
✦AI要約3d
A comprehensive update focusing on frame data adjustments, Krushing Blow requirement fixes, and significant Practice Mode enhancements, alongside a temporary disabling of 60 FPS mode for stability.
▲バフ15
- GeneralIncreased the button input buffer when exiting a block hit reaction from 2 to 5 frames, making inputs more lenient.2→5 frames
- Jade
- Wiggle Stick:Wiggle Stick can now be 2in1 cancelled if the first or second attack hits, even if the last attack misses.restricted→allowed
- Blazing Nitro Kick:Blazing Nitro Kick Krushing Blow requirement no longer resets when it is missed.resets on miss→no reset
- JaxRipped Amplified:Ripped Amplified recovers 4 frames faster on hit and 6 frames faster on miss.→4-6 faster frames
- Kotal Kahn
- Heavy Blade:Heavy Blade now starts up 1 frame faster and can now be 2in1 cancelled.→-1 frames
- Yeyecame Disk:Yeyecame Disk now causes 5 more frames of blockstun and has more pushback when normally blocked.→+5 frames
- Kitana
- Edenian Strike:Edenian Strike now has 1 more frame of hitpause.→+1 frames
- Fan Toss Amplify:Fan Toss Amplify can now be delayed by up to 7 more frames.→+7 frames
- Royal Protection:Royal Protection now grants a stacking damage buff (up to 50%) for each successful projectile parry, lasting 10 seconds.0→50% %
- Edenian Twist:Edenian Twist Krushing Blow now has an alternate requirement: triggers if it KOUNTERS or PUNISHES a LOW or DUCKING attack.FB cooldown→Kounter/Punish Low
- Kung LaoVortex:The reaction to Vortex no longer allows the opponent to Breakaway.Breakaway allowed→No Breakaway
- Noob SaibotShadow Slide Amplified:Shadow Slide Amplified has a slightly increased hit region when the opponent is in a combo.→Increased
- SkarletScythe Slam:Scythe Slam (Away+Back Punch) now deals 20 more damage.→+20 damage
- SonyaEnergy Discharge:Energy Discharge Getup/Flawless Block now starts up in 11 frames (down from 13) and no longer has 2 frames of vulnerability.13→11 frames
- JokerKAPOW:KAPOW Krushing Blow is now +5 on hit, a massive improvement from -25.-25→+5 frames
▼ナーフ9
- GeneralGetup/Flawless Block Up+Front Kick:Getup/Flawless Block Up+Front Kick attacks no longer hit opponents from behind, except for Kung Lao, Sonya, and Geras.hits behind→no hit behind
- Geras
- Dash Forward/Backward:Reduced the travel distance of Dash Forward and Dash Backward, limiting his gap-closing and retreat capabilities.→Reduced
- Sand Trap / Quick Sand:Increased the recovery on miss for Sand Trap and Quick Sand by 4 frames, making them riskier.→+4 frames
- Jacqui Briggs
- Bionic Bounce:Directing Bionic Bounce Towards or Away now costs one bar of defensive meter.0→1 bar
- Air Shrapnel Blast / Grenade Launcher / Prototype Rocket:Landing recovery frames for air attacks can no longer be circumvented when 2in1 cancelled from a Jump Attack.circumventable→not circumventable
- JaxRipped Amplified:Ripped Amplified is now -8 on block, making it more punishable than the previous -4.-4→-8 frames
- Johnny Cage
- Rising Star:Rising Star can no longer be Amplified when it is Flawless Blocked.allowed→disabled
- Rising Star Amplified:Rising Star Amplified now costs one bar of both offensive and defensive meter if the move is blocked or misses.standard→1 off + 1 def bar
- KitanaFan Lift & Fan-Nado:Reduced combo damage scaling for Fan Lift & Fan-Nado; opponents can no longer Breakaway from the reaction.→Reduced
◆その他の変更6
- General
- Practice Mode:Added detailed Block Attack options (Fast, Delay, Late) and new Recording Slots for Kustom Getup/Reversal practice.→Added
- Added several new Brutalities for players to discover.→Added
- Nether Forge:Added new Nether Forge Recipes for players to discover.→Added
- 60 FPS Mode:Temporarily disabled 60 FPS mode to fix graphical glitches; Krypt, Menu, and Cinematics remain at 30 FPS.Enabled→Disabled
- JaxGur-Knee:Gur-Knee no longer has different hit advantage when hitting standing versus ducking opponents.variable→uniform
- Shao KahnWrath Hammer:Wrath Hammer Krushing Blow now triggers if Hammer Throw hits twice in a row.→Hammer Throw x2
影響を受けた項目(14)
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公式ノート
Mortal Kombat 11 · Mar 17, 2020
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パッチ履歴
- [12/11/20] PC Patch NotesDec 14, 2020 · 66mo+4−11→
- [11/17/2020] PC Patch NotesNov 17, 2020 · 67mo+12−9→
- [10/21/2020] PC Patch NotesOct 21, 2020 · 68mo+2→
- [9/29/20] PC Patch NotesSep 29, 2020 · 69mo+3→
- →[9/15/20] PC Patch NotesSep 15, 2020 · 69mo
- [8/25/2020] PC Patch NotesAug 25, 2020 · 70mo+5−1→
- [6/16/20] PC Patch NotesJun 16, 2020 · 72mo+5−3→
- [5/26/20] May PC Patch NotesMay 26, 2020 · 73mo+37−5→
最近更新
6

(v1.3.0.) Endless Artifacts, more QoF, Buffs and Fixes!
Dwarf Eats Mountain·9h
Endless Artifacts、新しいT6プレステージアップグレード、Air Strikeの強化、およびセーブファイルの安全性に関する大幅な改善を導入しました。
+7 バフ

Version 1.0.6 [r148213]
Mina the Hollower·1d
バージョン1.0.6では安定性の向上に重点を置き、起動時やゲームプレイ中のクラッシュの修正、衝突判定やソフトロックのバグの解決、および視覚的・当たり判定の不整合の修正を行いました。
−1 ナーフ



BET 0.14.6 | Voice Chat Overhaul | New Level Difficulty Improvements | Bug Fixes
Backrooms: Escape Together·1d
ボイスチャットの刷新、Level 232のバランス調整とバグ修正、および複数のレベルにおける全体的なパフォーマンスと安定性の向上に焦点を当てた包括的なアップデートです。
+15 バフ−5 ナーフ

Patch Notes Version 1.10.01 (All Platforms Hotfix)
Crimson Desert·1d
バージョン1.10.01は、全プラットフォームにおける安定性の向上、クラッシュの修正、および一般的なバグ修正に焦点を当てたホットフィックスです。


Patch 1.5.4
Master of Command·1d
パッチ1.5.4では、騎兵のユニットバランス調整、ドクトリンの修正、およびミッション生成とローカライズに関する大幅な品質改善に焦点を当てています。
+11 バフ−3 ナーフ

Players experiencing the game closing or crashing immediately after launch
F1® 25·1d
Steam Betaクライアントを使用しているプレイヤーの起動時のゲームクラッシュに関する調査。
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