PatchDiff
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Valkyrie

ヒーローValkyrie · Shield · Fighter · Hero · Duelist
4 パッチ最終変更 37mo ago▲ +13

勢力推移

上=バフ、下=ナーフ
0+20Feb 27, 2017May 3, 2023Feb 27, 2017 — Release notes for V1.03 +19 / -0 (cum +19)Apr 6, 2017 — Release Notes for v1.05 +0 / -0 (cum +19)Jan 11, 2018 — Patch Notes 1.18 +1 / -0 (cum +20)May 3, 2023 — Patch Notes 2.43.0 - For Honor +0 / -7 (cum +13)
アビリティにズーム:13アビリティ追跡中
変更タイプで絞り込み:この項目に6タイプ

パッチ履歴

    • 📊NumericShield Tackle Strikedamage2018

      Shield Tackle Strike damage reduced from 20 to 18.

      numeric

    • 📊NumericShield Tackledistance0.5m more0.5m less m

      Shield Tackle now moves forward 0.5m less.

      numeric

    • ✂️RemovedShield Tacklechain on missYesRemoved

      Shield Tackle no longer chains on miss, reducing the move's safety.

      behavior

    • 📊NumericChained Heaviesdamage2726

      Chained Heavies damage reduced from 27 to 26.

      numeric

    • 📊NumericHeavy Finishersdamage3028

      Heavy Finishers damage reduced from 30 to 28.

      numeric

    • 📊NumericZone Attackstartup500ms600ms ms

      Zone Attack startup increased from 500ms to 600ms.

      numeric

    • 🎯BehaviorZone AttackreachReduced

      Adjusted weapon trajectories to have less reach and fixed start/end positions.

      visual

  1. Jan 11, 2018·Patch Notes 1.18+1
    • 🎯BehaviorShield ChargecancelAdded

      Shield Charge can now be cancelled by going out of lock, increasing versatility.

      improvement

    • 📝TextShield TackleMoveset descriptionIncludes GB CancelRemoved GB Cancel

      Updated moveset description to correctly reflect that Shield Tackle cannot be cancelled into Guardbreak.

      text

  2. Feb 27, 2017·Release notes for V1.03+19
    • 🐛Bug fixBloodlusttriggerAll kills

      Bloodlust Feat now correctly triggers on all types of kills.

      Fixed trigger logic

    • 📊NumericPouncing Thrustdamage1217

      Increased damage for Pouncing Thrust to improve dueling viability.

      Damage increase

    • 📊NumericHunter's Strikedamage1217

      Increased damage for Hunter's Strike to improve dueling viability.

      Damage increase

    • 📊NumericPouncing Thrustlink speed400-900ms200-500ms ms

      Pouncing Thrust and Hunter's Strike can now link into Light Chains significantly faster.

      Faster chain

    • 📊NumericHunter's Strikelink speed400-900ms200-500ms ms

      Pouncing Thrust and Hunter's Strike can now link into Light Chains significantly faster.

      Faster chain

    • 📊NumericLight Attackmiss recovery900800 ms

      Reduced recovery time after missing a light attack.

      Reduced recovery

    • 📊NumericLight Attackhit recovery700600 ms

      Reduced recovery time after hitting with a light attack.

      Reduced recovery

    • 📊NumericLight Attackinterrupt block recovery800700 ms

      Reduced recovery time when a light attack is interrupted by a block.

      Reduced recovery

    • 📊NumericLight Attackregular block recovery700600 ms

      Reduced recovery time when a light attack is blocked.

      Reduced recovery

    • 📊NumericLight Chain (2nd)startup600500 ms

      Reduced startup time for the second attack in the light chain.

      Faster attack

    • 📊NumericLight Chain (2nd)miss recovery800700 ms

      Reduced recovery time after missing the second light chain attack.

      Reduced recovery

    • 📊NumericLight Chain (2nd)hit recovery600500 ms

      Reduced recovery time after hitting with the second light chain attack.

      Reduced recovery

    • 📊NumericLight Chain (2nd)interrupt block recovery700600 ms

      Reduced recovery time when the second light chain attack is interrupted by a block.

      Reduced recovery

    • 📊NumericLight Chain (2nd)regular block recovery600500 ms

      Reduced recovery time when the second light chain attack is blocked.

      Reduced recovery

    • NewShield CrushchainabilityAdded

      Shield Crush can now be chained into a Light Chain, adding new mix-up options.

      New combo option

    • 📊NumericHunter's Rushmiss recovery1000800 ms

      Reduced recovery time after missing Hunter's Rush.

      Reduced recovery

    • 📊NumericHunter's Rushhit recovery800600 ms

      Reduced recovery time after hitting with Hunter's Rush.

      Reduced recovery

    • 📊NumericHunter's Rushinterrupt block recovery900700 ms

      Reduced recovery time when Hunter's Rush is interrupted by a block.

      Reduced recovery

    • 📊NumericHunter's Rushregular block recovery800600 ms

      Reduced recovery time when Hunter's Rush is blocked.

      Reduced recovery