Public Beta 2 for version 7.10 focuses on refining the Timelines scenarios, adding new equipment for the Sapporo and Odachi, and implementing numerous UI and stability fixes.
▲Buffs7
- Sapporo
- Added a new anti-fighter missile to the Sapporo's arsenal.→Added
- missile:Fixed a bug where Sapporo missiles would destroy each other on impact.destroy each other→fixed
- Odachishield generator:Fixed an issue preventing the Odachi from being equipped with Mk2 and Mk3 Frontier shield generators.incompatible→Mk2/Mk3 Frontier
- TimelinesBrennan's Trial:Reduced the number of laser towers used by Xenon in Brennan's Trial, potentially easing combat difficulty.many laser towers→fewer laser towers
- General
- Added Antigone XL Housing as a blueprint reward via rank and in the Station Design Simulator.→Added
- AI Combat:Improved the hit precision of ships attacking piers.lower→improved
- Fleet AI:Fixed an issue where capital ships were unable to fly in formation with the player.broken→fixed
✚Bug fixes3
- Sapporomain weapon slot:Fixed the loadout editor incorrectly showing the Sapporo's main weapon slot as empty.empty→correct
- Timelinesvarious scenarios:Fixed multiple progression bugs in 'Attack On Antigone', 'Incursion of the False Pontifex', and 'Hazing the Newbie'.broken→fixed
- GeneralMissiles:Fixed guided missiles being launched from outside their intended fire range.outside intended→fixed
◆Other changes6
- OdachiFixed pink surfaces appearing on the Odachi when Kingdom End is disabled.pink surfaces→fixed
- Timelines
- mission selection:Added dialog to the mission selection menu when returning from a scenario.→Added
- story:Added a credit sequence and further hints to clearly denote the end of the Timelines story.→Added
- Rise and Mine:Tutorial dialog is now disabled once the player achieves a 1-star rating in Rise and Mine.active→disabled at 1 star
- General
- Added Terran production methods to Frontier equipment.→Terran production
- UI Scale:Improved UI scale range and scaling for HUD monitor texts to ensure readability at lower resolutions.limited→improved
subjects affected (4)
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Patch history
- →9.00 Public Beta 5 Hotfix 1 now availableApr 10, 2026 · 3mo
A small hotfix for the 9.00 Public Beta 5 addressing a ship repair economy bug.
- →8.00 Hotfix 4 releasedJan 7, 2026 · 6mo
Hotfix 4 for version 8.00 focuses on resolving a reported memory leak.
- 8.00 HF2 Public BetaOct 8, 2025 · 9mo
Hotfix 8.00 HF2 focuses on combat AI improvements, production fixes for the Envoy and Cypher, and general stability.
+8−1→ - 8.00 Hotfix 1 releasedSep 24, 2025 · 10mo
Hotfix 1 for version 8.00 focuses on stability and bug fixes following the Diplomacy Update, primarily addressing AI behavior, mission scripting, and UI issues.
+7→ - 8.00 HF1 Public BetaSep 17, 2025 · 10mo
Hotfix 8.00 HF1 addresses various bugs and stability issues introduced by the Diplomacy Update, focusing on AI behavior, mission scripting, and the Diplomacy Agent system.
+7→ - →8.00 Public Beta 1 Hotfix 2Jul 14, 2025 · 12mo
Hotfix 2 for the 8.00 Public Beta 1 focuses on fixing NVIDIA DLSS Frame Generation functionality.
- →7.50 RC4 now availableFeb 18, 2025 · 17mo
7.50 RC4 is a stability update focusing on fixing various game crashes.
- →7.50 RC3 now availableFeb 17, 2025 · 17mo
7.50 RC3 focuses on fixing a specific bug regarding fleet replacement requests when the commander is following another ship.
Recently Updated
6

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Hotfix Patch Notes | Project Boneyard - July 25th
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