Vehicles
强度趋势
上升 = 加强,下降 = 削弱补丁历史
- ▼📊Numericregeneration delay—→Longer
增加了载具再生延迟,使得续航速度略微变慢。
续航平衡
- ≈📊Numericdrop offer timeout—→60s s
将载具投送请求的超时时间缩短至 60 秒。
时间调整
- ≈🐛Bug fixWeaponryaccuracyMax→Blooming
修复了载具武器不精准的计算问题;武器现在会按预期产生扩散,而不是保持最大精度。
修复计算错误
- ▼🎯BehaviorCountermeasuresEMP interactionActive→Disabled
EMP 现在会禁用载具部署反制措施(护盾)的能力。
EMP 效能
- ▲📊NumericShieldscostpaid→free points
Vehicle shields are now free and equipped by default, replacing flares and orbit-drones.
Equipped by default.
- ▼🎯BehaviorCountermeasureslock-breakbreaks all→no break
Popping countermeasures no longer breaks all enemy lock attempts, reducing frustration.
No longer breaks everyone's lock.
- ▲📊NumericPoint-Defense Beamfire rate1x→2x
Doubled the fire rate of point-defense beams and removed angle restrictions.
Disabled angle restrictions.
- ▲📊NumericMedium Plasma/Vulcanprojectile speedstandard→boosted
Significantly increased projectile speed and fire rates for medium plasma and vulcan weapons.
Great benefit to corvettes.
- ▲📊NumericAFX Missilesreload time6s→4s s
Reduced reload time for capital-ship-grade AFX missiles.
Capital-ship-grade.
- ≈🎯BehaviorLand Vehicle Boostalignmentrotation→world plane
Land vehicle boost is now aligned to the world plane to prevent unrealistic flight.
Prevents low-g flying tanks.