Update 1.7.0.49 introduces a new 'Contested' state for base capturing to improve player feedback and spawn control, alongside various vehicle physics tweaks and stability fixes.
Images © Arma Reforger via Steam
▲Buffs4
- Base CapturingAdded a 'Move closer' popup when an enemy is capturing or contesting a base to improve situational awareness.→Added
- Vehicles
- Increased item size limits for internal vehicle storage, allowing for more gear transport.→Increased
- Lowered center of mass and adjusted suspension for BRDM-2, S105, and S1203 to reduce excessive rollover.→Lowered
- GeneralFixed multiple crashes, including a PS5 4K binoculars crash and terrain loading issues.
▼Nerfs2
- Base CapturingDefenders can no longer spawn at a base while it is in the 'Contested' state, preventing players from spawning directly into active warzones.Enabled→Disabled
- GeneralPlayers can no longer drop supplies on the ground from containers controlled by an enemy faction.Allowed→Blocked
◆Other changes4
- Base CapturingIntroduced a 'Contested' state when defenders are outnumbered but capture is blocked (e.g., by FIA or lack of radio), providing better feedback via a red map glow.→Contested
- Vehicles
- Increased the minimum speed required for shifting gear direction (Drive to Reverse).→Increased
- Updated LAV-25 colliders specifically for wavebreaker 5mm armor.
- Renegade FactionPlayers turning renegade are now forced into solo groups to resolve issues with nametags and group communication.Flexible→Solo
subjects affected (4)
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Patch history
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