Server Update 16.01.2026 focuses on aircraft munition flexibility, vehicle damage model refinements for the BMPT series, and various map and interface bug fixes.
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▲Buffs4
- MiG-27KMunitions:Removed the restriction on combining Laser and TV seeker munitions, allowing for greater tactical flexibility.Restricted→Removed
- MiG-27MMunitions:Removed the restriction on combining Laser and TV seeker munitions, allowing for greater tactical flexibility.Restricted→Removed
- F-106ADrag Chute:Increased the speed at which the drag chute rips off, allowing for safer deployment at higher speeds.220→320 km/h
- BMPTATGM Launcher:Added the missing ATGM launcher stabilizer, improving firing accuracy.Missing→Added
▼Nerfs1
- BMPTPower System:Fixed a bug where destroying the Power System module failed to disable the Fire Control System.No disable→Disables FCS
✚Bug fixes4
- BMPTATGM:Fixed a bug where the autoloader sound played incorrectly during ATGM reloading.Autoloader sound→
- Franz Josef LandFixed a bug where ships could spawn on top of each other at the Eastern team's Southern spawn point.
- European ProvinceFixed a bug where the actual playable area did not match the boundaries indicated on the minimap.Incorrect→Correct
- FSAF SAMP/T (Mamba) (TEL)Fixed a bug that prevented the Modern desert camouflage from applying to the TEL vehicle.Not applying→Applying
◆Other changes2
- BMPT30 mm Cannon:Ammo belts are now split into internal and external parts; internal explosions cause vehicle destruction, while external ones damage modules.→Separated
- BMPT-7230 mm Cannon:Ammo belts are now split into internal and external parts; internal explosions cause vehicle destruction, while external ones damage modules.→Separated
subjects affected (8)
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Patch history
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