v1.10.01 focuses on significant unit balancing across multiple factions, research cost adjustments, and several stability fixes.
▲Buffs7
- Tiger Shark
- Burst Cannon:Added an additional Burst Cannon, increasing overall firepower.→Added
- Increased movement from 4 to 5 for better positioning.4→5
- Ghost ArkAdded the Assault Vehicle trait to the Ghost Ark.→Added
- Skitarii RangersAdded the Relentless trait to Skitarii Rangers.→Added
- HornetHornet Pulse Laser:Added an additional Hornet Pulse Laser for increased damage.→Added
- Marauder BomberReduced cost and upkeep by 33%.100%→67% %
- GeneralResearch costs no longer scale with the amount of technologies unlocked.Scaling→Flat
▼Nerfs13
- Tiger SharkRemoved the Jink ability, making the unit more vulnerable to attacks.Yes→Removed
- Ghost Ark
- Repair Barge:Repair Barge can now only target Necron units, limiting its utility.All→Necron units
- Moved research from tier 2 to tier 4, delaying availability.2→4
- Increased cost and upkeep by 33%.100%→133% %
- Skitarii Rangers
- Reduced morale from 10 to 6, making them more likely to break.10→6
- Transuranic Arquebus:Reduced Transuranic Arquebus damage from 2 to 1.5.2→1.5
- Increased cost and upkeep by 50%.100%→150% %
- Hornet
- Increased cost and upkeep by 50%.100%→150% %
- Moved Hornet upgrade from tier 2 to tier 3.2→3
- Marauder Bomber
- Removed the Jink ability.Yes→Removed
- Reduced movement from 6 to 5.6→5
- Forgefiend
- Removed the ability to move through cover.Yes→Removed
- Increased cost and upkeep by 50%.100%→150% %
✚Bug fixes1
- GeneralFixed missing library libcrypt.so.1 on Linux.Missing→Fixed
◆Other changes2
- General
- Simultaneous turns can now be enabled or disabled during a game.→Toggleable
- The introduction game is now played on high land mass.→High land mass
subjects affected (7)
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Patch history
- Warhammer 40,000: Gladius | 1.17.2 - Patch NotesJan 21, 2026 · 6mo
A small update focusing on Ork combat buffs, research synergy fixes, and general stability improvements.
+5→ - →Warhammer 40,000: Gladius - 1.17.1 - Patch NotesDec 11, 2025 · 7mo
A minor stability update focusing on fixing a crash related to unit production.
- Warhammer 40,000: Gladius - 1.16.1 - Patch NotesJun 6, 2025 · 13mo
A minor update focusing on audio-visual polish, translation updates, and several bug fixes including unit ability corrections and crash prevention.
+2→ - Warhammer 40,000: Gladius - 1.15.1 - Patch NotesDec 20, 2024 · 19mo
Update 1.15.1 focuses on Primaris unit balancing, weapon trait adjustments, and critical crash fixes.
+9−5→ - Warhammer 40,000: Gladius - 1.14.1 - Patch NotesAug 5, 2024 · 23mo
Update 1.14.1 focuses on Tyranid unit buffs, Wraithlord adjustments, and various bug fixes across multiple factions.
+13−4→ - →Warhammer 40,000: Gladius - 1.13.04 - Patch NotesMar 28, 2024 · 28mo
Patch 1.13.04 focuses on critical stability fixes for Linux and specific language crashes.
- Warhammer 40,000: Gladius - 1.13.03 - Patch NotesMar 19, 2024 · 28mo
Patch 1.13.03 focuses primarily on bug fixes, multiplayer stability, and correcting ability descriptions and requirements for several factions.
+8−1→ - Warhammer 40,000: Gladius - 1.12.03 - Patch NotesSep 11, 2023 · 34mo
A small update focusing on graphics fixes and critical resource-related bug fixes for Necrons and Tyranids.
−1→
Recently Updated
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