V1.3 B6 focuses primarily on gore improvements, PS5 compatibility, and various stability fixes.
Images © 7 Days to Die via Steam
▲Buffs1
- GeneralGrover High (school_03):Fixed an issue preventing the clearing of 'Grover High' and implemented significant combat performance improvements for that area.→Improved
✚Bug fixes3
- General
- Fixed a NullReferenceException (NRE) that occurred when starting the game with Epic Online Services (EOS) disabled.
- Fixed button localizations on the PlayerList and BlockedPlayers menus which were swapped.Wrong→Correct
- PlayerSpawnedInWorld:Fixed a bug where the PlayerSpawnedInWorld mod event was not triggered for the player hosting a listen server.Not called→Called
◆Other changes6
- Zombies
- Added new texture and material variants for several zombies and gore blocks, specifically for the Japanese PS5 version.→Added
- Fat Hawaiian:Added gore effects to the Fat Hawaiian zombie for improved visual feedback.→Added
- Improved the quality and behavior of various dismemberment pieces for better gore visuals.
- General
- RWG Preview:Limited Random World Generation (RWG) preview quality to 'High' on console devices for better performance.→High
- The game now shows a readable error message when attempting to add duplicate entity class names.→Readable
- GameCoreSaveStorageProvider:Reverted the default GameCoreSaveStorageProvider back to Blobs to prevent rare save corruption on Xbox.→Blobs
subjects affected (2)
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Patch history
Recently Updated
6

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