Update 2.45.1.61 focuses on bug fixes for aircraft systems, ground vehicle turret behavior, and a simplification of Air Arcade Battle matchmaking calculations.
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▲Buffs4
- Aircraft
- Countermeasures:Fixed a bug where holding the 'Fire flares' control blocked the use of 'Fire chaff' and vice versa, allowing simultaneous or sequential use.
- Optical Seeker View:Fixed an issue where points of interest would disappear when set through the Optical Seeker View.
- AAM IR Seekers:Seeker Field of View reduction now occurs immediately upon locking onto a target rather than waiting for launch, improving tracking clarity.after launch→after lock
- Radar/IRST:Fixed 'Reset Radar/IRST direction to boresight' functionality for radars with vertically asymmetric scan areas.
✚Bug fixes3
- Ground VehiclesFixed a bug where tank turrets would rotate backwards if the game remained minimized for a long period while moving.
- Japan MapFixed a bug where a building in grid squares E6/E7 (Capture Point C in Domination) would occasionally disappear.
- InterfaceReplays:Fixed a bug where player nicknames in replays were incorrectly replaced by the nickname of the person viewing the replay.
◆Other changes2
- Air Arcade BattlesSimplified the rules for calculating average Battle Rating, removing rounding inconsistencies that occurred when players used fewer than three aircraft.variable rounding→simplified
- InterfaceRadar Cyclic Switching:Removed the radar cyclic target switching notification when using the Horizontal Radar/IRST target cue control axis to reduce UI clutter.on axis input→removed
subjects affected (5)
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Patch history
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