This update focuses on Arena matchmaking optimizations to reduce latency and a series of bug fixes affecting the Battle Pass, UI, and quest progression.
▲Buffs8
- Arena MatchmakingThe system now prioritizes matching players within their own server/battlegroup first to reduce latency and improve stability.cross-server→intra-server
- Battle Pass
- Consume 300 Stamina:Fixed an issue where the 'Consume 300 Stamina' quest could not be completed.broken→fixed
- Shop:Fixed an issue where Level Cap Tokens were incorrectly marked as sold out and unavailable for purchase.Sold Out→Available
- User InterfaceCharacter Development Screen:Fixed an issue preventing controller users from scrolling down on the character development screen.broken→fixed
- Quests & Items
- Stranger Kin:Fixed an issue where the Throwing Knife item required for the Stranger Kin quest was unobtainable.unobtainable→obtainable
- Bellstrike - Umbra Path:Fixed an issue preventing the completion of the Lion Twins seasonal challenge quest.broken→fixed
- Necklet Bloom:Fixed an issue where the Necklet Bloom appearance would not unlock after being obtained.locked→unlocked
- Prospector's Corner Shop:Fixed an issue preventing the purchase of Tier 91 Retuning and Attuning Stones in Hexi.unavailable→available
✚Bug fixes2
- Arena Matchmaking1v1 Arena:Fixed incorrect opening times for the 1v1 Arena.
- User InterfacePath Guide:Fixed an abnormal display issue in the Path Guide interface.
◆Other changes1
- Arena MatchmakingCross-region matches will now be hosted on the server of the player whose region matches the selected Battlegroup.→host-based
subjects affected (4)
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Patch history
- →Version 2.1 Patch Notes: Optimizations and Bug Fixes (August 20)Aug 20, 2026 · 1w
Patch 2.1 focuses on optimizations, new attunement changes for Vernal Umbrella Martial Art, and a broad set of bug fixes across skills, wanderer systems, and events.
- July 23 Version 2.0 Optimization and Fixes AnnouncementJul 22, 2026 · 1mo
Version 2.0 focuses on Path balance adjustments, DoT standardization, and significant Arena network and combat fluidity optimizations.
+19→ - 1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026)Jul 17, 2026 · 1mo
A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.
+13−3→ - 1.8 Version Patch Notes: Optimizations and Bug Fixes (July 2, 2026)Jul 2, 2026 · 1mo
Version 1.8 focuses on martial art balance adjustments, Arena endurance mechanics, and a wide array of bug fixes across the Homestead and Campaign systems.
+10−3→ - 1.8 Version Patch Notes: Optimizations and Bug Fixes (June 25, 2026)Jun 25, 2026 · 2mo
Version 1.8 focuses on martial art balance adjustments, new talent unlocks, and a series of stability and bug fixes across campaign and multiplayer modes.
+11−5→ - Version 1.8 Dev Q&A: A Place to Call HomeJun 24, 2026 · 2mo
Version 1.8 introduces a comprehensive Homestead building system, a new Companion system with pets, the 'Phantom Thief Goose' event, and several high-level multiplayer challenges including Tomb of Fortune and Ravening Banes.
+8→ - May 27 Patch NotesMay 27, 2026 · 3mo
A comprehensive update focusing on quality-of-life improvements for gear management, significant Arena mode adjustments including a new revive mechanic, and extensive balancing and technique enhancements for Guild War combat.
+11−5→ - April 30 Optimizations and FixesApr 30, 2026 · 3mo
April 30 update focuses on UI/UX improvements, PS5 performance optimizations, and various quest and localization bug fixes.
+4→
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