A comprehensive update focusing on quality-of-life improvements for gear management, significant Arena mode adjustments including a new revive mechanic, and extensive balancing and technique enhancements for Guild War combat.
▲Buffs11
- Martial Art ResetResetting martial arts now returns 100% of the coins spent on upgrading, making respecs significantly cheaper.Variable→100% refund Coins
- Inner Way ConversionThe cost for Inner Way Conversion after free attempts are exhausted has been reduced to 500 Echo Jade.Variable→500 Echo Jade
- Sandswirl TailGeneral Inner Way:Tier 6 Sandswirl Tail now grants a chance to yield double rewards when gathering in Qinchuan under Breeze form.→Double
- Arena - 3v3 ArenaRevive:Added a revive mechanism for teams without healers, allowing one revive attempt within 10 meters of a fallen teammate.0→1
- Guild WarQi Damage:Qi Damage taken in Guild War is reduced by 50%.100%→50% %
- Nameless Sword: EXNameless Sword: EX:At Lv.3, the amount of Qi restored to allies has been increased from 40 to 60.40→60
- Strategic Sword: EXStrategic Sword: EX:Sword Horizon area expanded and can now detonate targets with 5 stacks of Bleeding for High Bleeding damage.Standard→Expanded
- Stormbreaker Spear: EXStormbreaker Spear: EX:The self DMG Reduction effect applied after casting increased from 60% to 75%.60%→75% %
- Everspring Umbrella: EX
- Everspring Umbrella: EX:Base Healing Reduction increased to 45%.36%→45% %
- Everspring Umbrella: EX:Lv.3 Healing Reduction increased from 50% to 65%.50%→65% %
- Phalanxbane Blade: EXPhalanxbane Blade: EX:Endurance drained by the downward strike at Lv.3 increased from 20 to 30.20→30
▼Nerfs5
- Arena - 3v3 ArenaResurrection:Panacea Fan's Resurrection skill is now limited to one use per match in 3v3 Arena.Unlimited→1
- Guild WarHalftime Show:Initial damage bonus upon entering the Halftime Show reduced to 0%, though periodic bonuses remain.60%→0% %
- Phalanxbane Blade: EX
- Phalanxbane Blade: EX:Downward strike trigger interval increased from 0.8s to 1.2s.0.8s→1.2s s
- Phalanxbane Blade: EX:Total number of triggers at Lv.1 reduced from 16 to 10.16→10
- Scroll & ScriptScroll & Script items can no longer be used during combat, aligning them with food item behavior.Allowed→Removed
◆Other changes2
- Arena - 3v3 ArenaThe same martial art cannot appear more than twice in a single team to encourage diversity.→Max 2
- Guild WarXuanyuan Cult Outposts:New outposts spawn in lanes at 3 minutes, providing strategic revive points.→3m m
subjects affected (11)
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Patch history
- 1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026)Jul 17, 2026 · 5d
A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.
+13−3→ - 1.8 Version Patch Notes: Optimizations and Bug Fixes (July 2, 2026)Jul 2, 2026 · 2w
Version 1.8 focuses on martial art balance adjustments, Arena endurance mechanics, and a wide array of bug fixes across the Homestead and Campaign systems.
+10−3→ - 1.8 Version Patch Notes: Optimizations and Bug Fixes (June 25, 2026)Jun 25, 2026 · 3w
Version 1.8 focuses on martial art balance adjustments, new talent unlocks, and a series of stability and bug fixes across campaign and multiplayer modes.
+11−5→ - Version 1.8 Dev Q&A: A Place to Call HomeJun 24, 2026 · 4w
Version 1.8 introduces a comprehensive Homestead building system, a new Companion system with pets, the 'Phantom Thief Goose' event, and several high-level multiplayer challenges including Tomb of Fortune and Ravening Banes.
+8→ - May 6 Optimizations & FixesMay 6, 2026 · 2mo
This update focuses on Arena matchmaking optimizations to reduce latency and a series of bug fixes affecting the Battle Pass, UI, and quest progression.
+8→ - April 30 Optimizations and FixesApr 30, 2026 · 2mo
April 30 update focuses on UI/UX improvements, PS5 performance optimizations, and various quest and localization bug fixes.
+4→ - April 30 Gear Development Optimization OverviewApr 28, 2026 · 2mo
A comprehensive overhaul of gear progression focusing on the new 'Relaying' and 'Modulating' systems, tuning material accessibility, and quality-of-life improvements for Tier 91 equipment.
+12→ - April 16 Optimizations and FixesApr 15, 2026 · 3mo
April 16 update focusing on network stability, controller customization, tutorial streamlining, and various bug fixes across campaigns and UI.
+8→
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