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Capital Ships

GeneralFleet · Defense · Space · Ship · Capital · Large Ship · Objective
6 patcheslast touched 90mo ago▲ +10

Power trajectory

Up = buffed, down = nerfed
0+10Apr 17, 2017Apr 10, 2019Apr 17, 2017 — New UI on the test branch! +2 / -0 (cum +2)May 15, 2017 — New test build is live! +1 / -0 (cum +3)Jul 24, 2017 — Update 15 is live! +1 / -0 (cum +4)Sep 10, 2017 — Update 16 is live! +3 / -0 (cum +7)Jan 18, 2018 — Patching up the fleet some more +1 / -0 (cum +8)Apr 10, 2019 — Update 22 hotfix +2 / -0 (cum +10)
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Filter by change type:2 types in this subject

Patch history

  1. Apr 10, 2019·Update 22 hotfix+2
    • 📊NumericAnti-fighter missilesrange1x1.5x multiplier

      Anti-fighter missiles on capital ships now have 1.5x the range of fighter-mounted equivalents.

      Increased reach

    • 🐛Bug fixAnti-fighter missilesammoLimitedFixed

      Fixed an issue where lineships had limited anti-fighter missile ammo.

      Fixed lineship ammo

    • 🐛Bug fixMinespayloadNoneFixed

      Fixed capital ship mines having no specified payload and displaying incorrect HUD text.

      HUD fix

    • 📊Numerictoughness1x2x

      Corvettes and destroyers are 2x tougher to reduce warp-exit ambush vulnerability and increase threat to larger ships.

      Corvettes and Destroyers are now twice as tough.

  2. Sep 10, 2017·Update 16 is live!+3
    • 📊Numericshield health1x2x

      Doubled shield health to increase durability in space combat.

      Survivability

    • 📊Numericsubsystem health regenIncreased

      Subsystems are now harder to destroy from the outside and regenerate health faster.

      Survivability

    • 📊NumericMinescooldownReduced

      Reduced the cooldown of capital ship mines, allowing for more frequent deployment.

      Utility

  3. Jul 24, 2017·Update 15 is live!+1
    • 📊Numericsubsystem healthLower

      Subsystems can now be disabled more easily from the outside, increasing the impact of external attacks.

      numeric

  4. May 15, 2017·New test build is live!+1
    • 📊NumericPoint DefenseAoESmallWide

      Widened the point defense area of effect to make it more effective against incoming threats.

      Widened area of effect.

    • 📊NumericCarrier CoreObjective Health1x2x

      Carrier core lockout objective health has been doubled.

      Combat

    • 📊NumericDurability1x1.5x

      Capital ships are now 50% tougher.

      Combat