Version 2.0 focuses on Path balance adjustments, DoT standardization, and significant Arena network and combat fluidity optimizations.
▲Buffs19
- Buff FoodBuff Food is now split into Vitality and Attack categories, allowing players to equip and benefit from both Max HP and Physical Attack boosts simultaneously.Buff Food→Vitality Food / Attack Food
- Bellstrike - Splendor
- Nameless Sword skills:Vagrant Sword, Daunting Strike, and Relentless Chase now chain more smoothly in high-latency online boss fights.
- Sword Energy:Removed damage falloff when hitting multiple non-player units, significantly increasing AoE clearing power.Enabled→Removed
- Bellstrike - Umbra
- Soul-Shaken:Increased the duration of the Soul-Shaken debuff from 15 to 18 seconds.15s→18s s
- Sober Sorrow:Sober Sorrow now applies Soul-Shaken regardless of the target's current state, simplifying the rotation in Arena.Requires Soul-Shaken→Guaranteed
- Wine Gu:Reduced the number of consecutive strikes required for the Wine Gu effect from 5 to 3.5 hits→3 hits
- Silkbind - Jade
- Unfading Flower:Adjusted Blossoms Point refund to ensure consistent resource returns during boss encounters.Immobilized/Airborne→Non-Boss Immob/Airborne or Exhausted Boss
- General Projectiles:All projectile skills now ignore 5 Physical Resistance by default.0→5
- Stonesplit - Might
- Thundercry Blade:The conversion cap for Max HP to Max Physical Attack now scales with Martial Arts Breakthrough level instead of being fixed at 120.120→Scaling
- Exquisite Scenery:Increased Cadence duration to 20s and max stacks to 2, making Special Defensive Riposte easier to trigger.15s→20s s
- Bamboocut - Wind
- Infernal Twinblades:Increased the duration boost for buffs gained via Perfect Dodges from 20% to 40%.20%→40% %
- Echoes of Oblivion:Light Attack triggers now ignore 10% Physical Defense and 10 points of Bamboocut Resistance.0→10% %
- Bamboocut - Dust Path
- Dreamwrought Bubbles:Increased damage against non-player units by 20%.→+20% %
- Phantom Rally:Phantom Umbrellas from Dreamwrought Bubbles can now trigger Resonance Damage.No→Yes
- Phantom Rally:Perfect Catches now grant stacks of Fragrant Song - Delicate, allowing the next Dreamwrought Bubbles to be cast instantly.0→1 stack
- Arena
- Melee Dash:Increased the speed of dash skills for melee weapons to reduce performance disparities.→Increased
- Sword Light Attack:Stages 2, 3, and 4 of Sword Light Attacks execute faster with improved interrupt points for stable linkage.→Faster
- Thundercry Blade:While Drumbeat or Breakthrough buffs are active, Heavy Attack now instantly casts the Stage 3 strike with increased damage.→Instant Cast
- Dragon's BreathDark Scorch:Added Dark Scorch enlightenment branch; multiple players can now apply independent Dark Scorch debuffs to a single target.→Added
◆Other changes7
- Buff FoodBuff Food attributes are now added to Base Attributes before percentage-based scaling, with UI updates to distinguish Base vs Effective Physical Attack.
- Bellstrike - UmbraStrategic Sword:Bleeding and High Bleeding now inflict baseline Qi damage, which is further amplified if the target is Soul-Shaken.→Baseline
- Silkbind - Jade
- Vernal Umbrella:Merged Special and Charged skill DMG boosts into a single 'Frequent Ballistic' boost for Tier 96 gear to increase build flexibility.Special/Charged split→Frequent Ballistic
- Blossom Barrage:Changed the Tier 5 buff from Critical Damage Bonus to Direct Critical Rate for a more balanced profile.Crit DMG Bonus→Direct Crit Rate
- Stonesplit - MightThundercry Blade:Changed the bonus attribute from Critical Rate to Max Physical Attack to prevent players from overcapping their effective crit rate.Critical Rate→Max Physical Attack
- Bamboocut - WindMortal Rope Dart:Adjusted Rodent Damage to include Bamboocut damage, though the maximum scaling percentage was slightly reduced.Phys +9% (up to 15%)→Phys/Bamboocut +9% (up to 12%) %
- ArenaImplemented a reverse hit-validation system to negate damage if the defender was in a dodge invulnerability state on the server.→Reverse System
subjects affected (9)
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Patch history
- 1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026)Jul 17, 2026 · 1w
A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.
+13−3→ - 1.8 Version Patch Notes: Optimizations and Bug Fixes (July 2, 2026)Jul 2, 2026 · 3w
Version 1.8 focuses on martial art balance adjustments, Arena endurance mechanics, and a wide array of bug fixes across the Homestead and Campaign systems.
+10−3→ - 1.8 Version Patch Notes: Optimizations and Bug Fixes (June 25, 2026)Jun 25, 2026 · 4w
Version 1.8 focuses on martial art balance adjustments, new talent unlocks, and a series of stability and bug fixes across campaign and multiplayer modes.
+11−5→ - Version 1.8 Dev Q&A: A Place to Call HomeJun 24, 2026 · 1mo
Version 1.8 introduces a comprehensive Homestead building system, a new Companion system with pets, the 'Phantom Thief Goose' event, and several high-level multiplayer challenges including Tomb of Fortune and Ravening Banes.
+8→ - May 27 Patch NotesMay 27, 2026 · 1mo
A comprehensive update focusing on quality-of-life improvements for gear management, significant Arena mode adjustments including a new revive mechanic, and extensive balancing and technique enhancements for Guild War combat.
+11−5→ - May 6 Optimizations & FixesMay 6, 2026 · 2mo
This update focuses on Arena matchmaking optimizations to reduce latency and a series of bug fixes affecting the Battle Pass, UI, and quest progression.
+8→ - April 30 Optimizations and FixesApr 30, 2026 · 2mo
April 30 update focuses on UI/UX improvements, PS5 performance optimizations, and various quest and localization bug fixes.
+4→ - April 30 Gear Development Optimization OverviewApr 28, 2026 · 2mo
A comprehensive overhaul of gear progression focusing on the new 'Relaying' and 'Modulating' systems, tuning material accessibility, and quality-of-life improvements for Tier 91 equipment.
+12→
Recently Updated
6

Hotfix #1.5
Hotfix #1.5 addresses a critical bug where equipment upgrades were not calculating stats correctly.

Update 69: V 1.064.0
Update 69 introduces significant overhaul to the Conquest mode preparation phase, AI improvements for bots in multiplayer and single player, and extensive doctrine and manpower cost rebalancing for various units.

Update 1.04
Update 1.04 focuses on Linux compatibility, Steam Deck integration, and various case-specific bug fixes.

The First Descendant Hotfix 1.3.35b
Hotfix 1.3.35b corrects a fire rate reversal bug for the Hammer and Anvil weapon and resets affected top 100 leaderboard records.

Patch Notes v1.0.41
Patch v1.0.41 focuses on critical stability fixes, resolving several softlocks and audio bugs, alongside localization updates.

Pointer DLC Fix arriving July 28th
A targeted fix for the German Shorthaired Pointer DLC is scheduled for release on July 28th to restore proper pointing functionality.
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