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Where Winds Meet
Where Winds Meet
ActionAdventureCasual
Everstone Studio · NetEase Games
Jun 25, 2026 · 1mo ago

1.8 Version Patch Notes: Optimizations and Bug Fixes (June 25, 2026)

AI summary1mo

Version 1.8 focuses on martial art balance adjustments, new talent unlocks, and a series of stability and bug fixes across campaign and multiplayer modes.

Buffs11

  • Nameless SpearQi Imbalance:Qi Imbalance now increases all HP damage and Bellstrike damage by 8% if the target is Exhausted.8% %
  • Wolfchaser's ArtSweep All:Special Skill 'Sweep All' now restores 20 Endurance when dealing High Bleeding damage.20
  • Vernal Umbrella
    • Spring Sorrow:Casting Spring Sorrow now grants Tenacity in Hero's Realm and Sword Trial modes.Added
    • Unfading Flower:Special Skill 'Unfading Flower' now grants Tenacity during the umbrella-tossing phase in specific modes.Added
  • Veil of the WillowNow provides a 10% increase to Physical and Silkbind damage.10% %
  • Panacea FanSilkbind Attribute Boost:Silkbind Heal and DMG bonuses now scale based on the caster's Minimum Silkbind Attack.
  • Infernal TwinbladesFlamelash:Burst Skill 'Flamelash' can no longer be interrupted during its casting animation.InterruptibleUninterruptible
  • Stormbreaker SpearThunder Shock:Fixed an issue where the first hit of Thunder Shock had a chance to miss.Chance to missFixed
  • General
    • Mystic Skill Insight:Unlocked 'Mystic Skill Insight' in Basic Talents, allowing players to deduce new Mystic Skill Variants.Added
    • Fledgling Protection:Introduced Fledgling Protection to grant extra revives and points to low-mastery players in Hero's Realm and Sword Trial.Increased
    • Healer:Fixed an issue where Healer gameplay mechanics were not functioning correctly.BrokenFixed

Nerfs5

  • Veil of the WillowRemoved the 12% increase in general HP damage.12% %
  • Arena
    • Defensive Stance:Maintaining a defensive stance now grants 'Depleting Defense' stacks, increasing Endurance consumption up to 120%.1% to 120% %
    • Defensive Stance:Exceeding 6 stacks of Depleting Defense now drains Endurance every 0.4 seconds.1-5 points
    • Bows:Firing arrows now immediately consumes Endurance; shooting is impossible without sufficient Endurance.Delayed/NoneImmediate
    • Quick Shoot:Using the 'Quick Shoot' option in mobile matches now consumes additional Endurance.Increased

Bug fixes1

  • GeneralLauncher:Fixed an issue where the launcher would get stuck on the progress bar after updates.

Other changes2

  • SwallowcallDeals an additional 6% Physical and Bamboocut damage to targets with Qi below 40% or in an Abnormal Qi State.6% %
  • GeneralUI Layout:Moved Wandering Paths and Season entries to the left side of the menu for better accessibility.Left Side

subjects affected (10)

tap to see balance history

How did this patch land?
🔗
official notes
Where Winds Meet · Jun 25, 2026

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Patch history

see all 11

  1. July 23 Version 2.0 Optimization and Fixes AnnouncementJul 22, 2026 · 4w

    Version 2.0 focuses on Path balance adjustments, DoT standardization, and significant Arena network and combat fluidity optimizations.

    +19
  2. 1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026)Jul 17, 2026 · 1mo

    A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.

    +133
  3. 1.8 Version Patch Notes: Optimizations and Bug Fixes (July 2, 2026)Jul 2, 2026 · 1mo

    Version 1.8 focuses on martial art balance adjustments, Arena endurance mechanics, and a wide array of bug fixes across the Homestead and Campaign systems.

    +103
  4. Version 1.8 Dev Q&A: A Place to Call HomeJun 24, 2026 · 1mo

    Version 1.8 introduces a comprehensive Homestead building system, a new Companion system with pets, the 'Phantom Thief Goose' event, and several high-level multiplayer challenges including Tomb of Fortune and Ravening Banes.

    +8
  5. May 27 Patch NotesMay 27, 2026 · 2mo

    A comprehensive update focusing on quality-of-life improvements for gear management, significant Arena mode adjustments including a new revive mechanic, and extensive balancing and technique enhancements for Guild War combat.

    +115
  6. May 6 Optimizations & FixesMay 6, 2026 · 3mo

    This update focuses on Arena matchmaking optimizations to reduce latency and a series of bug fixes affecting the Battle Pass, UI, and quest progression.

    +8
  7. April 30 Optimizations and FixesApr 30, 2026 · 3mo

    April 30 update focuses on UI/UX improvements, PS5 performance optimizations, and various quest and localization bug fixes.

    +4
  8. April 30 Gear Development Optimization OverviewApr 28, 2026 · 3mo

    A comprehensive overhaul of gear progression focusing on the new 'Relaying' and 'Modulating' systems, tuning material accessibility, and quality-of-life improvements for Tier 91 equipment.

    +12

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