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Tom Clancy's Rainbow Six Siege
Tom Clancy's Rainbow Six Siege
ActionFree To Play
Ubisoft Montreal · Ubisoft
Aug 30, 2017 · 108mo ago

BLOOD ORCHID PATCH NOTES

AI summary1mo

The Blood Orchid update focuses on massive technical infrastructure improvements, lighting overhauls, weapon damage standardization, and significant gameplay quality-of-life changes for both Attackers and Defenders.

Images © Tom Clancy's Rainbow Six Siege via Steam

Buffs4

  • HibanaX-KAIROS:Streamlined net object handling to reduce desync between Host and Local authority, fixing pellet placement and visual errors.Improved
  • Smoke GrenadesSmoke Grenade:Smokes are now completely opaque and replicated identically across all clients for maximum reliability.TranslucentOpaque
  • WeaponsVarious:Increased magazine counts for a wide variety of weapons, including AR33, 417, and P90.+1 to +4 mags
  • AttackersDrones:Attackers can now deploy a second drone without destroying the first, allowing for better scouting and intel retention.12

Nerfs7

  • General
    • Crosshairs no longer turn red when hovering over enemies, requiring players to visually spot them.Red on enemyNo color
    • Enemy ID now only triggers via successful scans (drones, cameras, etc.) rather than just looking at them.Visual triggerScan trigger
  • JägerRemoved ACOG sight to prevent high-speed defenders from challenging attackers at long ranges too effectively.AvailableRemoved
  • BanditRemoved ACOG sight to prevent high-speed defenders from challenging attackers at long ranges too effectively.AvailableRemoved
  • Smoke GrenadesSmoke Grenade:Reduced smoke grenade count to 2 per operator due to the increased strength of the new opaque smokes.Default2
  • Barbed Wire
    • Made barbed wire easier to walk through to reduce its dominance in the defensive meta.Faster
    • Reduced the number of hits taken when crossing barbed wire.-1 hit

Bug fixes2

  • GeneralAligned first-person camera position with third-person eyes to prevent being killed by unseen opponents.
  • Kafe DostoyevskyFixed shield vault exploit allowing defenders to spawn kill at Control Room and Server Room windows.ActiveFixed

Other changes13

  • General
    • Deployed new servers to improve stability, connectivity, FPS, and reduce rubberbanding.Upgraded
    • Reworked exposure handling on all maps to reduce bloom and improve visibility when looking inside/outside.Reworked
    • Implemented image-based HDR skies for better ambient lighting and overall quality.HDR
    • Updated the shading model to improve reflection quality and glossiness of materials.Updated
    • Bullet tracers and hit indicators now follow the actual bullet trajectory from the camera rather than the muzzle.Muzzle-basedCamera-based
  • Weapons
    • Assault Rifles:Standardized damage fall-off for Assault Rifles to start at 25m and end at 35m.Variable25m-35m m
    • DMRs / LMGs:Standardized damage fall-off for DMRs and LMGs to start at 25m and end at 40m.Variable25m-40m m
    • SMGs / Machine Pistols:Standardized damage fall-off for SMGs and Machine Pistols to start at 18m and end at 28m.Variable18m-28m m
    • Pistols:Standardized damage fall-off for Pistols to start at 12m and end at 22m.Variable12m-22m m
  • Kafe DostoyevskyReworked textures and meshes to optimize memory usage and streamline performance.Reduced
  • Ranked / Casual
    • Reduced Ranked map rotation to 9 maps matching the Pro League selection for a more competitive environment.Full9 Maps
    • Reduced Casual map pool to 15 maps to lower the learning curve for new players.Full15 Maps
    • Deactivated the Map Preference system for all PvP multiplayer.ActiveDisabled

subjects affected (10)

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How did this patch land?
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official notes
Tom Clancy's Rainbow Six Siege · Aug 30, 2017

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Patch history

see all 34

  1. Y8S2.3 DESIGNER’S NOTESJul 6, 2023 · 37mo

    Y8S2.3 focuses on operator balancing, specifically improving Thorn's loadout, adjusting Nøkk and Vigil's stealth mechanics for consistency, and buffing Oryx's hatch interaction speed.

    +42
  2. Y8S2.2 Patch NotesJun 27, 2023 · 37mo

    Y8S2.2 focuses on quality-of-life improvements for defuser pickup, matchmaking rating adjustments, and various operator and map bug fixes.

    +22
  3. Y8S2.1 Patch NotesJun 13, 2023 · 37mo

    Y8S2.1 focuses on stability and bug fixes, addressing various operator interactions, map exploits, and a new team mixer for custom games.

    +22
  4. Y8S1 Commanding Force Patch Notes AddendumMar 7, 2023 · 41mo

    Y8S1 Commanding Force Addendum focuses on extensive bug fixes for Brava's Kludge Drone interactions, operator ability corrections, and general gameplay stability.

    +33
  5. Y6S1.1 PATCH NOTESMar 25, 2021 · 64mo

    Y6S1.1 focuses on quality-of-life improvements for streamers, various bug fixes for operators and map collisions, and a fix for a fast-peeking exploit.

  6. Y5S2.2 PATCH NOTESJul 16, 2020 · 73mo

    Y5S2.2 introduces an overhauled Player Reporting Panel and a series of gameplay and map-specific bug fixes.

    +31
  7. Y5S1.2 PATCH NOTESApr 23, 2020 · 76mo

    Y5S1.2 focuses on operator loadout adjustments, speed/armor rebalancing for Jäger, and weapon tuning for the TCSG12.

    +73
  8. Y5S1.1 PATCH NOTESMar 24, 2020 · 77mo

    Y5S1.1 is a maintenance patch focusing on bug fixes for operators, map collisions, and general gameplay stability, including OBS Vulkan compatibility.

    +34

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