News Archive
All patch notes across every tracked game, sorted by date.




BLOOD ORCHID PATCH NOTES
The Blood Orchid update focuses on massive technical infrastructure improvements, lighting overhauls, weapon damage standardization, and significant gameplay quality-of-life changes for both Attackers and Defenders.




Patch Notes - August 30th 2017
Introduction of the Savage Rift, significant class balance adjustments for Berserker and Valkyrie, and the Back to School event.

[Game Update] HOTFIX - 230587, 230365 & 230103 (8/23/2017)
A series of hotfixes focusing on disease management quality-of-life, stability crashes, and building behavior improvements.

[Game Update] HOTFIX - 230032 (8/26/2017)
A series of hotfixes addressing research speed, combat freezes, liquid bottler bugs, and critical crash issues.

Testlive patch notes (25.08.2017)
This update focuses on refining character movement, specifically sprinting and weapon wielding, while improving combat responsiveness and fixing various systemic bugs.


Atlas Rises Patch 1.34
Patch 1.34 focuses on stability fixes for save files, terrain editing logic, and various quality-of-life improvements to the galactic map and discovery systems.


Devblog 174
Introduction of the Bradley APC to the launch site, significant performance optimizations, and a recoil nerf for the M92.


Outbreak Upgrade Available Now!
The Outbreak update introduces a comprehensive disease and germ system, a reworked farming requirement system, new plants, buildings, and the addition of Asteroid Ruins.

Update 183.1 - Chinese Translation & Beta Improvements
Update 183.1 introduces full Chinese language support and various bug fixes for parachutes, containers, and block behavior.


Atlas Rises Patch 1.33 Live
Patch 1.33 focuses on extensive bug fixes, UI improvements, and quality-of-life updates for ships, base building, and mission progression.

Hotfix 18.08.2017
Hotfix 18.08.2017 focuses on server stability, critical character bugs, and balance adjustments to Tyros and crafting.




Update 1.9 and 1.9.1 Now Available
Update 1.9 introduces a weekly Challenge System, human voice commands, and dedicated server support for Workshop maps, alongside significant balance adjustments for humans and dinosaurs.


Atlas Rises Patch 1.32
Patch 1.32 focuses on critical story progression fixes, base NPC stability, and a significant buff to Analysis Visor rewards.

Update 1.183.0 - Skins, Parachutes & Player Feedback
Update 1.183.0 introduces character and tool skins, a new reloadable parachute block, and various stability and gameplay bug fixes.

Hotfix (17.08.2017)
Hotfix focusing on Ymir religion fixes, PvP building damage, AI behavior improvements, and various stability/UI bugfixes.


THEHUNTER: COTW - Patch 1.10
Patch 1.10 focuses on major multiplayer stability and progression improvements, alongside UI accessibility updates and various audio refinements.


Update 29: The Frozen North now available!
Update 29 introduces the Frozen North expansion, featuring a new snowy region, temperature systems, new materials like star metal and black ice, and the avatar Ymir.


Atlas Rises Patch 1.31
Patch 1.31 focuses on stability improvements, resolving several crash scenarios and a guild mission credit issue.

Update 1.182.3 - Memory Optimizations
Minor update focused on significant memory leak fixes and texture optimization, alongside various stability and block behavior fixes.


Devblog 172
Devblog 172 introduces snow biome visual updates, recoil adjustments for the LR300, various item cost reductions, and performance optimizations.

Early Access Week 20 Update
Week 20 update focusing on client optimization, audio adjustments, and various bug fixes for character animations and UI.


Devblog 171
Devblog 171 introduces learnable recoil for specific weapons, significant buffs to Static Quarry yields, and various world generation and performance optimizations.

Update 1.182.2 - Beta Improvement
A minor beta update focusing on visual improvements, stability fixes, and a new cryopod interior.


Devblog 170
Introduces an ore gathering minigame, optimizes skin caching, and implements various system and UI fixes.