PatchDiff
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War Thunder
War Thunder
ActionMassively MultiplayerSimulation
Gaijin Entertainment · Gaijin Network Ltd
Jan 16, 2026 · 7mo ago

Server Update 16.01.2026

AI summary3mo

Server Update 16.01.2026 focuses on aircraft munition flexibility, vehicle damage model refinements for the BMPT series, and various map and interface bug fixes.

Images © War Thunder via Steam

Buffs4

  • MiG-27KMunitions:Removed the restriction on combining Laser and TV seeker munitions, allowing for greater tactical flexibility.RestrictedRemoved
  • MiG-27MMunitions:Removed the restriction on combining Laser and TV seeker munitions, allowing for greater tactical flexibility.RestrictedRemoved
  • F-106ADrag Chute:Increased the speed at which the drag chute rips off, allowing for safer deployment at higher speeds.220320 km/h
  • BMPTATGM Launcher:Added the missing ATGM launcher stabilizer, improving firing accuracy.MissingAdded

Nerfs1

  • BMPTPower System:Fixed a bug where destroying the Power System module failed to disable the Fire Control System.No disableDisables FCS

Bug fixes4

  • BMPTATGM:Fixed a bug where the autoloader sound played incorrectly during ATGM reloading.Autoloader sound
  • Franz Josef LandFixed a bug where ships could spawn on top of each other at the Eastern team's Southern spawn point.
  • European ProvinceFixed a bug where the actual playable area did not match the boundaries indicated on the minimap.IncorrectCorrect
  • FSAF SAMP/T (Mamba) (TEL)Fixed a bug that prevented the Modern desert camouflage from applying to the TEL vehicle.Not applyingApplying

Other changes2

  • BMPT30 mm Cannon:Ammo belts are now split into internal and external parts; internal explosions cause vehicle destruction, while external ones damage modules.Separated
  • BMPT-7230 mm Cannon:Ammo belts are now split into internal and external parts; internal explosions cause vehicle destruction, while external ones damage modules.Separated

subjects affected (8)

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How did this patch land?
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official notes
War Thunder · Jan 16, 2026

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Patch history

see all 477

  1. Update 2.57.1.103Aug 20, 2026 · 1d

    General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.

  2. Update 2.57.1.98Aug 19, 2026 · 2d

    Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.

  3. Update 2.57.1.81Aug 11, 2026 · 1w

    A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.

    +6
  4. Update 2.57.1.70Aug 6, 2026 · 2w

    Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.

    +2
  5. Update 2.57.1.67Aug 4, 2026 · 2w

    Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.

  6. Update 2.57.1.60Aug 1, 2026 · 3w

    Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.

  7. Update 2.57.1.58Jul 30, 2026 · 3w

    Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.

    +1
  8. Update 2.57.1.50Jul 28, 2026 · 3w

    Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.

    +21

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