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GeneralPerformance · Graphics · System · Optimization · Misc · Progression · Fixes · UI · Audio · Visual · Bugfix · Enemy · Windows 11 · Polish · QoL · Balance · Bugfixes · Stability · Map
14 patcheslast touched 1mo ago▲ +9

Power trajectory

Up = buffed, down = nerfed
0+9Sep 25, 2024Jul 15, 2026Sep 25, 2024 — Witchfire Patch 0.4.3.55481 +0 / -0 (cum 0)Sep 27, 2024 — Witchfire Patch 0.4.4.55505: The One About Hermitorium and Whisper +1 / -0 (cum +1)Oct 19, 2024 — Witchfire Patch 0.4.5.56088: The One Called Fast Response +3 / -0 (cum +4)Oct 22, 2024 — Hotfix 0.4.6.56132 +0 / -0 (cum +4)Dec 20, 2024 — Patch 0.5.1 +0 / -0 (cum +4)Aug 14, 2025 — Witchfire Patch 0.7.4: Velmorne Optimization +1 / -0 (cum +5)Jan 14, 2026 — Witchfire 0.8.4 patch is now out +2 / -0 (cum +7)Jan 16, 2026 — Hotfix 0.8.5 is now live +0 / -0 (cum +7)Jan 20, 2026 — Witchfire 0.8.6 has gone live +0 / -0 (cum +7)Jun 19, 2026 — Patch 0.9.1 is out now. +1 / -1 (cum +7)Jun 25, 2026 — Witchfire 0.9.3 is now available. +2 / -0 (cum +9)Jul 7, 2026 — Witchfire 0.9.4 is now live. +0 / -0 (cum +9)Jul 8, 2026 — Witchfire 0.9.5 has gone live. +0 / -0 (cum +9)Jul 15, 2026 — Witchfire 0.9.6 Hotfix has gone live +0 / -0 (cum +9)
Zoom into one ability:18 abilities tracked
Filter by change type:6 types in this subject

Patch history

    • 🛠QoLrendering performance

      Improved rendering performance and fixed various lighting and shadow issues across multiple locations.

      Performance improvement

    • 🛠QoLperformance

      Improved performance of atmospheric changes during arena transitions, enemy spawning, and calamity triggers.

    • 🐛Bug fixstreaming

      Fixed streaming issues specifically within the Hermitorium Torment Study.

    • NewSafe ModeSteam Launch OptionAdded

      Added a Safe mode launch option that disables super sampling to prevent crashes on unsupported hardware.

      new

    • 📊NumericTurret Activationcost1000 Witchfire + 1 Divine essence

      Changed the cost to activate turrets.

      numeric

    • 📊NumericProfane Studyunlock requirementGnosis VGnosis III

      The Profane Study can now be opened at Gnosis III instead of Gnosis V.

      Earlier access to study

    • NewPatrolsspawn grace period60s s

      Added a guaranteed 60-second grace period after a patrol wave spawns before the next can appear.

      Prevents endless combat loops

    • 🎯BehaviorWorld Corruptionseed bindingTied to mapIndependent

      World Corruption is no longer tied to the map seed, ensuring varied corruptions even when map seeds are locked.

      Fixes repetitive corruption sets

  1. Jun 19, 2026·Patch 0.9.1 is out now.+1-1
    • 🎯BehaviorCarrierplunge activation distanceReduced

      Reduced the distance at which the Carrier's plunge activates.

      behavior

    • 🐛Bug fixSacring BellshockwaveBlocked by wallsPierces walls

      Fixed the shockwave so it now correctly works through walls.

      bugfix

    • 🛠QoLUIkeyboard iconsMissingAdded

      Added missing keyboard icons to the binding menu.

      quality

    • 🎨VisualStag-headlightning VFXRelocated

      Changed the location of the Stag-head lightning visual effects.

      visual

    • 🎯BehaviorMeselabsence probabilityIncreased

      Slightly increased the probability that Mesel is absent during certain interactions.

      behavior

    • 🛠QoLcrash info text

      Updated crash information to remind players to disable mods for troubleshooting.

    • 🎯Behaviorcombat music

      Adjusted combat music logic to ensure it stops playing when no longer needed.

      Music now turns off properly.

    • 🎯Behaviorcorruption music

      World corruption music now only plays during heavy combat while the latent orb quest is active.

      Music tied to heavy combat and active quests.

    • 🐛Bug fixcollision

      Fixed an issue where invisible frozen weapon meshes remained after a headshot kill and collided with the player.

      Fixed invisible frozen weapon meshes.

    • 🎯BehaviorFlamerattack rangeLimited

      Limited Flamer's flamethrower range and adjusted projectile speed for easier dodging.

      behavior

    • 📊NumericSummoning Stationsummon requirementsLowered

      Lowered requirements for summoning enemies to better match their in-game rarity.

      numeric

    • 🛠QoLPerformancestuttersReduced

      Improved streaming times and particle loading to reduce hitches, especially on Velmorne.

      quality

    • 🐛Bug fixWarrior Priestinvincibility bugBuggedFixed

      Fixed a bug where Warrior Priests became invincible if stunned during teleport.

      bugfix

    • 🛠QoLWitchfire Eyesperformance

      Optimized the rendering/logic of witchfire eyes on enemies to improve overall performance.

      optimization

  2. Dec 20, 2024·Patch 0.5.1
    • 🛠QoLVendor UI refresh

      Optimized Vendor UI logic to prevent framerate drops when buying multiple items quickly.

      quality

    • 📊NumericIncense costsUpdated

      Applied the intended changes to Incense costs as previously announced.

      numeric

    • 🐛Bug fixToll Collector collisionFixed

      Added extra collision to the Toll Collector's legs in the Castle to prevent the player from being launched upwards.

      bugfix

  3. Oct 22, 2024·Hotfix 0.4.6.56132
    • 🎨VisualCrossbow ProjectileVisibleHidden

      Fixed visible crossbow projectiles when interacting with the Collector or Gnosis book.

      Visual fix

    • 🛠QoLFirepower Boost Arcanaformatting

      Fixed the percentage bonus formatting for Firepower Boost Arcana.

      UI fix

    • NewUIAdded

      Added experimental Crosshair Spells Notifiers to alert players when spells recharge.

      Experimental

    • 📊NumericScepter cleaning cost5K2K Witchfire

      Lowered the Witchfire cost of cleaning areas with the scepter from 5K to 2K.

      Cost reduction

    • 📊NumericAbsorbing ManifestationsIncreased HP

      Absorbing Manifestations now heals the player significantly more.

      Healing buff

    • 📊NumericShieldbearer Dome+20%

      Increased Shieldbearer's Shield dome radius by roughly 20% for better manageability.

      Radius increase

    • 🛠QoLControlsImproved

      Improved key rebinding and added visual indicators (red text) for missing bindings in settings.

      QoL

    • 🐛Bug fixstability

      Fixed rare crashes caused by asynchronous saving requests.

      Crash fix

    • 🎨Visualmushroom hit fxReturned

      Restored hit effects to mushrooms to clearly indicate which ones deal damage.

      Clarity fix

    • 🐛Bug fixSniper Riflessight shaderRed X bugFixed

      Fixed a shader bug on Basilisk sights that showed a red X while jumping with a lowered crosshair.

      Visual bugfix

    • 🐛Bug fixenemy visionWall-hackFixed

      Fixed obscure scenarios where enemies could see the player through walls.

      AI fix

    • 🐛Bug fixstability

      Fixed two rare crashes and implemented safeguards for a third to improve overall game stability.

    • 🐛Bug fixterrain

      Fixed a hole in the terrain and removed floating rocks on the island.

    • 🐛Bug fixstreaming

      Resolved a significant streaming hitch occurring inside the Wailing Tower.

General balance history — Witchfire