A balance and stability update focusing on Ork and Tyranid unit adjustments, Necron utility fixes, and several critical crash resolutions.
▲Buffs15
- Orks
- Orkoid Fungus:Orks now always create an Orkoid Fungus upon death, ensuring consistent area denial.conditional→100%
- Growing Orkoid Fungus:Growing Orkoid Fungus is now available from the start of the game, removing the need for research.required→none
- Mob Rule / Bosspole:Mob Rule and Bosspole now only reduce morale loss based on nearby allies, removing the previous hitpoint penalty.HP loss→morale reduction
- Non-hero Ork units now have halved influence upkeep, making army maintenance cheaper.100%→50%
- Flash GitzIncreased group size from 4 to 5, increasing overall unit durability and firepower.4→5
- Killa KanUpgrade moved from tier 4 to tier 3, allowing these units to be deployed sooner.4→3
- MekIncreased group size from 3 to 5, improving survivability.3→5
- DeffkoptaCost reduced by 33%, making aerial harassment more affordable.100%→67%
- Tyranids
- Tyranid Warrior:Warrior tech moved from tier 2 to tier 1, accelerating early game power spikes.2→1
- Hormagaunt:Cost reduced by 33%, allowing for larger swarms of melee units.100%→67%
- Haruspex
- Acid Blood:Now possesses Acid Blood by default without needing the upgrade.Upgrade→Base
- Rapacious Hunger:Increased additional attacks from 33% to 50%, significantly boosting damage output.33%→50%
- TyrannofexRupture Cannon:Increased Rupture Cannon attacks from 2 to 3, increasing long-range devastation.2→3
- NecronsTombs:Necron Tombs are now guaranteed to have no more than one cliff or water tile adjacent, improving spawn viability.Random→Restricted
- GeneralFixed an issue where units could not enter a transport if it was adjacent to an enemy.Blocked→Allowed
▼Nerfs8
- OrksInfluence gained from combat by Orks has been halved.100%→50%
- Flash GitzUpgrade moved from tier 3 to tier 4, delaying their availability in the game.3→4
- MekCost increased by 33% to compensate for the larger group size.100%→133%
- TyranidsGargoyle:Gargoyle tech moved from tier 1 to tier 2, delaying early air presence.1→2
- LibrarianShockwave:Shockwave damage reduced by 50%, lowering the burst potential of the Librarian.100%→50%
- Triarch StalkerTargeting Relay:Targeting Relay now correctly buffs only Necron infantry units, removing unintended buffs to other unit types.All→Infantry
- General
- Blighted, Blind, Stun, and Concussive effects no longer affect Vehicles and Fortifications.All→Non-Vehicles
- Reduced the chance of gaining item rewards, particularly artefacts, when exploring ruins.Higher→Lower
✚Bug fixes2
- General
- Fixed multiple crashes related to transports, Space Marine Fortresses, and city views.
- Death effects like Psyhneuein Infestation and Synaptic Backlash now correctly apply when a unit is disbanded.Ignored→Applied
◆Other changes2
- Warbuggy / BattlewagonAdded missing Open-Topped traits, correcting their interaction with certain game mechanics.→Open-Topped
- GeneralImproved the performance of the game overlay.
subjects affected (13)
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Patch history
- Warhammer 40,000: Gladius | 1.17.2 - Patch NotesJan 21, 2026 · 6mo
A small update focusing on Ork combat buffs, research synergy fixes, and general stability improvements.
+5→ - →Warhammer 40,000: Gladius - 1.17.1 - Patch NotesDec 11, 2025 · 7mo
A minor stability update focusing on fixing a crash related to unit production.
- Warhammer 40,000: Gladius - 1.16.1 - Patch NotesJun 6, 2025 · 13mo
A minor update focusing on audio-visual polish, translation updates, and several bug fixes including unit ability corrections and crash prevention.
+2→ - Warhammer 40,000: Gladius - 1.15.1 - Patch NotesDec 20, 2024 · 19mo
Update 1.15.1 focuses on Primaris unit balancing, weapon trait adjustments, and critical crash fixes.
+9−5→ - Warhammer 40,000: Gladius - 1.14.1 - Patch NotesAug 5, 2024 · 23mo
Update 1.14.1 focuses on Tyranid unit buffs, Wraithlord adjustments, and various bug fixes across multiple factions.
+13−4→ - →Warhammer 40,000: Gladius - 1.13.04 - Patch NotesMar 28, 2024 · 28mo
Patch 1.13.04 focuses on critical stability fixes for Linux and specific language crashes.
- Warhammer 40,000: Gladius - 1.13.03 - Patch NotesMar 19, 2024 · 28mo
Patch 1.13.03 focuses primarily on bug fixes, multiplayer stability, and correcting ability descriptions and requirements for several factions.
+8−1→ - Warhammer 40,000: Gladius - 1.12.03 - Patch NotesSep 11, 2023 · 34mo
A small update focusing on graphics fixes and critical resource-related bug fixes for Necrons and Tyranids.
−1→
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