PatchDiff
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Rust
Rust
ActionAdventureIndie
Facepunch Studios · Facepunch Studios·-50%$19.99
Feb 6, 2015 · 138mo ago

Devblog 46

AI 摘要1w

Major update introducing the Twigs building tier, weapon durability, the Pump Shotgun, Timed Explosives, and significant movement restrictions.

Images © Rust via Steam

加强8

  • Building BlocksAdded a specific roof block to building options.Added
  • TwigsIntroduced the 'Twigs' building tier, allowing players to layout bases cheaply before upgrading.Added
  • Pump Shotgun
    • The Pump Shotgun has been added, providing a powerful, 'meaty' close-quarters combat option.Added
    • Pellets:Shotgun pellets now have a radius, increasing the likelihood of hitting targets.Increased
  • Timed ExplosiveTimed explosives have been reintroduced to make raiding higher-tier bases possible.Added
  • General
    • Items are no longer destroyed when picked up with a full inventory; they are now dropped into the world.DestroyedDropped
    • Players can now loot clothing directly from player corpses.LimitedClothing
    • Various UI improvements including a Voice UI, better loot panels, and health/bleeding visual overlays.Added

削弱4

  • Building BlocksBuilding blocks no longer automatically regenerate health, making structural maintenance more critical.AutomaticRemoved
  • WeaponsWeapon durability is back; using the wrong tool (e.g., hatchet on stone walls) will wear the item out faster.Added
  • Movement
    • Sprinting:Sprinting is now restricted to forward movement only, making melee combat more tactical.OmnidirectionalForward only
    • Sprinting:Players can no longer attack or use weapons while sprinting, forcing a transition to a combat stance.AllowedDisabled

其他改动4

  • Building BlocksHammer:Players can now manually repair building blocks using a hammer at a reduced resource cost.Fraction of resources
  • General
    • Added an ambient sound system that changes based on biome and time of day to increase immersion.Added
    • Implemented the foundation for 'gibbing' (body parts breaking off) during combat.Added
    • The update schedule has shifted from Fridays to Mondays to ensure better stability via dev branch testing.FridayMonday

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Rust · Feb 6, 2015
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