Update 2.23.1.48 focuses on game mechanic adjustments regarding victory point bleed and takeoff rewards, alongside various bug fixes for ground and air vehicles.
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▲Buffs2
- Game MechanicsArtillery Markers:Enemy artillery now correctly displays markers in air Assault mode, improving situational awareness.Hidden→Visible
- InterfaceBattle Pass:Added a 'Challenges' button to the debriefing window for easier access to Battle Pass rewards.→Added
▼Nerfs1
- Game MechanicsTakeoff Reward:Takeoff rewards in Realistic aircraft battles now have a 3-minute cooldown to prevent players from farming XP by repeatedly taking off and landing.0→180 s
✚Bug fixes4
- Ground VehiclesFixed a bug where zooming in the sniper sight could cause the crosshair to shift, improving aiming precision.
- Harrier GR.7TIALD pod:Fixed a bug where the player's camera could intersect with the TIALD pod view.
- Q-5TIALD pod:Fixed a bug where the player's camera could intersect with the TIALD pod view.
- Game MechanicsTeam Points:Fixed a bug regarding incorrect team point bleed times when outnumbered or in the respawn menu.
◆Other changes1
- Game MechanicsVictory Points:The 100-second delay before decreasing team victory points is now revoked when enemy players have no respawns, speeding up match conclusions.100s→0s s
subjects affected (5)
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Patch history
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