General
勢力推移
上=バフ、下=ナーフパッチ履歴
- ▲🐛Bug fixlobby capacity2→—
Co-Op Towerのロビーに2人しか参加できない問題を修正し、本来のマルチプレイヤー定員を復元しました。
Co-Op Towersのロビー制限を修正
- ≈🐛Bug fixcursor visibility
Photo ModeでUIをオフにした際、マウスカーソルが正しく非表示になるようになりました。
Photo ModeのUI修正
- ≈🐛Bug fixaspect ratio
マッチ検索中に21:9のアスペクト比で発生していた問題を解決しました。
21:9サポートの修正
- ▲🔁Reworkscrollbar behavior
スクロールバーの機能を改良し、下矢印をクリックした際に一番下まで移動するようにし、マウスでプリセットを直接装備できるようにしました。
UIナビゲーションの改良
- ≈🐛Bug fixcharacter selection
King of the Hillモードでキャラクターを素早く選択・選択解除した際に発生するマウスの不具合を修正しました。
KOTHのマウス操作修正
- ≈🐛Bug fixvirtual keyboard
仮想キーボードを使用してロビーを作成する際にプレースホルダーの文字が表示される問題を修正しました。
ロビー作成機能の修正
- ≈🛠QoLPost-Match Menu navigation
Post-Match Menu can now be properly navigated with a mouse regardless of Screen Adjust settings.
Fixed mouse navigation for non-100% Screen Adjust settings.
- ≈🐛Bug fixMouse cursor lock
Fixed an issue where the mouse cursor would become locked if Player 1 accessed the Options Menu prematurely.
Fixed cursor lock when P1 opens options before P2 selection.
- ≈🐛Bug fixReward Menu visibility
Fixed an issue where the Reward Menu appeared cut off when Screen Adjust was set to a low value.
Fixed menu cutoff at low Screen Adjust values.
- ≈🐛Bug fixEquip Skin interaction
Fixed a bug that prevented users from equipping skins using a mouse click.
Fixed mouse click failure for equipping skins.
- ≈🎯BehaviorPause menu manipulation
Users can no longer manipulate options with the mouse while the opposing player has paused the game.
Prevented mouse input during opponent pause.
- ≈✨NewController tips—→Added
Xbox One controller tips now appear during loading screens when using a compatible controller.
Added Xbox One controller tips to loading screens.
- ≈🐛Bug fixHUD overlap
Fixed a visual bug where the FPS meter overlapped the ping meter in the Room Lobby.
Fixed FPS and ping meter overlap in Room Lobby.
- ≈✨NewView Profile optionRemoved→Added
The 'View Profile' option has been restored to the game.
Restored the View Profile feature.
- ≈🐛Bug fixaudio
Fixed a rare audio-related game freezing issue to improve stability.
Fixed rare game freezing caused by audio issues.
- ≈🐛Bug fixAugmentselemental type
Fixed issues where certain attacks were using the incorrect Augment Elemental Type.
Corrected elemental types for certain attacks.
- ≈🛠QoLinput
Implemented input fixes for Keyboard and Mouse users.
Improved keyboard and mouse responsiveness.
- ≈🛠QoLresolution—→Ultrawide
Added Ultrawide support for fatalities and friendships, and fixed related menu UI issues.
Added support for new animations and fixed UI in Ultrawide.
- ≈🎯BehaviorAI Logic
General improvements to AI behavior across the game.
Improvements to AI logic.
- ≈✨NewBrutalities—→Added
Several new Brutalities have been added to the game.
New Brutalities added for discovery.
- ▲🛠QoLPractice Mode—→Updated
Practice mode now allows adjustable AI breakaway timing and better input logging.
New AI timing options and button log improvements.
- ▲🐛Bug fixOnline Stability—→Improved
Online play is more stable with fewer desyncs.
Minor stability improvements and desync fixes.
- ≈🛠QoLpreview images—→Added
Reactivated missing preview images for Kombat League Season 9.
UI restoration
- ≈🛠QoLresolution handlingminimize→stable
The game title will no longer minimize when changing Video Resolution on DX11 and DX12.
DX11/DX12 fix
- ≈🛠QoLFPSinconsistent→stable
Fixed inconsistent FPS drops during story mode cinematics for DX12 users.
DX12 optimization
- ▲🛠QoLframe rate30→60 FPS
60 FPS options have been re-enabled for the Krypt, Menus, and Cinematics, improving visual smoothness.
Re-enabled 60 FPS for Krypt, Menu, and Cinematics
- ≈🐛Bug fixsubtitles
Fixed an issue where some languages were missing subtitles during Spawn's cinematics.
Fixed missing subtitles for Spawn
- ≈🐛Bug fixstability
Resolved a crash that occurred when exiting the Towers of Time.
Fixed Towers of Time crash
- ≈🐛Bug fixtagged movesvisibilityinvisible→visible
Tagged moves are now correctly visible during gameplay in practice mode.
Fixed practice mode visibility
- ▲📊Numericinput buffer2→5 frames
Increased the button input buffer when exiting a block hit reaction from 2 to 5 frames, making inputs more lenient.
Increased buffer when exiting block hit reaction.
- ≈✨NewPractice ModeAI Options—→Added
Added detailed Block Attack options (Fast, Delay, Late) and new Recording Slots for Kustom Getup/Reversal practice.
New Kustom Block and Reversal options.
- ≈✨NewBrutalities—→Added
Added several new Brutalities for players to discover.
New unlockables.
- ▼🎯BehaviorGetup/Flawless Block Up+Front Kickhitboxhits behind→no hit behind
Getup/Flawless Block Up+Front Kick attacks no longer hit opponents from behind, except for Kung Lao, Sonya, and Geras.
Removed ability to hit opponents from behind for most characters.
- ≈✨NewNether ForgeRecipes—→Added
Added new Nether Forge Recipes for players to discover.
New crafting options.
- ≈🎯Behavior60 FPS ModeavailabilityEnabled→Disabled
Temporarily disabled 60 FPS mode to fix graphical glitches; Krypt, Menu, and Cinematics remain at 30 FPS.
Temporary disable due to graphical glitches.
- ≈✨NewGraphics APIDX11→DX12 (Beta)
Added a Beta version of DX12, allowing players to test a newer graphics system for different performance characteristics.
Added DX12 beta option to potentially improve performance on newer hardware.
- ≈🐛Bug fixHDR Option
Adjusted the HDR option to correctly display whether it is active or available.
Fixed HDR display logic.
- ≈🎯BehaviorNvidia GPU Stability
Working with Nvidia support to address random crashes occurring on some Nvidia GPUs via a future driver update.
Known issue: Random crashes on Nvidia GPUs.
- ≈🐛Bug fixStore Menu Navigation
Aware of an issue where keyboard directional keys may become unresponsive while navigating the Store menu.
Known issue: Keyboard keys unresponsive in Store.
- ≈🎯BehaviorBlood VFX Performance
Investigating an issue where blood visual effects may negatively impact frame rates when using DX12.
Known issue: Blood effects impacting FPS on DX12.
- ≈🐛Bug fixstability
Resolved a critical launch crash specifically affecting users with AMD RX 5700 GPUs.
Fixed crash on launch for AMD RX 5700 GPUs
- ≈🐛Bug fixsynchronization
Fixed a desynchronization issue in Online Versus to improve match stability.
Fixed Online Versus desync
- ▼🐛Bug fixKrushing Blowsdamageincreased→standard
Corrected an issue where several Krushing Blows were dealing slightly more damage than intended.
Fixed unintended damage boost
- ▲✨Newrewards—→Added
Added a Newsletter Subscription option that rewards players with a Raiden Announcer Voice.
Newsletter subscription reward
- ≈🐛Bug fixinput
Fixed minor issues with Mouse/Keyboard input and RGB supported devices.
Mouse/Keyboard and RGB fixes
- ≈🛠QoLStore
Reworked the Store to display more items and introduced bundles.
quality
- ≈✨NewBrutalities—→Added
Added several new Brutalities for players to discover.
new
- ≈🎯BehaviorTowers of Time—→Updated
Ko-Op Tower Platform now has all multiplayer towers available at once and allows solo play for tag battles.
behavior
- ≈🎯BehaviorKrypt—→Updated
Skeleton Keys can now be traded to the Kollector for Tower Summoning Stones.
economy
- ≈🐛Bug fixstability
Fixed a crash occurring in Team Raid mode.
- ≈🐛Bug fixinput
Resolved multiple minor issues regarding Mouse and Keyboard input.
- ≈🐛Bug fixRGB support
Fixed several issues with RGB supported devices.
- ≈✨NewRGB themes—→Added
Added new RGB color themes for the Klassic Arcade Fighter Pack 2.
- ≈🐛Bug fixresolution
Fixed several issues related to Ultrawide screen resolutions.
- ≈•OtherDX12—→In Development
DX12 support is currently in development with foundational changes being rolled out to the Steam version.
- ≈✨NewTournament Variations—→Added
All characters now have a third Tournament Variation for competitive play.
Added a third Tournament Variation for all characters for use in Kombat League and Tournament mode.
- ▲🎯BehaviorBreakawayinput buffer—→Added
Breakaway inputs are now more lenient due to a new buffer window.
The input for Breakaway now has a small buffer window before the first available frame.
- ▼🎯BehaviorFlawless Blockcooldown
Fixed an exploit that allowed players to bypass the Flawless Block cooldown.
The Flawless Block cooldown window can no longer be circumvented by holding block or quickly inputting another action.
- ≈🔁ReworkStore UI—→Reworked
Store interface updated for better visibility and new bundle item types.
Reworked the Store to display more items at once and added bundles.
- ≈🛠QoLshader compilation
Improved shader compilation process to enhance performance during first-time initialization.
performance
- ≈🐛Bug fixscreen resolution
Fixed several issues regarding 21:9 screen resolution, including compatibility with Colour-blind mode.
bugfix
- ≈🎯BehaviorPints of Blood Spilled
Auto-configuration and Benchmark fights no longer artificially inflate the 'Pints of Blood Spilled' statistic.
stat tracking
- ≈🐛Bug fixinitialization
Fixed a crash/hang issue where the game would not load if defocused during initialization.
stability
- ≈🐛Bug fixTower Ending
Fixed an issue where Tower Endings would not pause when the game window was minimized.
stability
- ≈🐛Bug fixKombat League menu
Resolved a UI and input issue occurring in the Kombat League post-match menu.
UI fix
- ≈🐛Bug fixButton Log
Fixed reversed directional buttons in the Button Log when recording AI.
AI recording
- ≈🐛Bug fixPause Menu move list
Removed placeholders in the Pause Menu move list that appeared during AI recording.
AI recording
- ≈🐛Bug fixMouse/Keyboard input
Fixed multiple minor issues related to Mouse and Keyboard input controls.
input fix
- ≈🐛Bug fixAugment Experience
Fixed an issue where certain gear pieces prevented Augments from awarding their Experience bonuses.
- ≈🐛Bug fixMeter Regeneration
Fixed a rare issue where Chip Avoided or Last Breath could cause an invalid Offensive/Defensive Meter regeneration rate.
- ≈🐛Bug fixMeter Regeneration
Fixed a rare issue where Meter regeneration could become invalid if the meter was not filled to maximum over multiple rounds.
- ≈✨NewHDR TV Quality—→Added
Added HDR TV Quality settings to Video Options for better visual calibration.
Added Standard, High End, and Professional settings to Video Options.
- ≈✨NewBrutalities—→Added
Added new Brutalities and victory poses for all characters.
New victory poses and discoverable brutalities added.
- ▲✨NewSub-Zero Skins—→Added
Added Dimitri Vegas as Sub-Zero skins and masks for free to all players.
Dimitri Vegas skins available for free.
- ▲🐛Bug fixFPS Lock30→— FPS
Fixed an issue where the game would lock to 30 FPS after fast forwarding AI battles.
Fixed lock after fast forwarding AI battles.
- ≈🐛Bug fixfacial animations
Fixed an issue where facial animations would not run in Intros and the Kustomize section when playing at 60 FPS.
Fixed animations in Intros and Kustomize for 60 FPS mode
- ▲🎯BehaviorKrypt files/particles
Adjusted compression of Krypt files and particle packaging to improve overall game performance.
Improved performance via compression
- ≈🐛Bug fixCharacter Tower audio
Fixed an infinite sound effect loop that occurred when summoning a Character Tower.
Fixed infinite sound loop
- ≈🐛Bug fixbackground audio
Fixed an issue where audio continued to play in the background after the game was minimized.
Fixed audio playing while minimized
- ≈🐛Bug fixKombat Kard text
Fixed an issue where non-English characters were not being displayed correctly on the Kombat Kard.
Fixed non-English character display
- ≈🐛Bug fixloading screen inputs
Fixed an issue where inputs for abilities were incorrectly displayed during loading screens.
Fixed ability input display
- ≈🐛Bug fixRGB Keyboard
Fixed Player 2's RGB keyboard showing Player 1's character colors during online matches.
Fixed LED color mapping for P2
- ≈🐛Bug fixRGB Keyboard
Fixed an issue where the RGB LED color scheme did not reflect usable keys in the shop.
Fixed shop LED colors
- ≈🐛Bug fixvariation prompts
Fixed an issue where prompts in variations did not reflect the other player's input device.
Fixed input device prompts
- ≈🐛Bug fixKombat Breakdown
Fixed an issue where usernames were not being displayed in the Kombat Breakdown on Steam.
Fixed Steam username display
- ≈🐛Bug fixMouse/Keyboard input
Fixed multiple minor issues related to Mouse and Keyboard input.
General input fixes
- ≈🐛Bug fixcrash
Fixed a crash that occurred when attempting to record gameplay during a Fatal Blow.
- ≈🐛Bug fixcinematic volume
Fixed an issue where cinematic volume would decrease after the game window lost focus.
- ≈🐛Bug fixinput display
Fixed a bug where recorded inputs were incorrectly displayed only as keyboard inputs.
- ≈🐛Bug fixopponent name
Corrected an issue where the opponent's name was not displayed properly during online matches.
- ≈🐛Bug fixdisplay select
Fixed a display selection error that occurred when switching video modes from Full Screen.
- ≈🐛Bug fixKombat League prompts
Fixed broken prompts for Kombat Breakdown and Season Details within the Kombat League.
- ≈🐛Bug fixRich Presence
Fixed character name display in Rich Presence while playing Towers of Time.
- ≈🐛Bug fixMouse/Keyboard input
Resolved multiple minor issues related to Mouse and Keyboard input handling.
- ≈🎯BehaviorAI logic
General improvements to AI behavior and logic.
Improvements to AI logic
- ≈🐛Bug fixOnline Stability
Fixed several rare online desync causes and a crash occurring after a Quitality.
Fixed desyncs and crashes
- ▲✨NewPractice Mode—→Added
Added an Easy Krushing Blows option to bypass conditional requirements in Practice Mode.
Easy Krushing Blows option
- ≈✨NewKombat League—→Added
Added Kombat League online game mode, starting Season I (The Season of Blood).
New game mode
- ≈📊NumericRanked Sets—→First to 2
Ranked Sets are now a first to 2 match set when a Kombat League season is inactive.
Match set change
- ≈📊Numericthrow vulnerability2 frames→0 frames frames
Adjusted throw vulnerable states to remove a 2 frame window when recovering from a block for regular throws and a 1 frame window for special move grabs.
Removed window when recovering from block for regular throws
- ▲📊NumericSoul Shrine price10,000→1,000 souls
The Soul Shrine related to Shinnok’s Amulet has had its price significantly decreased.
Shinnok's Amulet shrine
- ≈🎯BehaviorAI logic
General improvements to AI logic and move list corrections.
General AI improvements
- ≈🐛Bug fixOnline Stability
Fixed several rare online desync causes to improve connectivity.
Desync fixes
- ≈✨NewFPS mode—→60 FPS
Introduced 60 FPS options for menus, cinematics, and the Krypt to improve visual smoothness on PC.
Added options for 60 FPS in Menus, Cinematics, and Krypt.
- ≈✨Newreflections—→Toggleable
Added a toggle for reflections to allow users to optimize performance or visual preference.
Added option to turn reflections on/off.
- ≈🐛Bug fixstability
Resolved multiple crash-on-launch and gameplay crashes caused by drivers and library files.
Fixed crashes related to Radeon drivers, unusual controllers, and faulty library files.
- ≈🎯Behaviorconnectivity
Implemented adjustments to reduce the frequency of player disconnects during online play.
Adjustments to resolve frequent disconnects.
- ≈🐛Bug fixinput
Improved reliability and responsiveness of mouse and controller inputs.
Minor fixes for mouse and controller inputs.
- ≈🎯Behavioranti-cheat
Implemented new measures to detect and prevent the use of cheat engines.
Measures targeting cheaters and cheat engines.
- ≈✨NewNVIDIA Integration—→Added
Added support for NVIDIA Highlights and NVIDIA Ansel for compatible GPUs.
Highlights and Ansel
- ≈🎯BehaviorTowers of Time
Players are now prompted to perform a benchmark before starting online matches in Towers of Time.
Benchmark prompt
- ≈🛠QoLStore
Previously purchased DLC is now correctly displayed as unavailable in the Store.
DLC visibility
- ≈🐛Bug fixGraphics
Addressed several issues related to Temporal Anti-Aliasing (TAA).
TAA fixes
- ≈🐛Bug fixInput
Implemented several minor fixes for mouse and keyboard input.
MKB fixes
- ▲🛠QoLFramerate30 FPS→60 FPS FPS
Developers are working on an option to increase the 30 FPS cap to 60 FPS in certain game areas.
Planned update
- ≈📊Numerichead spikes fatality count—→Decreased
The number of fatalities required for head spikes has been decreased.
- ≈📊Numericmodifiers—→Adjusted
Certain gameplay modifiers have been adjusted for better balance.
- ≈🐛Bug fixSteam Achievements
Fixed an issue where Steam Achievements would not unlock in certain cases.
- ≈🛠QoL21:9 display support
Cinematics now display correctly on 21:9 ultrawide monitors.
- ≈🐛Bug fixNVIDIA Ansel/Highlights
Resolved several issues related to NVIDIA Ansel and NVIDIA Highlights integration.
- ≈🐛Bug fixUI text
Fixed instances where player names and buttons were displayed incorrectly.
- ≈🐛Bug fixKBM controls
Minor input fixes implemented for keyboard and mouse controls.
- ≈🎯BehaviorRGB Lighting—→Disabled
RGB Lighting is temporarily disabled in online matches to stop desyncs during the final blow sequence.
Temporarily disabled in online matches to prevent desyncs at the 'FINISH HIM' screen.
- ≈🐛Bug fixStory Mode Audio
Fixed an issue where audio would go out of sync during Story mode cutscenes.
Fixed audio sync issues in cutscenes.
- ≈🐛Bug fixKrypt
Resolved a crash that occurred specifically when collecting Kenshi's Blindfold in the Krypt.
Fixed crash when obtaining Kenshi's Blindfold.
- ≈🐛Bug fixGPU Autodetection
Fixed a bug where GPU Autodetection could cause the game to hang during the first launch.
Fixed unresponsive state on first boot.
- ≈🐛Bug fixController Connectivity
Fixed multiple issues where disconnecting controllers during or after local multiplayer fights caused crashes or unresponsive behavior.
Fixed crashes and hangs when disconnecting controllers (including DualShock 4).
- ≈🐛Bug fixSteam File Path
The game now launches correctly even if the Steam folder path contains diacritic marks.
Fixed launch failure for paths with diacritic marks.
- ≈🐛Bug fixGame Launch
Fixed a rare assertion error that prevented the game from launching.
Fixed rare assertion error crash.
- ▲🛠QoLShadows—→Optimized
Additional shadow optimizations have been implemented to improve overall PC performance.
Improved overall performance via shadow optimizations.
- ≈🐛Bug fixMouse and Keyboard
Implemented various minor fixes for Mouse and Keyboard input.
Various minor fixes.
- ≈•OtherCharacter Towers—→Pending
Updated Character Tower requirements are scheduled to roll out to PC next week.
Updated requirements coming next week.
- ≈🐛Bug fixonline stability
Fixed a character variation exploit that caused online desyncs during character selection.
Fixed exploit allowing multiple default variations causing desyncs.
- ≈🐛Bug fixstability
Resolved multiple rare crashes involving the quick moves list, Totem Pole tower, and pausing/unpausing.
Fixed crashes in Story, Gauntlet, and pausing.
- ≈🎯Behaviormatchmaking
General adjustments made to the online matchmaking system for better pairing.
Adjustments to online match-making.
- ≈🎯BehaviorAI
General tuning of the AI behavior.
Adjustments to AI.
- ▲📊NumericKoin rewards—→Increased gold
Winning Ranked Matches now provides more Koins, improving player progression.
Increased Koin rewards for winning Ranked Matches.
- ▲📊NumericKrypt rewards—→Increased
Breaking objects in the Krypt now yields higher rewards.
Increased rewards for breakables in The Krypt.
- ≈🐛Bug fixFXAA
Fixed visual artifacts and issues related to FXAA anti-aliasing.
Fixed several issues with FXAA.
- ≈🐛Bug fixhardware compatibility
Fixed loading issues caused by specific hardware configurations and non-English characters in Windows usernames.
Fixed boot crashes.
- ≈🐛Bug fixstability
Fixed multiple crashes including Kustomize menu, Pause menu, EULA, and Local Fight Character Select.
Various crash fixes.
- ≈🐛Bug fixNVIDIA Highlights—→Fixed
Fixed an issue preventing access to NVIDIA Highlights after an Online Match.
Fixed access after online matches.