Hotfix 0.8.5 focuses on stabilizing the World Corruption system, fixing scenario triggers, and polishing audio and visual bugs.
▲Buffs2
- World Corruption
- Reduced the delay between World Corruption events, speeding up the pace of corruption growth.→Lowered
- Increased the number of World Corruption rifts that appear as the system progresses.→Increased
✚Bug fixes3
- World CorruptionFixed a bug where using a Corrupt Stimulant within the first 5 seconds of an expedition would break the World Corruption system.
- Irongate CastleToll Gate scenario:Fixed a bug that prevented the Toll Gate scenario in Irongate Castle from triggering.Broken→Fixed
- GeneralFixed an issue where invisible frozen weapon meshes remained after a headshot kill and collided with the player.
◆Other changes4
- World CorruptionTorments:Torments no longer start at maximum World Corruption capacity, instead scaling up gradually.Full→Gradual
- Mini BossesAdjusted mini boss spawn rolls and logic to function more reliably regardless of World Corruption status.
- General
- Adjusted combat music logic to ensure it stops playing when no longer needed.
- World corruption music now only plays during heavy combat while the latent orb quest is active.
subjects affected (4)
tap to see balance history
Patch history
- Witchfire 0.8.6 has gone liveJan 20, 2026 · 5mo+2→
- Witchfire 0.8.4 patch is now outJan 14, 2026 · 5mo+14−3→
- Witchfire Patch 0.7.5 has gone live!Aug 19, 2025 · 10mo+2→
- Witchfire Patch 0.7.4: Velmorne OptimizationAug 14, 2025 · 10mo+3→
- First Webgrave Hotfix out nowJul 29, 2025 · 10mo+4→
- HOTFIX 0.6.1 (59823)Mar 14, 2025 · 15mo+2→
- Patch 0.5.1Dec 20, 2024 · 18mo+5−1→
- Hotfix 0.4.6.56132Oct 22, 2024 · 20mo+4−4→
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