PatchDiff
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War Thunder
War Thunder
ActionMassively MultiplayerSimulation
Gaijin Entertainment · Gaijin Network Ltd
Dec 23, 2025 · 8mo ago

Update 2.53.0.26

AI summary3mo

Update 2.53.0.26 focuses on refining the avionics damage model for high-rank aircraft, fixing munition interception logic, and addressing various visual and map bugs.

Images © War Thunder via Steam

Buffs4

  • Rank VII-VIII Aircraft
    • High-rank aircraft are now more resilient to small-arms and shrapnel damage affecting their electronics.fragmentation/kineticRemoved
    • Small explosive hits no longer automatically disable critical electronics, requiring larger warheads to do so.small HERemoved
    • Prevents total weapon failure from a single hit, increasing survivability in combat.all at onceRemoved
    • Reduces the likelihood of non-critical systems failing during a missile strike.30% %

Nerfs1

  • Rank VII-VIII AircraftLarge missile hits are now guaranteed to knock out critical electronic systems.Always

Bug fixes5

  • F/A-18EHardpoints:Corrected visual placement of 500 lb and 1000 lb bombs on hardpoints.
  • JAS39ELanding Gear:Fixed visual clipping and incorrect height of the landing gear struts.
  • Munitions
    • Interception:Fixed a bug where shot-down munitions did not cause damage to nearby units.0Enabled
    • Interception:Prevents double-counting interceptions when one explosion triggers a chain reaction of other munitions.Fixed
  • Ash RiverCorrected visual glitches with ground textures.

Other changes4

  • Rank VII-VIII AircraftStandardizes the probability of electronic failure when hit by smaller missiles.>50% %
  • MunitionsInterception:Refined the scoring system for intercepted missiles to ensure correct credit for enemy and teammate destructions.Corrected
  • PradeshAdjusted cloud height for better visual clarity or atmosphere.Increased
  • Ash RiverRestored access to previously disabled missions on this map.DisabledEnabled

subjects affected (6)

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How did this patch land?
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official notes
War Thunder · Dec 23, 2025

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Patch history

see all 477

  1. Update 2.57.1.103Aug 20, 2026 · 1d

    General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.

  2. Update 2.57.1.98Aug 19, 2026 · 2d

    Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.

  3. Update 2.57.1.81Aug 11, 2026 · 1w

    A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.

    +6
  4. Update 2.57.1.70Aug 6, 2026 · 2w

    Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.

    +2
  5. Update 2.57.1.67Aug 4, 2026 · 2w

    Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.

  6. Update 2.57.1.60Aug 1, 2026 · 3w

    Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.

  7. Update 2.57.1.58Jul 30, 2026 · 3w

    Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.

    +1
  8. Update 2.57.1.50Jul 28, 2026 · 3w

    Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.

    +21

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