v1.7.2 introduces significant balance adjustments for Craftworld Aeldari, including unit size reductions and research delays, alongside various bug fixes and stability improvements.
▲Buffs5
- Craftworld AeldariAsuryani Arrivals:Asuryani Arrivals now provides a stronger growth boost, accelerating city expansion.+50%→+67% %
- War WalkerPower Field:Power Field now reduces damage by 33% instead of 17%, significantly increasing survivability.17%→33% %
- Bonsingers ChantryIncreased ore production from 2 to 4, boosting economic output.2→4
- General
- Man Catcher:Reduced Man Catcher cooldown from 3 to 2, allowing more frequent use.3→2
- Sniper trait:Sniper trait now adds 6 armor penetration instead of setting a minimum of 6, allowing weapon upgrades to stack correctly.min 6→add 6
▼Nerfs13
- Craftworld Aeldari
- Reduced the number of starting Guardians from 3 to 2, weakening the early game army presence.3→2
- Hammer of Wrath:Hammer of Wrath research moved from tier 5 to 6, delaying access to this capability.5→6
- Wraithblades:Wraithblades research moved from tier 6 to 7, pushing back the availability of these units.6→7
- Remnants of the Fall:Remnants of the Fall now imposes a harsher growth penalty, slowing down city development.-25%→-33% %
- Howling Banshees
- Reduced squad size from 7 to 6, lowering overall durability and damage output.7→6
- War Shout:War Shout now reduces morale by 2 instead of 3, making it less effective at breaking enemies.-3→-2
- Autarch
- Command:Command now only works on Craftworld Aeldari units.All→Craftworld Aeldari
- Assault:Assault now only works on Craftworld Aeldari units.All→Craftworld Aeldari
- RangersReduced squad size from 6 to 5, lowering overall firepower and health.6→5
- Vespid StingwingIncreased the cost of Vespid Stingwings by 50%, making them more expensive to deploy.100%→150% %
- General
- Scattershield:Scattershield now only blinds melee attackers, reducing its utility against ranged units.All→Melee only
- Linked Fire:Linked Fire now only affects the Prism Cannon.Multiple→Prism Cannon
- Fleshbane:Fixed Fleshbane to only add damage against infantry, as intended.All→Infantry only
✚Bug fixes2
- General
- Webway Gates:Fixed a bug where Webway Gates could capture and hold Artefacts.Possible→Impossible
- Fixed multiple crashes including Craftworld Aeldari quests, multiplayer city destruction, and Steam master server reconnection.
◆Other changes4
- Craftworld AeldariFixed a bug allowing cities to be founded within a 4 tile radius of another city.unrestricted→4 tiles tiles
- AutarchCommand:Command now provides a percentage-based accuracy bonus instead of a flat value.+1...+3→+10%...+30% %
- General
- Khaine Awakened:Rebalanced Khaine Awakened to provide a more even split between attack speed and damage.+50% atk / +10% dmg→+17% atk / +17% dmg %
- Morale loss reduction:Morale loss reduction is now capped at a maximum of 83%.unspecified→83% %
subjects affected (8)
tap to see balance history
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Patch history
- Warhammer 40,000: Gladius | 1.17.2 - Patch NotesJan 21, 2026 · 6mo
A small update focusing on Ork combat buffs, research synergy fixes, and general stability improvements.
+5→ - →Warhammer 40,000: Gladius - 1.17.1 - Patch NotesDec 11, 2025 · 7mo
A minor stability update focusing on fixing a crash related to unit production.
- Warhammer 40,000: Gladius - 1.16.1 - Patch NotesJun 6, 2025 · 13mo
A minor update focusing on audio-visual polish, translation updates, and several bug fixes including unit ability corrections and crash prevention.
+2→ - Warhammer 40,000: Gladius - 1.15.1 - Patch NotesDec 20, 2024 · 19mo
Update 1.15.1 focuses on Primaris unit balancing, weapon trait adjustments, and critical crash fixes.
+9−5→ - Warhammer 40,000: Gladius - 1.14.1 - Patch NotesAug 5, 2024 · 23mo
Update 1.14.1 focuses on Tyranid unit buffs, Wraithlord adjustments, and various bug fixes across multiple factions.
+13−4→ - →Warhammer 40,000: Gladius - 1.13.04 - Patch NotesMar 28, 2024 · 28mo
Patch 1.13.04 focuses on critical stability fixes for Linux and specific language crashes.
- Warhammer 40,000: Gladius - 1.13.03 - Patch NotesMar 19, 2024 · 28mo
Patch 1.13.03 focuses primarily on bug fixes, multiplayer stability, and correcting ability descriptions and requirements for several factions.
+8−1→ - Warhammer 40,000: Gladius - 1.12.03 - Patch NotesSep 11, 2023 · 34mo
A small update focusing on graphics fixes and critical resource-related bug fixes for Necrons and Tyranids.
−1→
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