PatchDiff
gamesnewsabout
Barony
Barony
ActionAdventureIndie
Turning Wheel LLC · Turning Wheel LLC·-90%$1.99
Dec 18, 2017 · 103mo ago

Barony V3.0.0 BETA Changelog

AI summary2d

Barony V3.0.0 BETA introduces three new classes, a complete overhaul of monster animations and AI, a reworked attribute growth system, and significant combat mechanics including sneaking, backstabbing, and flanking.

Buffs8

  • Ranged WeaponsRanged weapons now have a chance to pierce half of the target's armor based on the Perception attribute.Added %
  • Melee WeaponsDamage now scales linearly with tier and durability, resulting in a net increase in attack power for most cases.multiplicativelinear
  • Beartraps
    • Beartrap damage is now increased by the trapper's lockpicking proficiency.Locks Proficiency
    • Beartraps are now reusable, though they degrade with each use.Single useReusable
    • Beartraps no longer target allies.Allies includedMonsters only
  • General
    • Added sneaking mechanic which reduces monster vision and grants vision bonuses based on proficiency.Added
    • Added backstab and flanking mechanics that grant bonus damage when hitting targets from behind.Added
    • Mana regeneration now scales with both the Intelligence attribute and Spellcasting proficiency.INT onlyINT + Spellcasting

Nerfs1

  • GeneralMultiple sources of Magic Resist and HP/MP Regen now stack with diminishing returns.Flat/No stackDiminishing %

Other changes7

  • SextonAdded the Sexton class, a temple officer utilizing stealth and magic to navigate the dungeon.Added
  • NinjaAdded the Ninja class, a specialized assassin focusing on ambushes with swords or ranged weapons.Added
  • MonkAdded the Monk class, a hardy survivor relying on fortitude and adaptability over equipment.Added
  • Ranged WeaponsRanged weapon damage now scales with Dexterity instead of Strength.STRDEX
  • GeneralReplaced random attribute gains on level up with weighted growth based on the player's class.Random 3Weighted
  • Monsters
    • Overhauled monster animations and added a 'windup' period before attacks, allowing players to block or dodge.BasicOverhauled
    • Monster AI can now choose between different attacks depending on the circumstance.Single attackContextual

subjects affected (8)

tap to see balance history

How did this patch land?
🔗
official notes
Barony · Dec 18, 2017

Related Deals

Gear, keys & collectibles for Barony

Affiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.

Enjoying PatchDiff?
AI & server costs add up — a coffee helps keep it free for everyone. Thank you!

Patch history

see all 26

  1. V5.0.2 Changelog
    Apr 3, 2026 · 2mo
    +105
  2. V5.0.1 Changelog
    Feb 3, 2026 · 4mo
    +111
  3. V5.0.0 Hotfixes
    Jan 31, 2026 · 4mo
    +51
  4. 4.3.0 Hotfix Patch Notes
    Oct 25, 2024 · 20mo
    +11
  5. 4.2.1 Hotfix Patch Notes
    Mar 8, 2024 · 28mo
    +1
  6. 4.1.1 Hotfix Patch Notes
    Nov 19, 2023 · 31mo
    +12
  7. V4.0.2 - Performance, Full Translation Support and Hotfixes
    Sep 25, 2023 · 33mo
    +21
  8. Quality of Death - Pre-Release Update: 4.0.1
    Aug 1, 2023 · 35mo
    +9

Recently Updated

6

Similar Games

6