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Warhammer 40,000: Gladius - Relics of War
Warhammer 40,000: Gladius - Relics of War
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Proxy Studios · Slitherine Ltd.·$39.99
Jun 5, 2019 · 86mo ago

Warhammer 40,000: Gladius – v1.2.6 Update

AI summary1mo

A balance and stability update focusing on Ork and Tyranid unit adjustments, Necron utility fixes, and several critical crash resolutions.

Buffs15

  • Orks
    • Orkoid Fungus:Orks now always create an Orkoid Fungus upon death, ensuring consistent area denial.conditional100%
    • Growing Orkoid Fungus:Growing Orkoid Fungus is now available from the start of the game, removing the need for research.requirednone
    • Mob Rule / Bosspole:Mob Rule and Bosspole now only reduce morale loss based on nearby allies, removing the previous hitpoint penalty.HP lossmorale reduction
    • Non-hero Ork units now have halved influence upkeep, making army maintenance cheaper.100%50%
  • Flash GitzIncreased group size from 4 to 5, increasing overall unit durability and firepower.45
  • Killa KanUpgrade moved from tier 4 to tier 3, allowing these units to be deployed sooner.43
  • MekIncreased group size from 3 to 5, improving survivability.35
  • DeffkoptaCost reduced by 33%, making aerial harassment more affordable.100%67%
  • Tyranids
    • Tyranid Warrior:Warrior tech moved from tier 2 to tier 1, accelerating early game power spikes.21
    • Hormagaunt:Cost reduced by 33%, allowing for larger swarms of melee units.100%67%
  • Haruspex
    • Acid Blood:Now possesses Acid Blood by default without needing the upgrade.UpgradeBase
    • Rapacious Hunger:Increased additional attacks from 33% to 50%, significantly boosting damage output.33%50%
  • TyrannofexRupture Cannon:Increased Rupture Cannon attacks from 2 to 3, increasing long-range devastation.23
  • NecronsTombs:Necron Tombs are now guaranteed to have no more than one cliff or water tile adjacent, improving spawn viability.RandomRestricted
  • GeneralFixed an issue where units could not enter a transport if it was adjacent to an enemy.BlockedAllowed

Nerfs8

  • OrksInfluence gained from combat by Orks has been halved.100%50%
  • Flash GitzUpgrade moved from tier 3 to tier 4, delaying their availability in the game.34
  • MekCost increased by 33% to compensate for the larger group size.100%133%
  • TyranidsGargoyle:Gargoyle tech moved from tier 1 to tier 2, delaying early air presence.12
  • LibrarianShockwave:Shockwave damage reduced by 50%, lowering the burst potential of the Librarian.100%50%
  • Triarch StalkerTargeting Relay:Targeting Relay now correctly buffs only Necron infantry units, removing unintended buffs to other unit types.AllInfantry
  • General
    • Blighted, Blind, Stun, and Concussive effects no longer affect Vehicles and Fortifications.AllNon-Vehicles
    • Reduced the chance of gaining item rewards, particularly artefacts, when exploring ruins.HigherLower

Bug fixes2

  • General
    • Fixed multiple crashes related to transports, Space Marine Fortresses, and city views.
    • Death effects like Psyhneuein Infestation and Synaptic Backlash now correctly apply when a unit is disbanded.IgnoredApplied

Other changes2

  • Warbuggy / BattlewagonAdded missing Open-Topped traits, correcting their interaction with certain game mechanics.Open-Topped
  • GeneralImproved the performance of the game overlay.

subjects affected (13)

tap to see balance history

How did this patch land?
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official notes
Warhammer 40,000: Gladius - Relics of War · Jun 5, 2019

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Patch history

see all 41

  1. Warhammer 40,000: Gladius | 1.17.2 - Patch NotesJan 21, 2026 · 6mo

    A small update focusing on Ork combat buffs, research synergy fixes, and general stability improvements.

    +5
  2. Warhammer 40,000: Gladius - 1.17.1 - Patch NotesDec 11, 2025 · 7mo

    A minor stability update focusing on fixing a crash related to unit production.

  3. Warhammer 40,000: Gladius - 1.16.1 - Patch NotesJun 6, 2025 · 13mo

    A minor update focusing on audio-visual polish, translation updates, and several bug fixes including unit ability corrections and crash prevention.

    +2
  4. Warhammer 40,000: Gladius - 1.15.1 - Patch NotesDec 20, 2024 · 19mo

    Update 1.15.1 focuses on Primaris unit balancing, weapon trait adjustments, and critical crash fixes.

    +95
  5. Warhammer 40,000: Gladius - 1.14.1 - Patch NotesAug 5, 2024 · 23mo

    Update 1.14.1 focuses on Tyranid unit buffs, Wraithlord adjustments, and various bug fixes across multiple factions.

    +134
  6. Warhammer 40,000: Gladius - 1.13.04 - Patch NotesMar 28, 2024 · 28mo

    Patch 1.13.04 focuses on critical stability fixes for Linux and specific language crashes.

  7. Warhammer 40,000: Gladius - 1.13.03 - Patch NotesMar 19, 2024 · 28mo

    Patch 1.13.03 focuses primarily on bug fixes, multiplayer stability, and correcting ability descriptions and requirements for several factions.

    +81
  8. Warhammer 40,000: Gladius - 1.12.03 - Patch NotesSep 11, 2023 · 34mo

    A small update focusing on graphics fixes and critical resource-related bug fixes for Necrons and Tyranids.

    1

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