✦AI要約2d
Patch 1.18 focuses on reducing tracking for several heroes, buffing the Aramusha, and implementing a wide array of bug fixes for combat interactions and UI.
▲バフ12
- All Heroes
- Drop Attack:Fixed an issue where Drop Attacks would effectively miss when the opponent was unbalanced.
- Throw:Fixed an issue where the player performing a throw would be interrupted by it.
- ValkyrieShield Charge:Shield Charge can now be cancelled by going out of lock, increasing versatility.→Added
- OrochiStorm Rush:Storm Rush can now be cancelled by going out of lock.→Added
- ShinobiHeavy Attack:Heavy attack charge now reinitializes after a hit if the button is held, matching Conqueror's behavior.No→Yes
- Aramusha
- Fury Unleashed:Increased damage of Fury Unleashed.25→30
- Fury Unleashed:Added Uninterruptible Stance property to Fury Unleashed.→Uninterruptible
- Twin Vipers:Increased damage of Twin Vipers.35→40
- Ring the Bell:Increased damage of Ring the Bell.10→15
- Ring the Bell:Increased stamina damage of Ring the Bell.10→20
- Basic Side Heavy:Increased damage of the Basic Side Heavy Attack.25→30
- Basic Top Heavy:Reduced the startup time of the Basic Top Heavy strike.700ms→600ms ms
▼ナーフ15
- All Heroes
- Fixed an issue allowing players to dodge out of certain death situations when thrown off specific ledges.
- Guardbreak:Fixed an issue allowing players to feint a guardbreak by quickly performing a heavy attack after blocking.
- PeacekeeperZone Attack:Fixed an issue that made the Zone Attack very hard to block when feinted during Revenge.
- ConquerorSprint Attack:Reduced the tracking of the Sprint Attack, making it easier for opponents to dodge.→Reduced
- LawbringerImpaling Charge:Reduced the tracking of the Impaling Charge.→Reduced
- Warlord
- Sprint Attack:Reduced the tracking of the Sprint Attack.→Reduced
- Jump Attack:Reduced the tracking of the Jump Attack.→Reduced
- Shinobi
- Front Roll Kick:Increased the window where Shinobi is vulnerable to guardbreaks during Front Roll Kick recovery.200ms→400ms ms
- Tackle:Reduced the tracking of the Tackle ability.→Reduced
- Centurion
- Eagle's Fury:Reduced the tracking of Eagle's Fury.→Reduced
- Eagle's Talon:Reduced the tracking of Eagle's Talon.→Reduced
- Gladiator
- Sprint Attack:Reduced the tracking of the Sprint Attack.→Reduced
- Crowd Pleaser:Reduced the tracking of Crowd Pleaser.→Reduced
- Shaman
- Predator's Mercy:Removed uninterruptible property from the first 100ms of Predator's Mercy, allowing it to be interrupted.0ms→100ms ms
- Predator's Mercy:Opponents can now activate Revenge significantly earlier after being bitten by Predator's Mercy.0→300-500ms earlier ms
✚バグ修正1
- All HeroesFixed soft feints and flickers for attacks, guardbreaks, and dodges when playing within 100ms latency to prevent exploitation.
◆その他の変更4
- ShugokiHeadbutt:Headbutt stun now correctly interacts with Debuff Resistance gear.→Affected by Gear
- Faction War
- Added an interface to display how players earned their Troops based on match length and score rank.→Added
- Added weather icons and faction emphasis icons to the territory map.→Added
- PCReplaced the Dynamic Reflection toggle with a quality selection box (Off, Low, Medium, High, Extreme).Toggle→Quality Selection
影響を受けた項目(15)
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公式ノート
FOR HONOR™ · Jan 11, 2018
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パッチ履歴
- Patch Notes 2.47.1 – FOR HONOROct 26, 2023 · 32mo+6−2→
- Warrior’s Den Recap – October 19thOct 19, 2023 · 32mo+1→
- Patch Notes 2.46.0Sep 14, 2023 · 33mo+11−8→
- →Warrior’s Den Recap September 7th, 2023Sep 14, 2023 · 33mo
- Patch Notes 2.45.1 – For HonorJul 27, 2023 · 35mo+5−4→
- Y7S2 Testing GroundsJun 15, 2023 · 36mo+15−8→
- Patch Notes 2.44.0Jun 15, 2023 · 36mo+12−2→
- Warriors Den Recap June 8, 2023Jun 8, 2023 · 36mo+1→
最近更新
6

[Dev Team] stellaris_test updated with 4.4.2 (checksum 38b9)
Stellaris·20h
ベータアップデート 4.4.2 では、Forever Cruise シチュエーションの進行速度の低下と、いくつかの安定性に関するクラッシュの修正に重点を置いています。
+1 バフ−2 ナーフ


CHAOS REIGN Update Patch notes
MechWarrior 5: Mercenaries·21h
Chaos Reignのリリース後初となるパッチで、コミュニティから報告されたバグ修正と全般的な改善に焦点を当てています。

Beta Branch - Version 0.25.2_1
Romestead·23h
マルチプレイヤーの安定性、クラッシュの修正、およびオーディオの改善に焦点を当てたベータブランチのアップデートです。
+9 バフ

1.0.30 - Patch Notes
Momento·1d
Unityエンジンのアップデートによる安定性の向上とクラッシュ修正、および既知の不具合の調査に焦点を当てたテクニカルアップデートです。


Patch 0.1.1d
Witchspire·1d
パッチ 0.1.1d では、スポーン問題の修正と、一貫性を向上させるための The Vault ダンジョンのリワークに重点を置いています。
+1 バフ



Patch 1.5.5
Master of Command·1d
パッチ 1.5.5 では、砲兵の有効性、Basing(構え)メカニクス、および Sweden と Poland の大幅なバランス調整に重点を置き、あわせて様々なユニットステータスの微調整が行われました。
+22 バフ−5 ナーフ
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