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7 Days to Die
7 Days to Die
ActionAdventureIndie
The Fun Pimps · The Fun Pimps Entertainment LLC·$44.99
Aug 15, 2025 · 12mo ago

V2.3 Experimental is here!

AI summary1mo

V2.3 Experimental introduces a rework of Biome Badges into Survival Gear, adjustments to biome hazard recovery, and several AI and entity behavior tweaks.

Images © 7 Days to Die via Steam

Buffs10

  • Survival GearPlayers can now craft additional gear items for themselves or other players.UniqueRepeatable
  • Biome Hazards
    • All biome hazards now provide 3 minutes of survival time without gear.3m m
    • Players can now recover from biome hazard effects while sheltered or by entering any other biome.Gear requiredShelter/Other Biome
  • Plague Spitter
    • Cloak:Plague Spitters no longer cloak, replacing the fade with a low rate of wandering.ActiveRemoved
    • Insect Swarm:The chance of becoming infected from the Plague Spitter's Insect Swarm has been reduced.HighLower
  • Scorcher StewIncreased food, water, and health stats to bring it in line with other stews.LowerHigher
  • Dew CollectorDew Collectors now have a lower activity heat value, reducing zombie attraction.HigherLower
  • Tree Stumps
    • Harvest:Tree stump harvest now guarantees honey if bees are spawned.RandomGuaranteed if bees spawn
    • Bee Swarm:Tree stump bees have been changed to a non-infecting version.InfectingNon-infecting
  • GeneralAdded a second column of icons for custom map waypoints.1 column2 columns

Nerfs4

  • Survival GearSurvival Gear will now be dropped upon death if the player's drop-on-death settings are enabled.NoYes
  • Plague SpitterPlague Spitters will now target animal or player corpses.Ignore corpsesTarget corpses
  • Zombies
    • AI wander and look behaviors are more active while alert, including random turns.PassiveActive
    • Increased the amount of time AI remains alert after reaching an investigation point.Increased

Bug fixes1

  • GeneralFixed issues where water was not visible through glass and underwater distortion clipping.BuggedFixed

Other changes3

  • Survival GearBiome Badges have been replaced by Survival Gear with updated icons to better fit the game's style.Biome BadgesSurvival Gear
  • ZombiesSeveral zombie types now target animal or player corpses that were previously ignored.Ignore corpsesTarget corpses
  • GeneralSmoothies updated with unique names and icons.GenericUnique

subjects affected (8)

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How did this patch land?
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official notes
7 Days to Die · Aug 15, 2025

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Patch history

see all 58

  1. V3.1.0 B13 EXP UpdateJul 25, 2026 · 3w

    A small experimental update focusing on chicken mechanics, trader inventory additions, and Discord account linking fixes.

    +61
  2. V3.0.1 EXP ReleaseJul 9, 2026 · 1mo

    V3.0.1 EXP is a stability and bug-fix update focusing on Sign Tech errors, cosmetic glitches, and server-side item degradation issues.

    +2
  3. V3.0.0 b259 EXPJun 25, 2026 · 1mo

    Experimental update b259 focuses on sandbox setting expansions, mod balancing for weapon grips and blades, and various stability and crafting bug fixes.

    +14
  4. V3.0.0 b257 EXP UpdateJun 22, 2026 · 1mo

    Experimental update b257 focusing on sandbox option refinements, zombie physics/falling damage, and various bug fixes for items and UI.

    +11
  5. V2.6 b14 EXP UpdateMar 21, 2026 · 5mo

    Experimental update focusing on city performance optimization, server configuration defaults, and various bug fixes.

    +2
  6. V2.4 b7 Unity Security UpdateOct 17, 2025 · 10mo

    V2.4 b7 is a security update updating the game to Unity version 2022.3.62f2.

  7. V2.4 StableOct 2, 2025 · 10mo

    V2.4 Stable focuses on critical EOS connectivity updates, stability fixes, and minor bug corrections across PC and PS5.

    +3
  8. V2.4 EXPSep 28, 2025 · 10mo

    Experimental V2.4 update focusing on EOS connectivity requirements, quest fixes, and various stability/technical bug fixes.

    +2

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