AI
综合Bots · Navigation · AI · Combat
2 补丁最近改动 88mo ago▲ +5
强度趋势
上升 = 加强,下降 = 削弱聚焦单个技能:追踪 3 个技能
按改动类型筛选:此项目有 3 种类型
补丁历史
- ▲🔁Reworknavigation
完全重构了 AI 导航、移动、战斗战术和目标追踪,使机器人的行为更接近真实玩家。
rework
- ▲🎯BehaviorSmokeawareness
AI 现在在烟雾中能保持一定程度的感知能力。
behavior
- ▲🎯Behaviorloadout selectionrandom→situational
AI now chooses loadouts based on the map and situation rather than purely at random.
More anti-vehicle on land maps.
- ▲📊Numericheat management—→Higher
Raised the heat management threshold for turret AI to allow for better burst fire control.
Better burst control for turrets.
- ▲🎯BehaviorL9Rchargingsuboptimal→optimized
AI can now better manage the L9R charge for maximum sniping damage.
Maximum damage sniping.
- ▲🎯Behaviormedkit/ammopack usageaggressive→cautious
AI will no longer attempt to deploy medkits or ammopacks when nearby threat levels are high.
Won't throw items under high threat.
- ≈🎯Behaviortarget prioritystandard→higher
Bots now prioritize destroying turrets more aggressively.
Prioritize killing turrets.
- ▼🎯BehaviorADS usagestandard→nerfed
Reduced the effectiveness of AI using Aim Down Sights (ADS) for lower difficulty levels.
Affects AI below difficulty level 3.