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Warhammer 40,000: Gladius - Relics of War
Warhammer 40,000: Gladius - Relics of War
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Proxy Studios · Slitherine Ltd.·$39.99
Dec 15, 2020 · 68mo ago

Warhammer 40,000: Gladius - v1.7.3 Update

AI summary1mo

v1.7.3 focuses on balance adjustments for various factions, significant bug fixes for traits and AI behavior, and new modding attributes.

Buffs6

  • PinnedPinned units now suffer a significantly smaller accuracy penalty, making them more effective while suppressed.-50%-17% %
  • MontkaThe Montka damage bonus has been increased across all levels, boosting offensive power.+20%...+60%+25%...+75% %
  • Primaris PsykerLife Leech:Life Leech now spreads gained hitpoints to all adjacent allied infantry, increasing the unit's overall sustain capability.single targetadjacent allies
  • The Spiders' ParlourMoved from tier 10 to tier 1, allowing much earlier access to this technology.101
  • HeadquartersIncreased HQ weapon strength for Astra Militarum, Orks, Space Marines, and Tyranids for better faction parity.lowerhigher
  • GeneralRapid Fire:Fixed Rapid Fire not working at ranges greater than 1.1standard

Nerfs7

  • Dusk BladeReduced the amount of health recovered through life steal.25%20% %
  • Webway RedoubtsDeploying Webway Redoubts now requires a new tier 3 technology, delaying their availability.Tier 3 Tech
  • WraithknightReduced maximum hitpoints, making the unit more fragile.7256 HP
  • DronesDrone hitpoints reduced by 33%, making them easier to clear.100%67% %
  • Biogenesis OrganellesMoved from tier 9 to tier 10, slightly delaying its availability.910
  • Shining SpearsIncreased the cost and upkeep of Shining Spears by 33%.100%133% %
  • GeneralEndurance Implant:Fixed a bug that allowed for infinite movement when using the Endurance Implant.infinitecapped

Bug fixes1

  • GeneralFixed issues where the Target Acquired trait was not showing or disappeared upon attacking.

Other changes2

  • General
    • AI players with Craftworld Aeldari allies will no longer attack neutral webway gates.
    • The game now prioritizes the graphics card with the most video memory when multiple cards are present.

subjects affected (12)

tap to see balance history

How did this patch land?
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official notes
Warhammer 40,000: Gladius - Relics of War · Dec 15, 2020

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Patch history

see all 41

  1. Warhammer 40,000: Gladius | 1.17.2 - Patch NotesJan 21, 2026 · 6mo

    A small update focusing on Ork combat buffs, research synergy fixes, and general stability improvements.

    +5
  2. Warhammer 40,000: Gladius - 1.17.1 - Patch NotesDec 11, 2025 · 7mo

    A minor stability update focusing on fixing a crash related to unit production.

  3. Warhammer 40,000: Gladius - 1.16.1 - Patch NotesJun 6, 2025 · 13mo

    A minor update focusing on audio-visual polish, translation updates, and several bug fixes including unit ability corrections and crash prevention.

    +2
  4. Warhammer 40,000: Gladius - 1.15.1 - Patch NotesDec 20, 2024 · 19mo

    Update 1.15.1 focuses on Primaris unit balancing, weapon trait adjustments, and critical crash fixes.

    +95
  5. Warhammer 40,000: Gladius - 1.14.1 - Patch NotesAug 5, 2024 · 23mo

    Update 1.14.1 focuses on Tyranid unit buffs, Wraithlord adjustments, and various bug fixes across multiple factions.

    +134
  6. Warhammer 40,000: Gladius - 1.13.04 - Patch NotesMar 28, 2024 · 28mo

    Patch 1.13.04 focuses on critical stability fixes for Linux and specific language crashes.

  7. Warhammer 40,000: Gladius - 1.13.03 - Patch NotesMar 19, 2024 · 28mo

    Patch 1.13.03 focuses primarily on bug fixes, multiplayer stability, and correcting ability descriptions and requirements for several factions.

    +81
  8. Warhammer 40,000: Gladius - 1.12.03 - Patch NotesSep 11, 2023 · 34mo

    A small update focusing on graphics fixes and critical resource-related bug fixes for Necrons and Tyranids.

    1

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