General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixmemory usage
Resolved a reported memory leak to improve game stability and performance.
- ▲🐛Bug fixtargeting
Fixed a rare case where ships would not fire at station modules.
Fixed station module targeting
- ▼🐛Bug fixline of sight
Fixed weapons firing at targets that were hidden behind other objects.
Fixed firing through obstacles
- ≈🐛Bug fixresource requests
Fixed non-commonwealth shipyards incorrectly requesting commonwealth resources.
Fixed shipyard requests
- ▲🐛Bug fixstability
Fixed several causes of game crashes to improve overall stability.
Crash fixes
- ▲🐛Bug fixUndockingclearance
Fixed ships waiting indefinitely for undocking clearance after they had already undocked.
Fixed
- ≈🐛Bug fixTeladi Bridgescharacter movement
Fixed characters instantly warping around when moving on certain Teladi bridges.
Fixed
- ≈🐛Bug fixBuilder Mapmenu mode
Fixed the Assign Builder Map menu mode not working under certain circumstances.
Fixed
- ≈🐛Bug fixBettyinteraction
Fixed Betty not acknowledging when the player assumes cover.
Fixed
- ≈🐛Bug fixNVIDIA DLSS Frame Generation
Fixed an issue where NVIDIA DLSS Frame Generation would not work correctly under certain circumstances.
bugfix
- ≈🐛Bug fixstability
Fixed several conditions that previously caused the game to crash, improving overall stability.
- ≈✨Newcontent—→Added
The X4: Hyperion Pack has been announced and is available for wishlisting.
- ≈✨NewHyperion Pack—→Added
The X4: Hyperion Pack is now available for wishlisting on Steam.
- ≈•OtherDLC—→X4: Hyperion Pack
The X4: Hyperion Pack has been announced and is available for wishlisting.
announcement
- ≈🐛Bug fixstability
Fixed a freeze occurring during the Scavenger cutscene near the gate from Black Hole Sun IV to Windfall IV.
Fixed
- ≈🐛Bug fixstability
Resolved several causes of game crashes to improve overall stability.
Fixed
- ▲✨Newlost ship replacement—→Added
Added a new option to replace lost ships, reducing the penalty of losing assets.
New Feature
- ▲✨Newradar station module—→Added
Introduced a new radar station module for enhanced scanning/detection capabilities.
New Feature
- ≈🔊AudioEnginesvoice feedback—→Added
Player ships now provide voice feedback when engines fail due to damage, improving situational awareness.
Audio feedback
- ▲🎯BehaviorSupply Factory Missionstation filtering
Generic supply factory missions now filter out stations lacking relevant wares, reducing wasted travel.
Improved filtering
- ▲🎯BehaviorCarrier Undockinghigh speed undocking
Improved the behavior of ships undocking from carriers at high speeds for smoother departures.
Improved physics/behavior
- ▲🎯BehaviorAutopilothighway approach
Autopilot behavior improved when approaching highways after warping through a gate.
Improved behavior
- ≈🛠QoLLive Stream Viewcamera and sound
Improved the camera and sound behavior within the Live Stream View.
Quality improvement
- ▲🛠QoLGravidarviewing angle
Adjusted the gravidar viewing angle to make distant objects more visible.
Improved visibility
- ≈🐛Bug fixAutopilotstability
Fixed a freeze occurring when using autopilot on superhighway gates or mission contacts near stations.
Bugfix
- ≈🐛Bug fixExploretargeting
Fixed an issue where Explore targeting for jump gates or superhighways to undiscovered sectors failed.
Bugfix
- ≈🐛Bug fixTravel Modeanomaly strength
Fixed anomalies acting with excessive strength while the player is in travel mode.
Bugfix
- ≈🐛Bug fixFleet Subordinatesresponsiveness
Fixed fleet subordinates becoming unresponsive when attacked if they were unable to attack.
Bugfix
- ≈🐛Bug fixTrade Shipsoperation completion
Fixed trade ships getting stuck while waiting for trade operations to complete.
Bugfix
- ≈🐛Bug fixTrade Shipsreported amounts
Fixed trade amounts being reported as negative or excessively large during trade completion.
Bugfix
- ≈🐛Bug fixTurretstargeting
Fixed turrets resuming fire on non-hostile targets if hostilities ceased while they were disarmed.
Bugfix
- ≈🐛Bug fixPlan Build Menubuy offer control
Fixed the inability to control buy offers for Advanced Composites and Plasma Conductors.
Bugfix
- ≈🐛Bug fixSystemstability
Fixed several causes of crashes and input failures when returning to the Start Menu.
Stability
- ≈🐛Bug fixstability
Fixed several causes of game crashes.
bugfix
- ≈🐛Bug fixautopilotrefusing→working
Fixed autopilot refusing to fly to unknown jump gates.
bugfix
- ▲🐛Bug fixmulti-ship upgradesbroken→working
Fixed multi-ship upgrades not working.
bugfix
- ▲🛠QoLMapguidance—→Improved
Improved Map guidance when the player is not near their last controlled ship.
UI
- ▲🛠QoLSignal Leakvisibility—→Improved
Added a background to the signal leak indicator to improve visibility.
UI
- ▲🐛Bug fixStabilitycrashes—→Reduced
Fixed several causes of crashes and a rare freeze.
System
- ≈🎨VisualVisualsanimations—→Fixed
Fixed various minor issues with incorrect or missing animations, including Thresher engines and Heron E fading.
Visual
- ▲✨NewAntigone XL Housing—→Added
Added Antigone XL Housing as a blueprint reward via rank and in the Station Design Simulator.
new
- ≈✨NewFrontier equipment—→Terran production
Added Terran production methods to Frontier equipment.
new
- ≈🛠QoLUI Scalerangelimited→improved
Improved UI scale range and scaling for HUD monitor texts to ensure readability at lower resolutions.
quality
- ▲🎯BehaviorAI Combathit precisionlower→improved
Improved the hit precision of ships attacking piers.
behavior
- ▲🐛Bug fixFleet AIformationbroken→fixed
Fixed an issue where capital ships were unable to fly in formation with the player.
bugfix
- ≈🐛Bug fixMissilesfire rangeoutside intended→fixed
Fixed guided missiles being launched from outside their intended fire range.
bugfix
- ≈🐛Bug fixsave sound volumetoo loud→balanced
Fixed an issue where certain sounds were excessively loud during game saves.
- ≈🐛Bug fixvolumetric fogdisabled→enabled
Resolved graphical issues with some AMD drivers, re-enabling volumetric fog that was previously disabled in Beta 4.
- ≈🐛Bug fixCovert Operations plot
Fixed an issue where Dal would sometimes fail to start the Covert Operations plot when prompted.
bugfix
- ≈🐛Bug fixTidebreak station
Fixed Tidebreak station to ensure NPCs are correctly populating and walking around the area.
bugfix
- ≈🎯BehaviorDocking
Fixed ships failing to dock at stations with covered dock areas and issues docking at very large stations from specific positions.
bugfix
- ≈🐛Bug fixSpace SuitWeapon Groups
Fixed a bug where player space suit weapon groups were reset after teleporting during a space walk.
bugfix
- ▲🐛Bug fixHackingTurret Control
Hacking turret control panels now correctly affects missile turrets, expanding the effectiveness of hacking.
bugfix
- ≈🐛Bug fixBoron Ships
Fixed an issue where characters would occasionally warp unexpectedly after using a lift on Boron ships.
bugfix
- ≈🐛Bug fixManual DockingStability
Resolved a potential game freeze occurring when manually docking a ship that has an active trade order loop.
bugfix
- ≈🐛Bug fixMap MenuObject Information
Fixed Object Information in the Map menu failing to load when querying certain S or M ships.
bugfix
- ≈🐛Bug fixShip ConfigurationStability
Fixed a menu crash that occurred when upgrading multiple ships simultaneously in the Ship Configuration menu.
bugfix
- ≈✨NewStart menu background—→Added
Players can now choose the background scene for the Start menu.
UI customization
- ≈🎯BehaviorAvarice Tide
Improved ship response to the Tide environmental effect in Avarice.
behavior
- ▲🐛Bug fixStation Rewards
Fixed stations failing to offer rewards for destroying nearby hostile ships.
bugfix
- ≈🐛Bug fixShip Storage
Fixed ships getting stuck indefinitely when attempting to exit ship storage.
bugfix
- ≈🐛Bug fixWare Exchange
Fixed an issue where ware exchanges could leave the involved ship unresponsive.
bugfix
- ≈🎯BehaviorPirate AI
Fixed pirate ships incorrectly assuming cover identities while actively under fire.
bugfix
- ≈🐛Bug fixStuck Ship Fallback
Resolved several issues with the fallback code used to separate ships that have become stuck.
bugfix
- ≈✨Newship separation—→Added
Added fallback handling to separate ships that are stuck inside each other, reducing physics glitches.
fallback handling
- ≈🐛Bug fixtrading AI
Fixed an issue where traders sometimes failed to find trades when dealing with only a single ware.
bugfix
- ≈🐛Bug fixmission objectives
Fixed mission objectives for scanning stations that incorrectly suggested the player should dock instead.
bugfix
- ▲🐛Bug fixperformance
Fixed game slowdown occurring when a mining ship with a full cargo hold is given a repeated order to mine.
bugfix
- ≈🐛Bug fixSteam Workshop cleanup
Fixed incorrect file cleanup when downloading extensions from the Steam Workshop on Linux.
- ▲🛠QoLUI performance
Resolved excessive UI performance loss across various game situations.
- ≈🐛Bug fixOS compatibility
Fixed a crash preventing the game from starting on certain Windows 7 systems.