PatchDiff
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War Thunder
War Thunder
ActionMassively MultiplayerSimulation
Gaijin Entertainment · Gaijin Network Ltd
Apr 22, 2025 · 16mo ago

Update 2.45.1.61

AI summary3mo

Update 2.45.1.61 focuses on bug fixes for aircraft systems, ground vehicle turret behavior, and a simplification of Air Arcade Battle matchmaking calculations.

Images © War Thunder via Steam

Buffs4

  • Aircraft
    • Countermeasures:Fixed a bug where holding the 'Fire flares' control blocked the use of 'Fire chaff' and vice versa, allowing simultaneous or sequential use.
    • Optical Seeker View:Fixed an issue where points of interest would disappear when set through the Optical Seeker View.
    • AAM IR Seekers:Seeker Field of View reduction now occurs immediately upon locking onto a target rather than waiting for launch, improving tracking clarity.after launchafter lock
    • Radar/IRST:Fixed 'Reset Radar/IRST direction to boresight' functionality for radars with vertically asymmetric scan areas.

Bug fixes3

  • Ground VehiclesFixed a bug where tank turrets would rotate backwards if the game remained minimized for a long period while moving.
  • Japan MapFixed a bug where a building in grid squares E6/E7 (Capture Point C in Domination) would occasionally disappear.
  • InterfaceReplays:Fixed a bug where player nicknames in replays were incorrectly replaced by the nickname of the person viewing the replay.

Other changes2

  • Air Arcade BattlesSimplified the rules for calculating average Battle Rating, removing rounding inconsistencies that occurred when players used fewer than three aircraft.variable roundingsimplified
  • InterfaceRadar Cyclic Switching:Removed the radar cyclic target switching notification when using the Horizontal Radar/IRST target cue control axis to reduce UI clutter.on axis inputremoved

subjects affected (5)

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How did this patch land?
🔗
official notes
War Thunder · Apr 22, 2025

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Patch history

see all 477

  1. Update 2.57.1.103Aug 20, 2026 · 1d

    General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.

  2. Update 2.57.1.98Aug 19, 2026 · 2d

    Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.

  3. Update 2.57.1.81Aug 11, 2026 · 1w

    A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.

    +6
  4. Update 2.57.1.70Aug 6, 2026 · 2w

    Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.

    +2
  5. Update 2.57.1.67Aug 4, 2026 · 2w

    Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.

  6. Update 2.57.1.60Aug 1, 2026 · 3w

    Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.

  7. Update 2.57.1.58Jul 30, 2026 · 3w

    Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.

    +1
  8. Update 2.57.1.50Jul 28, 2026 · 3w

    Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.

    +21

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