Version 1.4.6 focuses on balance adjustments to morale and faction-specific bonuses, alongside several stability fixes for multiplayer and unit abilities.
▲Buffs5
- Space MarinesFortress of Redemption:Reduced influence upkeep for the Fortress of Redemption, making it cheaper to maintain.3→2
- OrksWaaagh!:Waaagh! now grants a higher bonus to attacks instead of raw damage and damage reduction.4...20% damage→5...25% attacks %
- Necrons
- Gargoyles:Reduced the cost of Gargoyles by 25%.100%→75% %
- Shield Vane:Moved Shield Vane from tier 6 back to tier 2, making it available much earlier.6→2
- Void StrikeVoid Strike:Fixed an issue where Void Strike could not be used until maximum charges were accumulated.Max charges→Any charge
▼Nerfs7
- Morale SystemFearless / Zealot:Fearless and Zealot now reduce morale loss by 50% instead of granting total immunity, making morale management more critical.Immunity→50% %
- Space MarinesCity Tier Upgrades:Removed resource bonuses from city tier upgrades for all features.Present→Removed
- OrksWaaagh!:Removed the 'feel no pain' damage reduction from the Waaagh! ability.2...10%→0% %
- Necrons
- Scrolls of Magnus:Reduced research bonus from Scrolls of Magnus from a percentage to a flat value.20%→6
- Tantalising Icon:Reduced influence bonus from Tantalising Icon from a percentage to a flat value.20%→8
- Gargoyles:Reduced the number of units in a Gargoyle group.9→8
- Targeting Relay:The Triarch Stalker's Targeting Relay now only affects infantry again.All→Infantry
✚Bug fixes5
- Destroyer LordDestruction Protocols:Fixed a bug where Destruction Protocols were incorrectly applying to allies instead of enemies.Allies→Enemies
- Stability
- Fixed crash occurring when joining a multiplayer game and subsequently hosting one.
- Warp Blast Lance:Fixed crash when using Warp Blast Lance against units with Psychic Block.Crash→Fixed
- Fixed crash when activating the same consumable item multiple times.Crash→Fixed
- Fixed unit state transition inconsistencies that could result in crashes.Crash→Fixed
◆Other changes6
- General
- New game player settings (colors, difficulties, factions, teams) are now saved for future use.→Saved
- Changing world size no longer automatically alters the number of players.
- Battle estimate traits are now decompressed to improve readability.→Decompressed
- Passive actions can no longer be disabled by default.Disableable→Always Enabled
- Added --simulateHighNetworkLatency executable argument to test high latency environments.→Added
- Space MarinesFortress of Redemption:Fortress of Redemption cooldown now scales with the game pace for better consistency across match lengths.Static→Scales with pace
subjects affected (8)
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Patch history
- Warhammer 40,000: Gladius | 1.17.2 - Patch NotesJan 21, 2026 · 6mo
A small update focusing on Ork combat buffs, research synergy fixes, and general stability improvements.
+5→ - →Warhammer 40,000: Gladius - 1.17.1 - Patch NotesDec 11, 2025 · 7mo
A minor stability update focusing on fixing a crash related to unit production.
- Warhammer 40,000: Gladius - 1.16.1 - Patch NotesJun 6, 2025 · 13mo
A minor update focusing on audio-visual polish, translation updates, and several bug fixes including unit ability corrections and crash prevention.
+2→ - Warhammer 40,000: Gladius - 1.15.1 - Patch NotesDec 20, 2024 · 19mo
Update 1.15.1 focuses on Primaris unit balancing, weapon trait adjustments, and critical crash fixes.
+9−5→ - Warhammer 40,000: Gladius - 1.14.1 - Patch NotesAug 5, 2024 · 23mo
Update 1.14.1 focuses on Tyranid unit buffs, Wraithlord adjustments, and various bug fixes across multiple factions.
+13−4→ - →Warhammer 40,000: Gladius - 1.13.04 - Patch NotesMar 28, 2024 · 28mo
Patch 1.13.04 focuses on critical stability fixes for Linux and specific language crashes.
- Warhammer 40,000: Gladius - 1.13.03 - Patch NotesMar 19, 2024 · 28mo
Patch 1.13.03 focuses primarily on bug fixes, multiplayer stability, and correcting ability descriptions and requirements for several factions.
+8−1→ - Warhammer 40,000: Gladius - 1.12.03 - Patch NotesSep 11, 2023 · 34mo
A small update focusing on graphics fixes and critical resource-related bug fixes for Necrons and Tyranids.
−1→
Recently Updated
6

Patch Notes - v1.0.11.0
Version 1.0.11.0 focuses on stability and bug fixes, addressing crashes, localization errors, and stat scaling, while temporarily disabling the in-game leaderboard.

Late Night Hotfix patch
A hotfix addressing critical bugs, a spawn rate error for Tanner, and minor difficulty balance adjustments.


0.5.2 Patch Notes
Patch 0.5.2 introduces a new BO5 promotion/relegation playoff system, improved tie-breaking rankings, Mod SDK enhancements, and several critical bug fixes for champions and league progression.

Hell Maiden EA 1.0 - Hot Fix Patch 4 (v.0.2.34)
A hotfix patch focusing on critical bug fixes for cutscenes, game-breaking progression blocks, and performance optimization for videos.

Wingspan Patch - July 21
A maintenance update focusing on bug fixes for bird powers, bonus card interactions, Automarazzi mode, and UI stability.

Patch 0.3.9
Patch 0.3.9 focuses on critical progression bug fixes, save file stability, and general quality-of-life improvements based on community feedback.
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