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The Outlast Trials
The Outlast Trials
ActionAdventureIndie
Red Barrels · Red Barrels·-70%$11.99
Jul 16, 2026 · 1d ago

Hotfix Patch Notes | Project Boneyard - July 16th

AI summary1h

A hotfix focusing on stability, bug fixes for combat interactions, and a balance adjustment to Revive Pills in Escalation Therapy.

Buffs2

  • ReagentBackstab:Interrupting a Backstab now correctly puts the Reagent into an incapacitated state instead of killing them.DeathIncapacitated
  • ImposterSlash:Imposters can now correctly slash Reagents affected by Neuroshock.

Nerfs2

  • Escalation Therapy
    • Health Sickness Variator:Fixed the Health Sickness Variator to correctly reduce maximum health, restoring the requirement for Health Sickness pills.Non-functionalFunctional
    • Revive Pills:Reduced the maximum number of respawns granted by Revive Pills from 5 to 2, increasing the difficulty of the mode.52

Bug fixes4

  • General
    • Fixed an issue where corrupted names above AI Imposters would not appear.
    • Fixed a missing decal in the Prison Farm Trial.
  • Reagent
    • Hiding Spot:Fixed a bug where Reagents could fall through the world if killed by a Slash while exiting a hiding spot.
    • Steel Trap:Fixed the Backstab animation not playing correctly when triggered while escaping a Steel Trap.

Other changes2

  • General
    • Clarified that console players can toggle cross-communication voice chat by holding the Start button.
    • Reverted controller input changes for minigames from Season 7; this will return as an optional setting later.Season 7 changesReverted

subjects affected (4)

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How did this patch land?
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official notes
The Outlast Trials · Jul 16, 2026

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Patch history

see all 28

  1. Hotfix Patch Notes | Project Judas - April 1stApr 1, 2026 · 3mo

    Hotfix addressing connectivity issues, bug fixes for specific trials, and adjustments to Imposter scoring and rig functionality.

    +2
  2. Hotfix Patch Notes | Project Judas - March 26thMar 26, 2026 · 3mo

    Hotfix addressing various bug fixes for rigs, barricades, and enemy spawning, alongside temporary disabling of Invasions in new trials.

    +11
  3. Hotfix Patch Notes | Advent of Bogomolova Feb. 17thFeb 17, 2026 · 5mo

    A hotfix addressing stun radius bugs, spawn issues in the Orphanage, and stability crashes.

  4. Hotfix Patch Notes | Project Messiah - December 18thDec 18, 2025 · 7mo

    A hotfix focusing on Imposter AI behavior, solo play stability, and various gameplay bug fixes.

    2
  5. Hotfix Patch Notes | Project Messiah - December 12thDec 12, 2025 · 7mo

    A hotfix focusing on bug fixes for combat cooldowns, matchmaking privacy, enemy behavior, and task rewards.

    +22
  6. Hotfix Patch Notes | Invasion - November 5thNov 5, 2025 · 8mo

    Hotfix focusing on Invasion mode matchmaking, anti-stalling measures, Imposter balance, and various bug fixes.

    +5
  7. Hotfix Patch Notes | Invasion - October 28thOct 28, 2025 · 8mo

    Hotfix focusing on the Invasion mode, primarily nerfing Imposter effectiveness through stun/stab adjustments and fixing various matchmaking and technical bugs.

    +34
  8. Hotfix Patch Notes | Invasion - October 24thOct 24, 2025 · 8mo

    Hotfix focusing on Imposter combat balancing, critical PC crash fixes, and Invasion mode stability.

    1

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