V2.3 Experimental introduces a rework of Biome Badges into Survival Gear, adjustments to biome hazard recovery, and several AI and entity behavior tweaks.
Images © 7 Days to Die via Steam
▲Buffs10
- Survival GearPlayers can now craft additional gear items for themselves or other players.Unique→Repeatable
- Biome Hazards
- All biome hazards now provide 3 minutes of survival time without gear.→3m m
- Players can now recover from biome hazard effects while sheltered or by entering any other biome.Gear required→Shelter/Other Biome
- Plague Spitter
- Cloak:Plague Spitters no longer cloak, replacing the fade with a low rate of wandering.Active→Removed
- Insect Swarm:The chance of becoming infected from the Plague Spitter's Insect Swarm has been reduced.High→Lower
- Scorcher StewIncreased food, water, and health stats to bring it in line with other stews.Lower→Higher
- Dew CollectorDew Collectors now have a lower activity heat value, reducing zombie attraction.Higher→Lower
- Tree Stumps
- Harvest:Tree stump harvest now guarantees honey if bees are spawned.Random→Guaranteed if bees spawn
- Bee Swarm:Tree stump bees have been changed to a non-infecting version.Infecting→Non-infecting
- GeneralAdded a second column of icons for custom map waypoints.1 column→2 columns
▼Nerfs4
- Survival GearSurvival Gear will now be dropped upon death if the player's drop-on-death settings are enabled.No→Yes
- Plague SpitterPlague Spitters will now target animal or player corpses.Ignore corpses→Target corpses
- Zombies
- AI wander and look behaviors are more active while alert, including random turns.Passive→Active
- Increased the amount of time AI remains alert after reaching an investigation point.→Increased
✚Bug fixes1
- GeneralFixed issues where water was not visible through glass and underwater distortion clipping.Bugged→Fixed
◆Other changes3
- Survival GearBiome Badges have been replaced by Survival Gear with updated icons to better fit the game's style.Biome Badges→Survival Gear
- ZombiesSeveral zombie types now target animal or player corpses that were previously ignored.Ignore corpses→Target corpses
- GeneralSmoothies updated with unique names and icons.Generic→Unique
subjects affected (8)
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Patch history
- V3.1.0 B13 EXP UpdateJul 25, 2026 · 3w
A small experimental update focusing on chicken mechanics, trader inventory additions, and Discord account linking fixes.
+6−1→ - V3.0.1 EXP ReleaseJul 9, 2026 · 1mo
V3.0.1 EXP is a stability and bug-fix update focusing on Sign Tech errors, cosmetic glitches, and server-side item degradation issues.
+2→ - V3.0.0 b259 EXPJun 25, 2026 · 1mo
Experimental update b259 focuses on sandbox setting expansions, mod balancing for weapon grips and blades, and various stability and crafting bug fixes.
+1−4→ - V3.0.0 b257 EXP UpdateJun 22, 2026 · 1mo
Experimental update b257 focusing on sandbox option refinements, zombie physics/falling damage, and various bug fixes for items and UI.
+1−1→ - V2.6 b14 EXP UpdateMar 21, 2026 · 5mo
Experimental update focusing on city performance optimization, server configuration defaults, and various bug fixes.
+2→ - →V2.4 b7 Unity Security UpdateOct 17, 2025 · 10mo
V2.4 b7 is a security update updating the game to Unity version 2022.3.62f2.
- V2.4 StableOct 2, 2025 · 10mo
V2.4 Stable focuses on critical EOS connectivity updates, stability fixes, and minor bug corrections across PC and PS5.
+3→ - V2.4 EXPSep 28, 2025 · 10mo
Experimental V2.4 update focusing on EOS connectivity requirements, quest fixes, and various stability/technical bug fixes.
+2→
Recently Updated
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