Update 2.47.0.40 focuses on critical bug fixes for missile damage, radar recognition, and vehicle physics, alongside specific aircraft and SAM adjustments.
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▲Buffs9
- Aircraft
- Fixed a bug where air-to-air and anti-aircraft missiles occasionally failed to damage targets upon close explosion.
- Fixed an issue where HE shells dealt little to no damage to aircraft.
- Fixed a bug where missiles and SAMs would fly through targets without causing damage.
- Fixed IR, ARH, and SARH seekers losing targets for no reason.
- AN/AAQ-33 SNIPER ATPZoom:Maximum zoom has been increased by 2 times, improving long-range target identification.1x→2x x
- Mirage 3S C.70 (Germany)Rocket Booster:Booster no longer requires a dedicated rocket fuel tank, drawing from internal tanks instead.Rocket fuel tank→Internal fuel tanks
- CS/SA5Radar:Detection and tracking radars are now correctly identified by compatible RWRs.→Correct
- Tan-SAM KaiLauncher:Launchers now point slightly above the target to prevent missiles from hitting the ground when targeting low-flying aircraft.Line of sight→Slightly above LOS
- Yamato155 mm cannon:Fixed a bug where 155 mm ammunition explosions always resulted in the ship's destruction.Always destruction→Variable
▼Nerfs2
- F-2ARWR:SARH missile launches are now detectable by enemy RWRs.→Added
- Mirage 3S C.70 (Germany)Drop Tank:Drop tank capacity reduced to 730 liters.→730 l
✚Bug fixes2
- F-2ANCTR:Now correctly recognized by radars using Non-Cooperative Target Recognition.→Correct
- Mirage 3S C.70 (Germany)NCTR:Now correctly recognized by radars using Non-Cooperative Target Recognition.→Correct
◆Other changes1
- FinlandTemporarily removed from rotation until bugs are fixed.Active→Removed
subjects affected (8)
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Patch history
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