News Archive
All patch notes across every tracked game, sorted by date.

Update 1.182.1 - Beta Improvements
Beta update focusing on stability fixes for advanced rotors and various general bug fixes.




Update 15 is live!
Update 15 introduces the new map Anaster, a complete overhaul of the Commander AI (MILNET), improved smoke effects, and extensive weapon and vehicle balancing.


Devblog 169
Devblog 169 focuses on audio improvements, music additions, and engine optimizations.

Update 1.182.0 - Major Optimizations, Reduced Loading Times & More!
Major performance update focusing on asynchronous loading of textures and models to improve CPU and GPU frame rates and reduce loading times.

Hotfix (19.07.2017)
A hotfix focusing on networking stability, building restrictions, and server-side optimization for placeables.


Devblog 168
Devblog 168 introduces a new feedback system, environment optimizations, and various collision and audio improvements.

Update 1.181.6 Minor - Beta improvements
Minor beta update focusing on stability, crash fixes, and resolving critical physics bugs related to block placement in survival mode.


Update 28: Climbing is here!
Update 28 introduces a new climbing mechanic, upgrades the game engine to Unreal 4.15, and implements significant quality-of-life improvements to exploration, building, and character progression.


Devblog 167
Introduction of the Launch Site monument, significant map terrain and ore spawn updates, and various quality-of-life fixes.

Update 1.181.5 Minor - Beta Improvements
A minor beta update focused on performance optimizations and turret behavior fixes ahead of a major release.

Sealing hulls with epoxy (Hotfix #2 for Update 14)
Hotfix #2 for Update 14 focusing on map redesigns, objective overhauls, and stability fixes for crashes.


Devblog 166
Major overhaul to resource node drops, item despawn logic, and general quality-of-life improvements for looting and combat physics.

Update 4 Hot Fix 2
A small hotfix focusing on server list usability, a critical death bug, and UI clarity for ammo and sentries.

Update 4 Hot Fix 1
A small hotfix focusing on UI fixes, audio adjustments, and minor visual polish for the Space Rig.


Plugging up the holes (Hotfix for Update 14)
A hotfix addressing map holes, audio crashes, and balancing adjustments for infantry armor, vehicle maneuverability, and weapon lock-on mechanics.


Closed Alpha - Update 4: A Home in Orbit
Update 4 introduces core progression systems, the Orbital Space Rig hub, new minerals and gems, and significant gameplay refinements to enemies and equipment.


Devblog 165
Devblog 165 focuses on network optimizations, skin loading improvements, and various technical fixes.


THEHUNTER: COTW - Patch 1.9.1
Patch 1.9.1 focuses on animal behavior fixes, trophy integrity logic for shotguns, and multiplayer stability for time and weather.

Update 1.181.3 Minor - Beta improvements
Minor update focused on multiplayer stability, reducing crashes, and fixing landing gear desyncs.

Early Access Week 13 Update
Early Access Week 13 Update focuses on server and client performance optimizations and various bug fixes, including critical fixes for ammo consumption and healing interactions.


THEHUNTER: COTW - Simplified Chinese Text Localization Now Available
Patch 1.9 introduces Simplified Chinese text localization for the main game and all DLCs, along with various bug fixes.


THEHUNTER: COTW - Patch 1.9
Patch 1.9 introduces multiplayer ATV restrictions, improves aiming precision and gamepad sensitivity, and updates several UI elements including the harvest screen and scoreboard.




Update 14 is live!
Update 14 introduces a complete UI overhaul, a new dynamic soundtrack, armor/vehicle camouflage customization, new Lukather Seaside Spaceport maps, and significant changes to spotting and Territories mode rules.


Devblog 164
Devblog 164 focuses on technical optimizations, sound polish, and quality-of-life improvements to item pickup and graphics.