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GeneralSystem · UI · Audio · Visual · Bugfix · Performance · Enemy · Windows 11 · Polish · QoL · Balance · Bugfixes · Stability · Map
9 patcheslast touched 5mo ago▲ +7

Power trajectory

Up = buffed, down = nerfed
0+7Sep 25, 2024Jan 20, 2026Sep 25, 2024 — Witchfire Patch 0.4.3.55481 +0 / -0 (cum 0)Sep 27, 2024 — Witchfire Patch 0.4.4.55505: The One About Hermitorium and Whisper +1 / -0 (cum +1)Oct 19, 2024 — Witchfire Patch 0.4.5.56088: The One Called Fast Response +3 / -0 (cum +4)Oct 22, 2024 — Hotfix 0.4.6.56132 +0 / -0 (cum +4)Dec 20, 2024 — Patch 0.5.1 +0 / -0 (cum +4)Aug 14, 2025 — Witchfire Patch 0.7.4: Velmorne Optimization +1 / -0 (cum +5)Jan 14, 2026 — Witchfire 0.8.4 patch is now out +2 / -0 (cum +7)Jan 16, 2026 — Hotfix 0.8.5 is now live +0 / -0 (cum +7)Jan 20, 2026 — Witchfire 0.8.6 has gone live +0 / -0 (cum +7)
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Patch history

    • 🛠QoLcrash info text

      Updated crash information to remind players to disable mods for troubleshooting.

    • 🎯Behaviorcombat music

      Adjusted combat music logic to ensure it stops playing when no longer needed.

      Music now turns off properly.

    • 🎯Behaviorcorruption music

      World corruption music now only plays during heavy combat while the latent orb quest is active.

      Music tied to heavy combat and active quests.

    • 🐛Bug fixcollision

      Fixed an issue where invisible frozen weapon meshes remained after a headshot kill and collided with the player.

      Fixed invisible frozen weapon meshes.

    • 🎯BehaviorFlamerattack rangeLimited

      Limited Flamer's flamethrower range and adjusted projectile speed for easier dodging.

      behavior

    • 📊NumericSummoning Stationsummon requirementsLowered

      Lowered requirements for summoning enemies to better match their in-game rarity.

      numeric

    • 🛠QoLPerformancestuttersReduced

      Improved streaming times and particle loading to reduce hitches, especially on Velmorne.

      quality

    • 🐛Bug fixWarrior Priestinvincibility bugBuggedFixed

      Fixed a bug where Warrior Priests became invincible if stunned during teleport.

      bugfix

    • 🛠QoLWitchfire Eyesperformance

      Optimized the rendering/logic of witchfire eyes on enemies to improve overall performance.

      optimization

  1. Dec 20, 2024·Patch 0.5.1
    • 🛠QoLVendor UI refresh

      Optimized Vendor UI logic to prevent framerate drops when buying multiple items quickly.

      quality

    • 📊NumericIncense costsUpdated

      Applied the intended changes to Incense costs as previously announced.

      numeric

    • 🐛Bug fixToll Collector collisionFixed

      Added extra collision to the Toll Collector's legs in the Castle to prevent the player from being launched upwards.

      bugfix

  2. Oct 22, 2024·Hotfix 0.4.6.56132
    • 🎨VisualCrossbow ProjectileVisibleHidden

      Fixed visible crossbow projectiles when interacting with the Collector or Gnosis book.

      Visual fix

    • 🛠QoLFirepower Boost Arcanaformatting

      Fixed the percentage bonus formatting for Firepower Boost Arcana.

      UI fix

    • NewUIAdded

      Added experimental Crosshair Spells Notifiers to alert players when spells recharge.

      Experimental

    • 📊NumericScepter cleaning cost5K2K Witchfire

      Lowered the Witchfire cost of cleaning areas with the scepter from 5K to 2K.

      Cost reduction

    • 📊NumericAbsorbing ManifestationsIncreased HP

      Absorbing Manifestations now heals the player significantly more.

      Healing buff

    • 📊NumericShieldbearer Dome+20%

      Increased Shieldbearer's Shield dome radius by roughly 20% for better manageability.

      Radius increase

    • 🛠QoLControlsImproved

      Improved key rebinding and added visual indicators (red text) for missing bindings in settings.

      QoL

    • 🐛Bug fixstability

      Fixed rare crashes caused by asynchronous saving requests.

      Crash fix

    • 🎨Visualmushroom hit fxReturned

      Restored hit effects to mushrooms to clearly indicate which ones deal damage.

      Clarity fix

    • 🐛Bug fixSniper Riflessight shaderRed X bugFixed

      Fixed a shader bug on Basilisk sights that showed a red X while jumping with a lowered crosshair.

      Visual bugfix

    • 🐛Bug fixenemy visionWall-hackFixed

      Fixed obscure scenarios where enemies could see the player through walls.

      AI fix

    • 🐛Bug fixstability

      Fixed two rare crashes and implemented safeguards for a third to improve overall game stability.

    • 🐛Bug fixterrain

      Fixed a hole in the terrain and removed floating rocks on the island.

    • 🐛Bug fixstreaming

      Resolved a significant streaming hitch occurring inside the Wailing Tower.