Vehicles
勢力推移
上=バフ、下=ナーフパッチ履歴
- ▲🐛Bug fixattachment stability
マルチプレイヤーでアイテムが車から外れてしまう問題を修正しました。
bugfix
- ▲🐛Bug fixpersistence
特にレガシーセーブにおいて、車両がアンロードされたまま戻らなくなる問題を修正しました。
bugfix
- ≈🔊Audiovolumeloud→balanced
車両の音が過剰に大きく不快だった問題を修正しました。
audio
- ≈🎯Behaviornetworking
安定性向上のため、車両のネットワーク処理を微調整しました。
optimization
- ≈🐛Bug fixstability
凍結する水域に駐車した際やゾンビに衝突した際に車両がひっくり返る問題を修正しました。
bugfix
- ≈🐛Bug fixexit positions
車両の誤った降車位置をいくつか修正しました。
bugfix
- ▲🐛Bug fixtrunkinventory persistencewiped→saved
車のトランクの中身が消去される重大な問題を修正しました。古いセーブデータも正しく読み込まれるはずです。
車のトランクの中身が消える問題を修正
- ≈🐛Bug fixphysics
家具を積み込んだ際に車両が吹き飛ぶ問題を修正しました。
- ▲🐛Bug fixattachment
車両から落ちたアイテムを正しく再装着できるようになりました。
- ▲🐛Bug fixCamper Van Stovefluid outputNone→Enabled
キャンピングカーのコンロが流体を出力しない問題を修正しました。
- ≈🐛Bug fixlock statenot saving→saving
車のロック状態がセッション間で保存されない問題を修正しました。
永続性の修正。
- ≈🐛Bug fixkey spawningeverywhere→correct
車のキーが不適切な場所や過剰な数で出現するバグを修正しました。
ルート(戦利品)の修正。
- ▼🐛Bug fixHotwiringRequirementBroken Engines→Working Engines
エンジンが故障した車両を直結始動できてしまうバグを修正しました。
バランス調整
- ≈🐛Bug fixphysics
水中にある車両をプレイヤーが押せない問題を修正しました。
- ≈🔊Audioaudio—→Removed
ドアが装備されていない車両から、ドアの開閉音を削除しました。
Removed
- ▲🐛Bug fixconnectivity
車両の使用に関連するマルチプレイヤーの切断問題をいくつか修正しました。
Fixed
- ≈🎨Visualrust amountHigh→Low
車両の錆の量を減らし、より綺麗な見た目に調整しました。
車両の錆の量を削減
- ≈🎯Behaviorblood attachmentAttached→Removed
車両のホイールに血が付着しなくなり、視覚的なノイズを軽減しました。
車両のホイールに血が付着するのを防止
- ≈🐛Bug fixATV loading
セーブデータを読み込んだ直後にATVから降りると車両が破壊される重大なバグを修正しました。
ATVに乗った状態でセーブデータを読み込み、降りた際に車両が破壊される問題を修正
- ≈🎯Behaviorupright angleHigh→Adjusted degrees
物理演算の問題を防ぐため、車が「直立」していると判定される角度を調整しました。
物理演算の調整
- ▲🐛Bug fixUI hintsVisible→Hidden
車両の三人称視点時に、使用ヒントアイコンが正しく表示されない問題を修正しました。
UIのクリーンアップ
- ≈🐛Bug fixrust visualVanishing→Persistent
シャシーを取り外した際に、車から錆が消えてしまう問題を修正しました。
視覚的な修正
- ▲🔁ReworknetworkingLaggy→Improved
New and improved vehicle networking for multiplayer, resulting in faster and less laggy movement.
Multiplayer overhaul
- ≈🐛Bug fixcollisionStuck→Fixed
Fixed an issue where players could get stuck in demo bounds while driving.
Bugfix
- ≈🐛Bug fixsync
Fixed vehicle desynchronization issues.
- ≈🐛Bug fixattachment
Fixed an issue where items remained stuck to cars after being moved off, and prevented attaching UCs to cars.
- ≈🐛Bug fixcar keys spawn
Fixed an issue where car keys would fail to spawn after loading a save game.
- ≈🐛Bug fixCameraclipping
Vehicle camera no longer clips through items attached to the vehicle.
- ≈🐛Bug fixAttachmentscollision
Items attached to vehicles no longer cause physics collision issues.
- ▲🎯BehaviorAttachmentspersistence—→Saved
Items attached to vehicles are now correctly saved across sessions.
- ▲🐛Bug fixKeysfunctionality
Fixed an issue where vehicle keys found inside buildings would not work.
Fixed key usage
- ▲🎯BehaviorBox Trucksexit blockingBlocked→Clear
Players and zombies no longer block the exits for box trucks, preventing players from being trapped.
Improved exit pathing
- ▲🐛Bug fixSavingstateStuck→Fixed
Fixed a bug that caused players to get stuck in a vehicle when saving the game while inside one.
Fixed save bug
- ▼🎯Behaviordegradationnone→active
Vehicle parts now correctly degrade over time, adding a maintenance requirement for players.
- ≈📊NumericTurningtire pressure drift effect—→Reduced
Reduced the influence of tire pressure on turning drift, making vehicle handling more consistent.
Tire pressure has less impact on drift.
- ▲🐛Bug fixcollision
Fixed a bug where the box truck lacked collision on its roof.
Fixed box truck roof collision.
- ▲🐛Bug fixcollision
Resolved weird collision and driving issues specifically affecting the van.
Fixed van driving issues.
- ▲🐛Bug fixengine oil
Vehicle engine oil levels now correctly synchronize across the network.
Oil contents now network.
- ▲🐛Bug fixHotwiringinteraction
Fixed an issue preventing players from hotwiring certain vehicles.
Hotwire fix
- ≈🐛Bug fixunlock cheat
Fixed the 'unlock' cheat not functioning correctly for cars.
Cheat fix
- ≈🐛Bug fixwheels
Fixed a bug where cars would occasionally spawn with missing or broken wheels.
Model fix
- ≈🐛Bug fixcollision
Fixed an issue where vans would occasionally collide with invisible objects.
Van collision fix
- ▼🎯Behaviortire frictionStatic→Dynamic
Inclement weather now affects vehicle tire friction, making driving more dangerous during storms.
Weather impact
- ▲🐛Bug fixcollision
Fixed vehicles bouncing off zombies in multiplayer, improving driving consistency.
Zombie collision fix
- ▲🐛Bug fixusability
Fixed general vehicle usability and collision issues, including a fix for passengers disappearing in multiplayer.
General vehicle fix
- ▲🐛Bug fixhandbrakeBroken→Working
The handbrake is now correctly wired and functional.
Wiring fix
- ▲🐛Bug fixRepairMyVehiclepart condition0%→Correct
Fixed RepairMyVehicle incorrectly setting vehicle parts to 0% condition.
Repair bug fix
- ▲✨NewTirestype—→Sport
Added sport tires to pickups and sportscars, likely improving handling or speed.
Added sport tire type to pickup and sportscar
- ▲✨NewLightinghigh beams—→Added
Vehicles now feature high beams for better visibility at night.
Add high beams to vehicles
- ≈✨NewLightingcycle key—→G
Players can now use the G key to cycle through headlight modes.
Press G to cycle headlights
- ▼🎯Behaviorspeed effect—→Panic
Driving at extreme speeds now causes the character to panic, adding a risk factor to high-speed travel.
You get panicked from driving your car really really fast
- ▲🐛Bug fixtransmissionBugged→Fixed
Fixed an issue where vehicles would fail to shift into higher gears.
Fix vehicles not entering upper gears
- ▲🐛Bug fixspawningBugged→Fixed
Resolved an issue where vehicles would not spawn correctly on the main map.
Fix vehicles not spawning on the main map
- ▲✨Newparts—→Added
Expanded the variety of car parts available, including brake assemblies and engine components.
Added brake assembly and 5 engine components
- ▼✨Newimpact damage—→Added
Vehicles now take damage upon impacting objects, and players can take damage from crashing.
Cars take damage and hurt player on crash
- ≈✨Newexplosiveness—→Added
Cars can now explode, which in turn attracts zombies to the location.
Cars can explode
- ▲🎯BehaviorstabilityFlippable→Less Flippable
Vehicles are now significantly less likely to flip over during driving.
Reduced flipping frequency
- ≈✨Newdurability—→Added
Vehicles can now be damaged by gunfire and melee attacks.
Damage from shooting/attacking
- ▼🎯Behaviorbattery reliability—→Stall
Cars with damaged batteries may now stall while driving.
Damaged batteries cause stalling
- ▲🎨Visualanimations—→Added
Added new animations for driving vehicles to increase immersion.
Driving animations added
- ≈📊Numerichorn volumeQuiet→Louder
The car horn is now louder.
Increased volume
- ▲✨Newpresence—→Added
Vehicles have been added to the main map, providing new traversal and utility options.
- ≈🔁ReworkModular Partscustomization—→Added
Vehicles now feature swappable parts that affect functionality; missing or broken parts cause the vehicle to fail in specific ways.
- ≈🎯BehaviorHoodinteraction—→Added
Players can now use the vehicle's hood to open it and access internal components.