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FOR HONOR™
FOR HONOR™
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Ubisoft Montreal, Ubisoft Quebec, Ubisoft Toronto, Blue Byte · Ubisoft·$29.99
Dec 16, 2017 · 105mo ago

Patch Notes 1.17

AI summary1mo

Patch 1.17 focuses on balancing the Shaman and Warlord, fixing numerous ledge-throw bugs for heavy heroes, and providing a wide array of quality-of-life and technical bug fixes across maps and UI.

Buffs5

  • ShamanFixed a bug that prevented Shaman from successfully using Deflect against external attackers.
  • CenturionPunch:Fixed stamina cost of Punch after Lion's Fangs and Lion's Bite combos to correctly cost 12 instead of 16.1612 stamina
  • Ledge ThrowsThrow:Fixed issues where Lawbringer, Raider, and Highlander were incorrectly interrupted when throwing opponents over ledges.Fixed
  • GeneralAll characters can now dodge while stunned by specific feats (Fiat Lux, Kiai, Stun Trap).DisabledEnabled
  • TributeOffering:Players can now choose between picking up an Offering or reviving an ally by orienting the camera.Improved

Nerfs6

  • Shaman
    • Predator's Hunger, Predator's Mercy, Wild Cat's Rage:Reduced the ability of these moves to track opponents, specifically to stop tracking around corners.Reduced
    • Predator's Hunger, Predator's Mercy, Wild Cat's Rage:Increased stamina cost to cancel these moves to combat idle, forcing more commitment.1024 stamina
    • Predator's Hunger, Predator's Mercy, Wild Cat's Rage:Shortened the window to cancel the strike by 100ms.-100ms ms
    • Predator's Hunger, Predator's Mercy:Slightly reduced attack range to prevent hits that visually appeared to miss against backwards-moving opponents.Reduced
  • Warlord
    • Crashing Charge:Increased base stamina cost of Crashing Charge to 20.20 stamina
    • Crashing Charge:Missing a Crashing Charge now costs 40 stamina.40 stamina

Bug fixes2

  • WarlordFixed an issue where Out of Lock attacks dealt different damage than Locked versions.
  • GeneralFixed bug where soldiers killed by chained attacks could incorrectly push the killer (except for Centurion).

Other changes1

  • WarlordCrashing Charge:Modified collision detection to improve targeting and opponent dodge timing.

subjects affected (6)

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How did this patch land?
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official notes
FOR HONOR™ · Dec 16, 2017

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Patch history

see all 17

  1. Patch Notes 2.47.1 – FOR HONOROct 26, 2023 · 33mo

    Standardized Front Dodge Melee Attack speeds to 433ms for most heroes, introduced Barracks sorting/filtering, and addressed various bug fixes.

    +62
  2. Warrior’s Den Recap – October 19thOct 19, 2023 · 33mo

    Preview of the Y7S3 TU2 update featuring the 'Theater of Bones' Halloween event, a new Monkey King Wukong skin for Shaolin, and new armor variations.

    +1
  3. Patch Notes 2.46.0Sep 14, 2023 · 35mo

    Major revamp for Lawbringer, removal of Reflex Guard for Assassins and Shaolin, and balance adjustments for Medjay, Orochi, Hitokiri, and Pirate.

    +118
  4. Warrior’s Den Recap September 7th, 2023Sep 14, 2023 · 35mo

    Y7S3: Deceit introduces the Ghost Rites event and removes the Reflex Guard for all Assassin heroes in favor of a Static Guard.

  5. Patch Notes 2.45.1 – For HonorJul 27, 2023 · 36mo

    Introduction of the new Aztec hero Ocelotl, balance adjustments for Centurion, Nuxia, and Jormungandr, and the addition of a Console Performance Mode.

    +54
  6. Y7S2 Testing GroundsJun 15, 2023 · 38mo

    Y7S2 Testing Grounds focuses on a second round of Lawbringer balance adjustments and global reductions to Dodge Forward Bash Strike timings for multiple heroes.

    +158
  7. Patch Notes 2.44.0Jun 15, 2023 · 38mo

    Patch 2.44.0 focuses on a major overhaul of the new player onboarding experience, significant timing buffs for Nuxia, Warden, and Hitokiri, and various quality-of-life improvements and bug fixes.

    +122
  8. Warriors Den Recap June 8, 2023Jun 8, 2023 · 38mo

    Announcement of Y7S2: Vengeance featuring the 'Stolen Empire' event, a new Warmonger hero skin, a revamped onboarding process, and upcoming Testing Grounds for Guard Bash and Lawbringer.

    +1

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