Update 2.23.1.48 focuses on game mechanic adjustments regarding victory point bleed and takeoff rewards, alongside various bug fixes for ground and air vehicles.
Images © War Thunder via Steam
▲Buffs2
- Game MechanicsArtillery Markers:Enemy artillery now correctly displays markers in air Assault mode, improving situational awareness.Hidden→Visible
- InterfaceBattle Pass:Added a 'Challenges' button to the debriefing window for easier access to Battle Pass rewards.→Added
▼Nerfs1
- Game MechanicsTakeoff Reward:Takeoff rewards in Realistic aircraft battles now have a 3-minute cooldown to prevent players from farming XP by repeatedly taking off and landing.0→180 s
✚Bug fixes4
- Ground VehiclesFixed a bug where zooming in the sniper sight could cause the crosshair to shift, improving aiming precision.
- Harrier GR.7TIALD pod:Fixed a bug where the player's camera could intersect with the TIALD pod view.
- Q-5TIALD pod:Fixed a bug where the player's camera could intersect with the TIALD pod view.
- Game MechanicsTeam Points:Fixed a bug regarding incorrect team point bleed times when outnumbered or in the respawn menu.
◆Other changes1
- Game MechanicsVictory Points:The 100-second delay before decreasing team victory points is now revoked when enemy players have no respawns, speeding up match conclusions.100s→0s s
subjects affected (5)
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Patch history
- →Update 2.57.0.35Jul 3, 2026 · 4d
- Update 2.57.0.32 — Sound Mods AvailableJul 2, 2026 · 5d+6→
- Update 2.57.0.30Jul 1, 2026 · 6d+7−9→
- Update 2.57.0.27Jun 30, 2026 · 1w+5−1→
- Update 2.57.0.25Jun 29, 2026 · 1w+14−2→
- Update 2.57.0.17Jun 26, 2026 · 1w+5−2→
- Update 2.57.0.13Jun 25, 2026 · 1w+6→
- →Update 2.55.1.165Jun 17, 2026 · 2w
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