A stability and bug fix update focusing on general stability, map corrections, and specific unit interaction fixes.
▲Buffs3
- Celestian SacresantOath of Protection:Oath of Protection can no longer be disabled, increasing the unit's reliability as a protector.Yes→No
- OgynsBodyguard:Bodyguard ability can no longer be disabled, ensuring consistent protection for allied units.Yes→No
- RaptorsJump Pack:Jump Pack status effects now apply immediately upon use, removing a previous delay.
✚Bug fixes3
- Despoiled LandsFixed an issue where certain buildings did not correctly provide cover to units.
- HavocsFixed a bug where Havocs would occasionally become stuck in animations, preventing movement or attacks.
- Black LegionImplemented several fixes to the Black Legion AI to improve decision making and stability.
◆Other changes1
- Skull Cannon / Ectoplasma CannonCorrectly classified as direct fire weapons instead of artillery, affecting how they interact with game rules.Artillery→Direct Fire
subjects affected (7)
tap to see balance history
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Patch history
- Warhammer 40,000: Battlesector - 1.7.4 - Patch NotesJul 2, 2026 · 6d+4−1→
- →Warhammer 40,000: Battlesector - 1.7.2 Open Beta & Steam Deck FixMay 29, 2026 · 1mo
- →Warhammer 40,000: Battlesector - 1.6.4 - Patch NotesMar 19, 2026 · 3mo
- →Warhammer 40,000: Battlesector - 1.05.331 - Patch NotesDec 3, 2025 · 7mo
- Warhammer 40,000: Battlesector - 1.05.330 - Patch NotesNov 13, 2025 · 7mo+2→
- Warhammer 40,000: Battlesector - 1.05.297 - Patch NotesJul 24, 2025 · 11mo+6−1→
- Warhammer 40,000: Battlesector - 1.04.163 - Patch NotesApr 2, 2025 · 15mo+2−11→
- Warhammer 40,000: Battlesector - 1.04.132 - Patch NotesDec 18, 2024 · 18mo+7−1→
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