News Archive
All patch notes across every tracked game, sorted by date.

Starsand Island Early Access Update - Version 0.2.0869
A small stability update focusing on fixing UI bugs and item disappearance issues related to the Cosmic Guildpitcher.




Patch 1.11—Seasonal Cosmetics, Manual Save System, New Orbs, bug fixes and more!
Patch 1.11 introduces a Manual Save system for easier run management, new elemental orb weapons, seasonal cosmetics, and significant balance adjustments and bug fixes for the Fallen Knight.

Starsand Island Early Access Update - Version 0.2.0780
Version 0.2.0780 focuses on stability fixes, livestock pathfinding optimizations, and restoring the Luna Deer mount.

Dune: Awakening - 1.3.5.0 Patch Notes
Patch 1.3.5.0 focuses on combat balancing for dungeon bosses, economy adjustments for the Dueling Ring vendor, and various stability and bug fixes across vehicles and crafting.


Update 2.53.0.92
Update 2.53.0.92 focuses on bug fixes for RWR prioritization, SAM system rewards, and crew drowning mechanics, alongside lineup adjustments for Ground Simulator Battles.

Starsand Island EA Version Update Log #5
Update #5 focuses on quality-of-life improvements for building and saving, alongside balancing adjustments to farming, animal husbandry, and disaster impacts.



Patch 1.10.7 - Patch Notes
Patch 1.10.7 focuses on minor bug fixes regarding damage range calculations and Forge's ability triggers.


Starsand Island Early Access has surpassed 100,000 copies sold! 🌟
This announcement celebrates the milestone of 100,000 copies sold and contains no gameplay changes.


Starsand Island | Chinese New Year Celebration Trailer
This announcement is a trailer for the Chinese New Year Celebration and contains no gameplay changes.

Starsand Island EA Version Update Log #4
Minor bug fix addressing ore disappearance in the Moonlit Forest.

Starsand Island EA Version Update Log #3
Update focusing on quality-of-life improvements, Steam Deck optimizations, and a wide array of bug fixes across building, questing, and NPC interactions.

Small tweaks + bug fixes
A small update focusing on vacuum utility, visual clarity for wall destruction, and various UI/UX improvements for controllers and NG+ menus.

Developer Update: Wildcard
Reverted recent changes to the Wildcard respawn system and fixed a bug causing players to respawn off-map.


Developer Update: Ranked - 02/13/2026
Introduction of a new 'Drop Zones' system for high-rank Ranked lobbies to replace or supplement traditional Dropships.


Update 2.53.0.87
Minor update focusing on aircraft flight behavior, camera visibility, and spawn point bug fixes across various maps.

Starsand Island EA Version Update Log #2
A minor update focusing on fixing a progression-blocking bug in the shooting mini-game.

Starsand Island EA Version Update Log #1
General improvements to UI, visuals, and game balance, alongside critical bug fixes for fishing and crafting.

Patch Notes: Hotfix v0.11.1
Hotfix v0.11.1 focuses on critical bug fixes for the assignment wheel, level progression blockers, and various audio/visual polish.

Apex Legends: Latest Update 2/12/26
This update focuses on various bug fixes and the reversion of previous nerfs to Octane and Horizon to return them to their pre-28.0 state.


Minor Update Notes - February 12, 2026
Minor update featuring a limited-time UVH enemy trait event, a new Legendary shotgun, and a fix for Vex's Teen Witch Class Mod.

Dune: Awakening - 1.3.0.5 Hotfix Patch Notes
Hotfix 1.3.0.5 focuses on significant durability buffs for equipment, reductions in Plastanium-tier enemy power, and critical combat bug fixes regarding the Attractor Field and low-health mitigation.


Patch Notes: HOTFIX S06.03.1
A small hotfix addressing server browser functionality, mission naming, and a specific interaction between the Breach Cutter and Bone Collectors.


PATCH NOTES - S06.03
A small update focusing on Season 6 warnings, resinite visibility, and reward adjustments.

Dune: Awakening - 1.3.0.4 Hotfix Patch Notes
Hotfix 1.3.0.4 focuses on server stability, character transfer flexibility, and several bug fixes regarding base building, armor customization, and NPC combat behavior.