News Archive
All patch notes across every tracked game, sorted by date.

Patch Notes - 1.0.1
Patch 1.0.1 focuses on audio balancing, cost reductions for the Signal Booster, and various stability and gameplay bug fixes.

Patch Note #3
Patch #3 focuses on quality-of-life improvements, storage expansion, and several physics and save-game bug fixes.

Five Night Hotfixes at FUMES
A series of five hotfixes focusing on stability, crash prevention, and critical bug fixes for gameplay and networking.

1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026)
A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.

Patch Notes for 17/07/2026
Patch v0.2.2.28417 focuses on boss balancing for High Inquisitor Chakram, combat nerfs for Nightling, and various system bugfixes regarding loot and security.

MENACE Hotfix #10
Hotfix #10 addresses a critical issue with system map operation generation and fixes various translation errors.

0.30.2 Hotfix, improvements.
Hotfix 0.30.2 focuses on critical stability fixes, including input responsiveness, looting, party management, and NPC visibility.

0.30.1 Hotfix
Hotfix 0.30.1 focuses on critical server stability, currency purchase fixes, and infrastructure expansion to handle launch traffic.

0.30.2 Hotfix, improvements.
Hotfix 0.30.2 focuses on critical stability fixes, including input responsiveness, looting, party management, and NPC visibility.

July 16: Patch Notes
Version 2.8 'Golden Dust' introduces significant wardrobe and styling quality-of-life updates, mount ability optimizations, and storage management tools for PC and mobile.


Beta Patch Notes - v0.109.0
Beta patch v0.109.0 introduces new Neow relics, significant card reworks for Silent and Necrobinder, and extensive multiplayer bug fixes and balance adjustments.

Patch Notes for Build 1.0.25831
Build 1.0.25831 introduces a major overhaul of the game's economy by removing Export Tickets in favor of Coins, adds Creative Mode, a new Tech Tree, and Treasure Hunting, while implementing extensive bug fixes and quality-of-life improvements.

v1.0.1 Hotfixes and Balance changes
v1.0.1 introduces quality-of-life fixes, accessibility options, and buffs to the Tesla Coil and Wispy Waters region.

Call II Arms-ory
Valve has announced new community submission calls for the 'Fairy Tales' weapon collection and 'Cryptids' and 'Pop Art' sticker collections.


Patch Notes - 0.34.16
First update since launch focusing on critical crash fixes and the introduction of a Safe Mode for GPU stability.

BETA PATCH 0.65.d
Bug fixes and QoL improvements for item management, stamina on failed Helping Hand, success rate of Helping Hand, and luggage spawning on Kiln.

Team Fortress 2 Update Released
A minor update focusing on map fixes for koth_dryfield and various cosmetic/item corrections.




Patch Notes 0.1.6
Patch 0.1.6 introduces a revamped vacation system, personality level caps, and a wide array of bug fixes ranging from social interactions to stability and visual glitches.


Patch 1.3.7 + Merch!
Patch 1.3.7 focuses on balancing the final contract and removing scoring penalties, alongside the announcement of Youtooz merchandise.

Hell Maiden EA 1.0 - Hot Fix Patch 1 (v.0.2.31)
Hot Fix Patch 1 focuses on critical progression fixes, stability improvements via a new DX11 launch option, and minor balance adjustments for Virgil and Minos.

HOT FIX #1
Hotfix #1 focuses on critical bug fixes regarding progression and economy, alongside stamina and planting balance adjustments.

Patch Notes - v1.0.8.0
Patch v1.0.8.0 focuses on resolving critical game crashes during boss fights and documenting several known issues across systems, UI, and gameplay.


Attack on City Patch Notes
The Attack on City update introduces a new City course, Teams mode, several new disruptive items, and significant gameplay refinements to existing items and physics.

Hotfix Patch Notes | Project Boneyard - July 16th
A hotfix focusing on stability, bug fixes for combat interactions, and a balance adjustment to Revive Pills in Escalation Therapy.