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War Thunder
War Thunder
ActionMassively MultiplayerSimulation
Gaijin Entertainment · Gaijin Network Ltd
Jul 15, 2025 · 13mo ago

Update 2.47.0.55

AI summary3mo

Update 2.47.0.55 focuses on critical bug fixes for SPAA radar tracking and HESH shell mechanics, alongside significant UI improvements to the radar control screen and mission adjustments.

Images © War Thunder via Steam

Buffs3

  • SPAA RadarsHard lock target tracking now correctly maintains lock on bombs and missiles, improving the reliability of anti-air defense.
  • HESH ShellsHESH shells now correctly damage modules located immediately behind the armor plate, increasing their lethality.
  • Naval TorpedoesTorpedo Tube:Fixed a bug preventing torpedo tube switching on ships with additional stowage after a launch, restoring full weapon functionality.

Bug fixes1

  • Radar Control ScreenFixed a UI bug where three-digit indices in the target list were being truncated.

Other changes5

  • Radar Control Screen
    • Added new filters to the target list allowing players to sort targets by type and size for better situational awareness.Added
    • Targets outside the current tracking radar limits are now highlighted in red for clearer visual feedback.Red
    • Added tooltips to the target list to provide more detailed information on target parameters.Added
  • Operations MapsAdded air spawn points for high BR (10.7+) sessions in Rocky Canyon, Pyrenees, Rocky Pillars, Southeastern City, and Battle for Vietnam.Added
  • Sinai / Sands of SinaiSinai and Sands of Sinai missions have been temporarily removed from all game modes to fix resource synchronization.ActiveRemoved

subjects affected (6)

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How did this patch land?
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official notes
War Thunder · Jul 15, 2025

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Patch history

see all 477

  1. Update 2.57.1.103Aug 20, 2026 · 1d

    General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.

  2. Update 2.57.1.98Aug 19, 2026 · 2d

    Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.

  3. Update 2.57.1.81Aug 11, 2026 · 1w

    A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.

    +6
  4. Update 2.57.1.70Aug 6, 2026 · 2w

    Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.

    +2
  5. Update 2.57.1.67Aug 4, 2026 · 2w

    Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.

  6. Update 2.57.1.60Aug 1, 2026 · 3w

    Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.

  7. Update 2.57.1.58Jul 30, 2026 · 3w

    Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.

    +1
  8. Update 2.57.1.50Jul 28, 2026 · 3w

    Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.

    +21

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