News Archive
All patch notes across every tracked game, sorted by date.



Client Update 15.04.2015 (1.47.11.58)
Client Update 1.47.11.58 focuses on visual improvements for aircraft sights and cockpits, alongside bug fixes for ground vehicle damage reports and crew locking mechanics.

Patch Notes: Beta v 1.8.5
Beta v 1.8.5 focuses on quality-of-life input improvements, UI terminology updates, and a wide array of bug fixes for spectators and lobby management.

Patch Notes: Beta v 1.8.4
Beta v 1.8.4 focuses on stability, fixing numerous crashes and disconnection bugs, alongside minor combat adjustments to Unarmed attacks and UI polish.

Battle Rating & Economy Changes, 14.04.2015
Battle Rating and Economy adjustments, including specific respawn limit reductions for several US medium tanks in Simulator Battles.

Patch Notes: Beta v 1.8.0
Beta v1.8.0 introduces Teros the Minotaur and the Axe weapon, significant netcode/lag improvements, and extensive balance changes to Blasters.

Mouse Aim 2.0: New WIP-Update, many improvements for Arcade!
Update to Mouse Aim 2.0 on the WIP client focusing on improved aircraft responsiveness and stability, primarily for Arcade Battles.

Update 01.077 - Hiding blocks in terminal, decompression effect, scenarios
Update 01.077 introduces terminal block organization, physical decompression effects, helmet swapping, and a demo for the upcoming scenario system.


Patch 1.0.1RC2 Notes
Patch 1.0.1RC2 focuses on shotgun combat refinements, network stability, and map corruption fixes.


Patch 1.0.1 Notes
Patch 1.0.1 focuses on stability, networking improvements, and a higher framerate cap.


1.0.0 Launch
The 1.0.0 Launch update introduces significant network improvements, gameplay polish, and balance adjustments for humans and dinosaurs.




Quarterly Status Report - Quarter 1 2015
Q1 2015 status report focusing on the implementation of basic vehicles, new AI, and core engine systems.


Patch 0.9.9EA Notes
A comprehensive update focusing on audio engine migration to F-Mod, significant dinosaur movement overhauls, human weapon balancing, and extensive UI/HUD improvements.

Server Update 26.03.2015
Server Update 26.03.2015 focuses on UI reorganization of Simulator battles and the removal of enemy markers in combined Realistic and Simulator battles.

Client Update 26.03.2015 (1.47.9.30)
Minor client update focusing on cannon repair bug fixes, mouse-aim keyboard behavior, and stability improvements.


Client 25.03.2015 (1.47.9.22)
Client update focusing on a major overhaul of critical damage mechanics in Arcade Battles, widespread enablement of coaxial machine guns, and various flight model refinements.

Patch Notes: Beta v 1.7.2
Beta v 1.7.2 focuses on global stat rebalancing, weapon-specific tuning for several legends, and critical stability fixes for PC controllers and memory leaks.

Patch Notes: Beta v 1.7.0
Beta v 1.7.0 introduces a major stats rework, a new map, a friends list, and significant weapon balancing alongside various gameplay and UI refinements.




Devblog 52
Devblog 52 introduces quality-of-life improvements like auto-sprint and lock removal, visual polish for buildings and characters, and crafting buffs for arrows and shotgun shells.


Server Update 13.03.2015
A server update focusing on physics fixes for tracks, armor penetration fragments, and increased fire probability for kinetic projectiles.




Devblog 51
Devblog 51 introduces the Stone Pickaxe, significant building system improvements, performance optimizations via LODs, and a new SteamID-linked character appearance system.


Minor Update 5 - V0.05
Minor Update V0.05 introduces new building blocks, automation for wheels/cogs, and various stability and physics fixes, while outlining the roadmap for the V0.1 major update.




Devblog 50
Major terrain overhaul introducing procedural roads, bridges, and rivers, alongside critical networking fixes and the introduction of Reinforced building grade.

Change Log - 0.54.126646
Major update introducing new craftable items, a comprehensive weight system, weapon degradation, and horticulture mechanics.


Client Update 04.03.2015 (1.47.8.14)
Minor client update focusing on bug fixes for the binocular camera, crew visibility, and T32 model positioning.