A minor update focusing on bug fixes for armor penetration, naval vessel models, UI glitches, and map visual/collision corrections.
Images © War Thunder via Steam
▲Buffs1
- Ground VehiclesFixed a bug where fragments of the rear plate did not form when penetrating add-on armor joints, ensuring more accurate damage modeling.
✚Bug fixes7
- Ground VehiclesCrew Slot:Fixed an issue where multi-vehicle SAM launchers only appeared after switching crew slots.
- Syonan
- Depth Charge Mortars:Corrected the X-ray view to accurately match the model position of depth charge mortars.
- Depth Charges:Fixed a bug where the last 6 depth charges were missing from the X-ray view.
- Turret armor thickness is now correctly displayed in the stat card.
- Interface
- Radar Control:Fixed jiggling of tracked targets in the sight view on the radar control screen.
- CCIP Crosshair:Fixed a bug where the CCIP marker would get stuck in place, even on aircraft without ballistic computers.
- Action Bar:Fixed an issue where multi-vehicle SAM actions incorrectly appeared on the action bar of streak aircraft.
◆Other changes2
- Maps
- Attica:Corrected collision models for rocks to match their visual appearance, preventing 'invisible walls'.
- South Kvarken:Updated the minimap to correctly reflect the number, shape, and location of islands.
subjects affected (4)
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Patch history
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