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Patch history
- 1.8 Version Patch Notes: Optimizations and Bug Fixes (July 2, 2026)Jul 2, 2026 · 5d+10−3→
- 1.8 Version Patch Notes: Optimizations and Bug Fixes (June 25, 2026)Jun 25, 2026 · 1w+11−5→
- Version 1.8 Dev Q&A: A Place to Call HomeJun 24, 2026 · 1w+8→
- May 27 Patch NotesMay 27, 2026 · 1mo+11−5→
- May 6 Optimizations & FixesMay 6, 2026 · 2mo+8→
- April 30 Optimizations and FixesApr 30, 2026 · 2mo+4→
- April 30 Gear Development Optimization OverviewApr 28, 2026 · 2mo+12→
- April 16 Optimizations and FixesApr 15, 2026 · 2mo+8→
Recently Updated
6

Team Fortress 2 Update Released
Summer 2026 update introducing 6 new community maps, new cosmetic cases, taunts, and various bug fixes for items and maps.

Small Update - 10.0.227751
A small update focusing on bug fixes for DLC interactions, UI stability, and Dave the Diver crossover content.

New Update: Decoy Detection Fix & Customizable UI Scaling
This update introduces customizable UI scaling and fixes a critical exploit regarding decoy detection.

Hotfix: Battle Magic, Save Loading & Description Fixes
Hotfix addressing Advanced Battle Magic bugs, save loading failures, and text errors in skill and faction law descriptions.

HOI IV - Open Beta Summer Edition™
The Open Beta Summer Edition focuses on broad game re-balancing, specifically targeting Regimental Support companies, Line Artillery viability, and naval positioning mechanics.

Hotfix 1.12.3 - Patch Notes
Hotfix 1.12.3 provides a specific fix for auto-aim on Advanced Combat Doctrines and outlines upcoming balance changes for the Skitarii class and Vanguard enemies.
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