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Witchfire
Witchfire
ActionEarly Access
The Astronauts · The Astronauts·-20%$31.99
Jun 19, 2026 · 1d ago

Patch 0.9.1 is out now.

AI summary2h

Patch 0.9.1 introduces weapon balancing, Marshland patrol adjustments, and various enemy and system fixes for Revelations.

Buffs13

  • CricketIncreased magazine size to improve viability as a starting gun for Slayers.2030
  • Corpse Eater
    • Mysterium I:Reduced the number of activations needed to upgrade to Mysterium II.150100
    • Mysterium II:Reduced the number of activations needed to upgrade to Mysterium III.200100
  • Iron CrossIncreased the base duration of the weapon's effect by 4 seconds.+4s s
  • Marshland
    • Dangerous Areas:Slightly reduced enemy budgets in dangerous areas, reducing the number of swordsmen.-1-2 swordsmen
    • Patrols:Removed Holy Sisters from patrol lists to prevent excessive larva spawns.Holy SisterRemoved
    • Patrols:Lowered overall patrol strength per wave.-1-2 swordsmen
  • Concelebrant
    • Underground:The Concelebrant now hides underground less frequently, making them more consistent targets.Lowered
    • Projectile Attack:Reduced direct projectile attack speed by 25%.-25% %
    • Added padding between different attacks to improve combat flow and readability.Added
  • Spore-head Mine
    • Reduced mine health by 33%, making them easier to destroy.-33% %
    • Projectiles:Increased projectile activation range by 40% to allow players more time to escape.+40% %
  • GeneralCarrier:Reduced the distance at which the Carrier's plunge activates.Reduced

Nerfs2

  • Heart EaterReduced total ammo reserves, requiring more careful resource management.9060
  • GeneralSacring Bell:Fixed the shockwave so it now correctly works through walls.Blocked by wallsPierces walls

Bug fixes2

  • Concelebrant
    • Tracking Attack:Fixed a bug causing the tracking attack to behave incorrectly.IncorrectFixed
    • Fixed an issue where the health bar remained hidden for too long.HiddenFixed

Other changes3

  • General
    • UI:Added missing keyboard icons to the binding menu.MissingAdded
    • Stag-head:Changed the location of the Stag-head lightning visual effects.Relocated
    • Mesel:Slightly increased the probability that Mesel is absent during certain interactions.Increased

subjects affected (8)

tap to see balance history

How did this patch land?
🔗
official notes
Witchfire · Jun 19, 2026

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Patch history

see all 13

  1. Witchfire 0.8.6 has gone live
    Jan 20, 2026 · 5mo
    +2
  2. Hotfix 0.8.5 is now live
    Jan 16, 2026 · 5mo
    +2
  3. Witchfire 0.8.4 patch is now out
    Jan 14, 2026 · 5mo
    +143
  4. Witchfire Patch 0.7.5 has gone live!
    Aug 19, 2025 · 10mo
    +2
  5. Witchfire Patch 0.7.4: Velmorne Optimization
    Aug 14, 2025 · 10mo
    +3
  6. First Webgrave Hotfix out now
    Jul 29, 2025 · 10mo
    +4
  7. HOTFIX 0.6.1 (59823)
    Mar 14, 2025 · 15mo
    +2
  8. Patch 0.5.1
    Dec 20, 2024 · 18mo
    +51

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