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War Thunder
War Thunder
ActionMassively MultiplayerSimulation
Gaijin Entertainment · Gaijin Network Ltd
Jul 3, 2025 · 13mo ago

Update 2.47.0.40

AI summary3mo

Update 2.47.0.40 focuses on critical bug fixes for missile damage, radar recognition, and vehicle physics, alongside specific aircraft and SAM adjustments.

Images © War Thunder via Steam

Buffs9

  • Aircraft
    • Fixed a bug where air-to-air and anti-aircraft missiles occasionally failed to damage targets upon close explosion.
    • Fixed an issue where HE shells dealt little to no damage to aircraft.
    • Fixed a bug where missiles and SAMs would fly through targets without causing damage.
    • Fixed IR, ARH, and SARH seekers losing targets for no reason.
  • AN/AAQ-33 SNIPER ATPZoom:Maximum zoom has been increased by 2 times, improving long-range target identification.1x2x x
  • Mirage 3S C.70 (Germany)Rocket Booster:Booster no longer requires a dedicated rocket fuel tank, drawing from internal tanks instead.Rocket fuel tankInternal fuel tanks
  • CS/SA5Radar:Detection and tracking radars are now correctly identified by compatible RWRs.Correct
  • Tan-SAM KaiLauncher:Launchers now point slightly above the target to prevent missiles from hitting the ground when targeting low-flying aircraft.Line of sightSlightly above LOS
  • Yamato155 mm cannon:Fixed a bug where 155 mm ammunition explosions always resulted in the ship's destruction.Always destructionVariable

Nerfs2

Bug fixes2

  • F-2ANCTR:Now correctly recognized by radars using Non-Cooperative Target Recognition.Correct
  • Mirage 3S C.70 (Germany)NCTR:Now correctly recognized by radars using Non-Cooperative Target Recognition.Correct

Other changes1

  • FinlandTemporarily removed from rotation until bugs are fixed.ActiveRemoved

subjects affected (8)

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How did this patch land?
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official notes
War Thunder · Jul 3, 2025

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Patch history

see all 477

  1. Update 2.57.1.103Aug 20, 2026 · 1d

    General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.

  2. Update 2.57.1.98Aug 19, 2026 · 2d

    Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.

  3. Update 2.57.1.81Aug 11, 2026 · 1w

    A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.

    +6
  4. Update 2.57.1.70Aug 6, 2026 · 2w

    Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.

    +2
  5. Update 2.57.1.67Aug 4, 2026 · 2w

    Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.

  6. Update 2.57.1.60Aug 1, 2026 · 3w

    Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.

  7. Update 2.57.1.58Jul 30, 2026 · 3w

    Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.

    +1
  8. Update 2.57.1.50Jul 28, 2026 · 3w

    Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.

    +21

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