cannon:Fixed a bug where 155 mm ammunition explosions always resulted in the ship's destruction.Always destruction→Variable
▼Nerfs2
- F-2ARWR:SARH missile launches are now detectable by enemy RWRs.→Added
- Mirage 3S C.70 (Germany)Drop Tank:Drop tank capacity reduced to 730 liters.→730 l
✚Bug fixes2
- F-2ANCTR:Now correctly recognized by radars using Non-Cooperative Target Recognition.→Correct
- Mirage 3S C.70 (Germany)NCTR:Now correctly recognized by radars using Non-Cooperative Target Recognition.→Correct
◆Other changes1
- FinlandTemporarily removed from rotation until bugs are fixed.Active→Removed
subjects affected (8)
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Patch history
- →Update 2.57.1.103Aug 20, 2026 · 1d
General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.
- →Update 2.57.1.98Aug 19, 2026 · 2d
Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.
- Update 2.57.1.81Aug 11, 2026 · 1w
A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.
+6→ - Update 2.57.1.70Aug 6, 2026 · 2w
Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.
+2→ - →Update 2.57.1.67Aug 4, 2026 · 2w
Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.
- →Update 2.57.1.60Aug 1, 2026 · 3w
Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.
- Update 2.57.1.58Jul 30, 2026 · 3w
Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.
+1→ - Update 2.57.1.50Jul 28, 2026 · 3w
Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.
+2−1→
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