Balance update focusing on unit cost adjustments, significant regeneration buffs for Necrons and Orks, and morale system stabilization.
▲Buffs17
- MaulerfiendLasher Tendrils:Lasher Tendrils now reduce attacks by 33% instead of 1, greatly increasing their disruptive power.1→33% %
- Tyranid PrimeAdaptive Biology:Adaptive Biology bonus increased from 15-45% to 20-60%.15...45%→20...60% %
- Orks
- Orkoid Fungus:Orkoid Fungus healing increased from 1 to 2.1→2 HP
- Fear Da Orks:Fear Da Orks influence bonus increased from 25% to 33%.25%→33% %
- Grot Scavengers:Grot Scavengers ore bonus increased from 25% to 33%.25%→33% %
- The Lord's Command:The Lord's Command influence cost reduction increased from 25% to 33%.25%→33% %
- Necrons
- Reanimation Protocols / Living Metal:Reanimation Protocols and Living Metal healing increased from 1 to 2.1→2 HP
- Reanimation Protocols / Living Metal:Reanimation Protocols and Living Metal healing bonus increased from 25% to 33%.25%→33% %
- Accelerated Regrowth:Accelerated Regrowth healing bonus increased from 25% to 33%.25%→33% %
- Tesla:Tesla attacks increased from 33% to 50%.33%→50% %
- Tiles with Necron Tombs are now guaranteed to have at least +20% resources in total.Variable→Min 20% %
- Slightly increased Necron Tomb density on the map.Standard→Increased
- Regeneration:General Regeneration healing increased from 1 to 2.1→2 HP
- General
- Stealth:Reverted Stealth to grant ranged damage reduction regardless of whether the unit has action points left.Required AP→Unconditional
- Unit action, item, and cargo buttons now show their keyboard hotkeys in the hint.→Added
- Spectators no longer see 'Enemy Turn' or 'Please Wait' messages.Cluttered→Cleaned
- Unit overlay now shows the amount of cargo a transport is carrying and whether units can be unloaded.Hidden→Visible
▼Nerfs13
- HeldrakeCost and upkeep increased by 50% to bring it in line with other factions.100%→150% %
- DefilerCost and upkeep increased by 33%.100%→133% %
- DaemonforgeDamage bonus reduced from 33% to 25%.33%→25% %
- VindicatorCost and upkeep increased by 33%.100%→133% %
- Captain
- Deeds of Glory:Influence gain from Deeds of Glory reduced to 2-6 from 4-8.4...8→2...6
- Orbital Bombardment:Orbital Bombardment is no longer affected by the Captain's level, items, or status effects.Level/Items/Status→Fixed
- Fortress of RedemptionCity tier upgrades no longer reduce the cooldown of the Fortress of Redemption.City Tier Scaling→Removed
- ImmortalsCost and upkeep increased by 33% due to increased power from Tesla and Reanimation changes.100%→133% %
- Void Shield Generator
- Cost and upkeep increased by 33%.100%→133% %
- Hitpoints reduced from 32 to 16.32→16 HP
- Void Shield:Changed from stacking ranged damage reduction to non-stacking ranged invulnerable damage reduction.Stacking Ranged Reduction→Non-stacking Invulnerable
- Noctilith CrownHitpoints reduced from 36 to 24.36→24 HP
- GeneralHalved morale regeneration from 20% to 10%.20%→10% %
◆Other changes3
- VenomcrawlerDevourer of Souls:Devourer of Souls now grants +2 hitpoints instead of +10% to align with other regeneration mechanics.10%→2 HP
- NecronsMindshackle Scarabs:Mindshackle Scarabs now directly reduce morale by 4/8/12 instead of causing Fear.Fear→Morale Reduction
- GeneralHalved death morale gain and loss to make morale less swingy.1 per exp→0.5 per exp
subjects affected (15)
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Patch history
- Warhammer 40,000: Gladius | 1.17.2 - Patch NotesJan 21, 2026 · 6mo
A small update focusing on Ork combat buffs, research synergy fixes, and general stability improvements.
+5→ - →Warhammer 40,000: Gladius - 1.17.1 - Patch NotesDec 11, 2025 · 7mo
A minor stability update focusing on fixing a crash related to unit production.
- Warhammer 40,000: Gladius - 1.16.1 - Patch NotesJun 6, 2025 · 13mo
A minor update focusing on audio-visual polish, translation updates, and several bug fixes including unit ability corrections and crash prevention.
+2→ - Warhammer 40,000: Gladius - 1.15.1 - Patch NotesDec 20, 2024 · 19mo
Update 1.15.1 focuses on Primaris unit balancing, weapon trait adjustments, and critical crash fixes.
+9−5→ - Warhammer 40,000: Gladius - 1.14.1 - Patch NotesAug 5, 2024 · 23mo
Update 1.14.1 focuses on Tyranid unit buffs, Wraithlord adjustments, and various bug fixes across multiple factions.
+13−4→ - →Warhammer 40,000: Gladius - 1.13.04 - Patch NotesMar 28, 2024 · 28mo
Patch 1.13.04 focuses on critical stability fixes for Linux and specific language crashes.
- Warhammer 40,000: Gladius - 1.13.03 - Patch NotesMar 19, 2024 · 28mo
Patch 1.13.03 focuses primarily on bug fixes, multiplayer stability, and correcting ability descriptions and requirements for several factions.
+8−1→ - Warhammer 40,000: Gladius - 1.12.03 - Patch NotesSep 11, 2023 · 34mo
A small update focusing on graphics fixes and critical resource-related bug fixes for Necrons and Tyranids.
−1→
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